Finally got around to catch up on some games here and of course want to leave a little feedback on Life as well
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And apologies for the wot in advance.
For the most part I can echo what Retro said already:
- Pretty, and well done renders for backgrounds and characters. Well a few look a little wonky but they are in the early
parts of the game and showcase how much progress you have made since the beginning.
- The boobs look artificial but if I got you right that's part of the aesthetic and I don't really mind. Besides,
some of the renders look really awesome regardless by any measure. The... stuffing of items, for lack of a better term,
is not my thing either, but to each their own and it's not exactly a challenge to skip forward
- The dialogs and text are readable, not only in that they're not a grammatical nightmare, most of it sounds like actual
dialogs people could have. That's missing in a lot of games, so big thumbs up. Another thumb up for the network stuff,
made me smirk since I have a background in that. And sometimes shake my head as well; like for the dumpster diving
since I wouldn't define it this way but it's not a big deal. Might even has been from an official source and those tend to
be... special.
- The story: Well, it's an incest game and thanks to the dialogues it's way ahead of most games from what I can tell. I'm
by no means an expert tho, so I don't know if that counts for much.
- The grind/repetition: I don't mind grind as long as it makes sense and there is a fitting payoff.
You already addressed that you wanted this story to take place over several month, so maybe just a transition screen,
saying another week has passed when a certain stage is reached could help?
The unfortunate side effects (imo) for grinding periods are
a) it can obviously be incredibly boring to go through day after day where nothing happens and if an invisible timer is
set, one can just leave the game thinking he/she has reached the end of the current iteration; the encounter
indicator helps, but ??? is a little vague
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especially once u figure out that some stuff seems optional
b) all the writing is automatically inflated because you see it quite a few times till you're sure that this scene has
run its course; which coincidentally can lead to you not re-visiting scenes as you believe smt else will trigger with
a timer, leading back to a)
I mean re-playing it will probably be a lot faster and feedback for the final release will be different, but this is the current release, so sorry for repeating a lot of stuff that people have said before.
I got Heather to 56, the twins to 37 and Helen to 31, and with only missing the last two twin encounters I thought that that was pretty much it for this update since nothing seem to move anymore. Then I stumbled over Heather playing with herself in the shower... From reading up a little on here it seems I have missed somehow that I need to buy 5 bottles of wine too, weird. I didn't ctlr through much of the text but after being at it for a while I guess I got a little tired and distracted, so that got buried there.
Right now I'm undecided if I want to grind on or wait for another update. Not that that is significant for the further development of your game, I'm just trying to provide one more person's perspective that started from scratch and where it can go from there.
Up to this point I was able to connect the dots and work things out without the walkthrough and some patience tho, so I guess that's a compliment to you and me both, lol.
Anyhow, fingers still crossed things go well in and out of game. Very good job for a first attempt (!) and from what you wrote it'll probably only get better
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And on a side note: I didn't run into any bugs or glitches with this version, so your bugfixing is not for naught either.
ps: I love your choice for the menu music, and another thumbs up for providing all the credits.