"Mostly I'd like some tangible benefits to taking a wife early on. Right now you either grind her up before marrying or take her as a trophy wife, which is pretty boring."-----Def agree here. Keep in mind, you can spend $25k (!!) on a marriage, so, pays 2 be RICH some the high end version.I believe the wife shenanigans are still in a very early development stage, at least it feels this way. ATM it's more a place to put a slave who you just can't find anything else to do, but don't want to get rid of.
Herald and stewardess are in practice superfluous, by the point you groom her enough to take the role of wife, you've already amassed enough $ and influence; and slave mistress has the one-size-fits-all issue you mentioned. [B/I mine]
The one point I'll disagree is about having more control over her. I think the opposite route, giving her more autonomy and occasionally butting heads w/ the player, might add interesting challenges for the late game, tho I have no idea how/if this could be achieved within the game's current engine. ----That kind of route could easily wind up w a "divorce or seperation" thing w MC loosing most if not *ALL* of everything, including the slaves.
Mostly I'd like some tangible benefits to taking a wife early on. Right now you either grind her up before marrying or take her as a trophy wife, which is pretty boring.
Sometimes bad luck (gambling,) otherwise, good advice! "CRIMINAL" (both versions) have been some of my best runs!......
Criminal -> I revolted -> Blacksmithing, Gambler, Intelligent -> Abnormal -> Frightening, Dominant (Choose Word Pleaser and True Love if you want to start slaving right away). I plan on buying charm from crystal hills (meta gaming).
Upgrade Living room on day 1 to stop influence decay. Complete Nika and Kymato first quest. Sell all the items to create a gambling money stash.
Make 5 knives everyday, train stamina with 1 trainer, paid. Gamble every night but only socialize first 2 hands.
At 50 stamina, start reading academic books and then science. Then do the academy - you only care about gambling so do dara's course last. Then start training ranged everyday, paid and dex not paid. Keep gambling every-night. Get Loren, train her everyday. Start killing dudes.
WOW!My current character has a 203 stamina, 167 dex, ranged combat 187.
Training is how it's done for the first two, lotsa combat is how the latter is achieved. I have four girls with 150+ stamina and Rebecca has a dex of 150, Caitlin 120. I train stamina first so I can train and fuck them at the same time. Raanic foreplay is an arduous undertaking and I want high sex skills for both me and my girls. After 130 progress is slow, and after 180 it gets really slow, but if you're training stamina on all those girls ( I have others with 100, 82, 80 and 60) you'll eventually get a point here and there and that adds up over time.
FEAR. Might not be popular, but used it many times. Note that you don't use it everyday, just keep her fear high. [20+?]what is the best way to raise discipline, any sugestion
"I had a Lovisa once who was Feminist, Pure, Vanilla and Delicate and boy was that a pain in the ass--her ass that is..."The grind is the game, you've assets (mostly time and money but also your slaves) and how you allocate them and capitalize on them is the game part of Masters of Raana. You get better at it as you learn the system, be nice to Rebecca and fuck the shit out of her and she'll soon be your little bitch. As for a Vanilla Lovisa, take her down to the dungeon and play with her with dildos and then bang her and you'll see that vanilla bar melt away. I had a Lovisa once who was Feminist, Pure, Vanilla and Delicate and boy was that a pain in the ass--her ass that is. Her poor little fuckholes were sore for at least an entire month as I removed those toxic traits.
.....
That's through about 590 game days. I'm currently at 601 but played a bit since I posted that.WOW!
So next Q is, how many game days? May I'm just not sticking w a run long enough (?)
Did you get most of your gains w "TRAINER"?
That run I charmed and broke their will slowly with sex they loved. They all ended up with -15 WP and knew they had to lick up everything all the time. I had a high enough charm I succeeded enough just asking her casually to the dungeon, though I think I got a couple chances to 'proclaim punishment' and took them. Not many, Lovisa is such a good girl."I had a Lovisa once who was Feminist, Pure, Vanilla and Delicate and boy was that a pain in the ass--her ass that is..."
ok gotta ask (cause FEMINISTS drive me nuts, & Fem-PURE are worse! etc)
Did you rape her? charm her? only for "Proclaim Punishment" [Justified]
also, stats? [cause worse if you FAIL, have 2 succeed @ BDSM to get corruption!]
Lovisa's not high WP, so maybe a bad example.
1 of my current runs has a Juno "Feminist", finally gave up & left her Affect @ Neutral. [takes a while to get high BDSM skills, *AND*, even then, often fail!]
IMHO often easier to handle high WP than Feminists + (Dom, etc) Even 2 bad traits R *ROYAL* PAIN!
"Mostly I'd like some tangible benefits to taking a wife early on. Right now you either grind her up before marrying or take her as a trophy wife, which is pretty boring."-----Def agree here. Keep in mind, you can spend $25k (!!) on a marriage, so, pays 2 be RICH some the high end version.
Careful what you wish for! a FEMDOM wife might totally take over & kick you ass out on the street!
holy shit!~ 590!!!!! [I think longest run *EVER*, 300+ days, but less than 400.]That's through about 590 game days. I'm currently at 601 but played a bit since I posted that.
I've always used a trainer since they started helping slave girl training too. Before that I think I figured that up until about 60 you didn't really need one, but once I started failing I used one every time afterward in that stat.
Edit to add: That's with no save-scumming either. I decided long ago that was a waste of time. There's not really a clock ticking and if you don't get it today you'll probably get it tomorrow and if it's too tough to get just move on to something else.
Ya I lke Lovisa, hard 2 pic her as "bad" girl----horny maybe, but not bad.That run I charmed and broke their will slowly with sex they loved. They all ended up with -15 WP and knew they had to lick up everything all the time. I had a high enough charm I succeeded enough just asking her casually to the dungeon, though I think I got a couple chances to 'proclaim punishment' and took them. Not many, Lovisa is such a good girl.
I fucked her normally with a 'passionate' approach if the casual ask to the dungeon failed, and if I hadn't done it in a few times. You get corruption from that too, as well as sex skills and affection/happiness. I want happy little fucktoys and if that takes a little longer I'm fine with that.
I'm thinking about starting over soon as the 'Rise From the Ashes' character (who really sucks) and put my skills to the test. You gave me an idea in a previous reply where you said Charm can be bought; I didn't understand what you meant at the time as when I immersed myself in the mechanics that option didn't exist and since it has I'd prioritized Charm to the point I always had 85 Charm to begin with so that option was greyed out. You mean the Doctor's Clinic where you can get plastic surgery, right? I'm not sure it's going to work, as I recall that's kinda expensive and you can't really get much in the beginning when you need it the most, but I can understand why those using the regular character creation system might be tempted to forgo Charm in character creation as it can be bought later when you ought to have plenty of money. Maybe I can make it work for the pathetic 'Rise From the Ashes' character, we will see.holy shit!~ 590!!!!! [I think longest run *EVER*, 300+ days, but less than 400.]
The new 811 version changed a *LOT*, so didn't think it fair for example, to keep going w Master's who had Mercs---either used, & dead, or still part of house, that's no longer avail. (isn't that basically an edit-cheat?!?)
BTW, I've found that w or w/o a Trainer, MC fails more than girls do. (is WP [MC] = Discipline? [girls]) Girl w great stats rarely fails, even w/o trainer.
Like w mos things (& even IRL!) $$$ changes EVERYTHING. Can't afford Trainer early on;
--->>>Toughest part of game (IMHO) is 1st ~100-150 days) "roll" ("dice") often fail, even if your stats R 55/60; (BTW dialog messed up 2 say master's fault, when you *TRIED* 2 be nice, but she [LOL OMG this is *SO* IRL!] "took it the wrong way!" (dice fail)
Sometimes I think you're better off not saying *ANYTHIG* early on (better 2 hold your tongue that try 2B nice, & PISS THEM OFF!)
There's (in general) lots of good advice on here, but alas, 99% of it doesn't apply in 1st ~100-150; day; Yes, space marine's great, but takes expensive $ trip just to get him, & *OH* wait, he's $1200 +$230/DAY! [most posts don't mention that part!]
Then there's the whole "bad luck" [ie, failed rolls] Again, 99% of the advice on here WON'T WORK (or will backfire!) if you fail even most (2/3?) dice rolls. It's easy to understand why some get frustrated, & resort to cheating stats.
My advice: Try a run or 2 from scratch, 811/811c; Then it's easier to see what some complaints are about.
In general: Most runs *HARD* early on (obviously, assumes no cheats! [my mod is ok not a cheat mod]) & as $ & skills go up, most things get easier. Which again bascially makes the 1st ~100 (?) days, CRITICAL.
I always max happiness and affection for all my sluts. That's my fantasy, so that's the way I play. Feminists can really be a pain, but once you get past that 'hump' and get them to Loving and don't let it drop then half the battle is won. The rest of the battle is won in the dungeon and in bed.Ya I lke Lovisa, hard 2 pic her as "bad" girl----horny maybe, but not bad.
So I'm assuming here, you never worried about HAPPINESS/AFFECTION? Just keep WP <0 ?
I'm like you, like 2 keep them happy; But w some (FEMINISTs, etc) it's damn near impossible! [UGH! where's my WHIP...])
Sidenote: I've also learned if you plan to sell them, *OR*, most of the talk interactions, you need -0- or else + WP; (example, tell her you love her; No bonus if neg WP) So pays to get that WP back up when it's safe.
You don't need to get her WP down, eventually it will drop anyway if you fuck her the way I do.100 days (PS)
If you buy any slaves, (1st 100 days) who do you get, & why. (Rebecca's decent fighter, but takes time to get her WP down, & her [OMG!] "MALEVOLENT" trait *REALLY* hurts any anther girls you have! [so if you fail rolls/have anything but VERY hi charm/Manip, she's often not worth it IMHO---at least early on. [FIGHTER Master MC, exception]
Pretty much everybody else (T1 slaves) costs more $/than worth; [we're assuming 1) bad luck & 2) $'s tight!] that guy was right, most slaves are not profitable. (at least early on, & until trained much better!)
+
Poll Q: is the T2 ("free" *CUSTOM*! ) slave cheating?
Runs w, & w/o, she makes a *HUGE* difference!
Stay warm everybody!
1--Yes, more why $'s important, buy CHARM (Doctor's office) later; Can't buy most other stats.I'm thinking about starting over soon as the 'Rise From the Ashes' character (who really sucks) and put my skills to the test. You gave me an idea in a previous reply where you said Charm can be bought; I didn't understand what you meant at the time as when I immersed myself in the mechanics that option didn't exist and since it has I'd prioritized Charm to the point I always had 85 Charm to begin with so that option was greyed out. You mean the Doctor's Clinic where you can get plastic surgery, right? I'm not sure it's going to work, as I recall that's kinda expensive and you can't really get much in the beginning when you need it the most, but I can understand why those using the regular character creation system might be tempted to forgo Charm in character creation as it can be bought later when you ought to have plenty of money. Maybe I can make it work for the pathetic 'Rise From the Ashes' character, we will see.
I've played the opening, that is the first few days or so--maybe a week--more than a hundred times trying to figure out the best strategies to start with. Thus I know the board like the back of my hand, I know exactly which targets are which and how much you can get from them. When I started I ran another copy if MoR simultaneously and used it to 'scout' the ones I couldn't remember so I could be sure which target was which and not lose time clicking around. Now I know the whole board by heart.
You can afford a trainer, you just make it a priority. I might not use it until I get past 60 if you're right and you don't need it for training slaves as much as I remember. Juno and Michelle generally start with about 15 discipline so back then they'd fail roughly every other time just trying to get their stamina up to 80, which was frustrating as hell.
I have suspected that character willpower works as discipline does for slaves in regards to training, but I don't know that for certain and have not seen Grimdark ever mention anything about it.
The Space Marine did go up in price, he used to be ~$100 to hire and ~$100 a day which made him amongst the best buys on the board--if you could find him. I still think at $1200 and $125/day he's a bargain as he allows you to take out tougher targets which reap greater rewards.
I don't recall failed charm attempts as penalizing you much, if at all, but my last two runs were with the 'Magnate' (75 charm & 110 manip) and the 'Silver Tongue' (135 Charm & Manip) so he might have added that in since I've been playing the Uber character starts. Now all my stats will start at 30-40 so perhaps I'll have to adapt and overcome. I might have to even romance (long walks, diner, theater etc) these little sluts, I've not done that much lately and then only to try to open up quests or get a focus.