Just roll back and check the last few lines of the whole dialogue to know what to do.
IndianaTK Just finished the game, and while (as propably everyone else said) the models are great, the rest of the game is not great. There is no clear path for progression with a character, just click to get +1 with a character, without any story, character building or anything else, after that click on a new dialogue option to get more exposition. There is no clear structure on what to do or where to go to progress a character, you just go around doing random quests unti new ones appear. These random quests are mostly just "to talk to this character to get and exposition", you go, interract with someone and get an info dump, just a wall of text, which you could definitely just cut in half and it would still be more than enough info.
On the other hand characters DON'T have enough text, and i don't mean the quests or parts of the quests where you pick up/interact with girls, i mean all the other parts of the game. Train a slave? "+1 obedience" Teach a slave? "+2 obedience", talk to sister? "+1 interest", this is what 90% of dialogue choices look like.
The best designed dialogue/interaction in the game was for Mia, it's leagues above anything else in the game - and i'm saying that while Mia is the charater i like the least in the whole game at this stage of development.
Whew, that was longer than i thought it would be.