bolondro2

Active Member
Oct 12, 2018
532
594
Is that according to the game mechanics (in v8.31) or is that according to your interpretation of the (ingame) displayed texts with information about the stables (Mullers et. al)?

At least in v8.3h (but then I am pretty sure, you are using the not yet public v8.31 version) the stables can only increase discipline upto 70. And happiness increase is also capped at 70 (via the stables increases). Also the possible dexterity increase is capped at 60. Also a girl or npc gains at most 1 happiness point per day via stables. But then again this is for v8.3h, so this might have been changed in the upcoming v8.31 version.
I have not looked at the code at all. It´s not my field of expertise. I play and watch and sometimes take some notes, and that´s all. And yes, I´m playing the 8.31A2, but I believe that´s it´s the same for 8.3h. I have been using this trick since 8.1? with the same results.

Yes, it´s clear that a girl can gain at most 1 happiness per day in the stables. The best case it would be a 40% increase, so 1 point max. And it´s nice (and unknown to me) to be aware of the caps in the increase, and that reinforce my point of try to send the girls early in the game to the stables, before they get any improving by the Slave Mistress or the House Maid.

But I believe that my main point remains. The main benefit in the long run, the one that stands, it´s the gain in influence. Once you have amortized the investment (and that can be done well before reaching the caps you mention), in the long run, you get a very big boost in influence just for the 5$ (or 25$, if you go posh) of maintenance. I don´t believe you can beat this in any way, shape or form. Last save I checked (day 130+) more that half of my daily influence increase come from my Riding Valkyries..
 

Nellyg

Active Member
Oct 27, 2018
914
585
where can I check how many battles MC fought in?
I could only was able to find the numbers in the savefile:
"mybattles", "mybattlesw", "mybattles"
And now I wonder what the difference between them?
If you go to the Economy button from the house menu, all the information is on the bottom of the page. ;)
As for the difference it's battles fought, battles won, battles lost.
 
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Clemency

Active Member
Jan 21, 2024
631
683
So, I was able to progress on the virgin with vaginal xp. As for anal xp, this seems to be the problem.
Screenshot 2024-04-01 110639.png
It makes some sense that a female slavemistress cannot raise it but what if she could when you bought dildos. The trainee would have to lose anal virginity status though.

You are talking about the Lvl 7 Misions? They are far away. I´m at day 137 and I don´t make all the bounties, usually skip the bounties lvel 1-3 (unless they tell me where they are, they are very minor affairs for a man of my status, don´t bother me, call the local cops...)
If you are willing to "cheat" a bit by playing the game not as intended, you can enter into the console command SugarCube.State.active.variables.bh_loc

The number value corresponds to a location.
1 - Redhaven
2 - Hamilton
3 - Westside
4 - Marston avenue
5 - Docks
6 - Watery
7 - Stokke hills
8 - Kasey park
9 - Imogen's barrow
10 - Preacher's pond

Although with the fast travel from the stables, you could just as easily do stuff until its around 6pm, go to Furry's, ask, fast travel to the bounty, and then fast travel back to Hamilton. You can make it before closing time. At least I always make it in time.
 

ordos

Member
Aug 21, 2018
247
136
Well I guess it will get changed (and might have already been changed in the alpha version), but there are (at least in v8.3h) better and more efficient ways to boost discipline to at least 50 - if you have ie. an npc with a captainskill, as you just need one guard captain with captainskill of 100+ and put all the undisciplined girls with a discipline value of below 50 on guard duty, to get a guaranteed discipline increase by 1 (allthough you should then not employ any other guards with a discipline of 50 or more, as that would decrease the discipline increase chances). If the captain skill is lower, the chance to increase the discipline value is lower.

The thing about influence is (but I guess that might be a topic of its own) that I never really care that much about influence, I care about getting enough influence (in the beginning) to be able to get to emerald island (Crystal Heights) very early and also to be able to enter the Palace District (relatively early) and then the next threshold I care about is having enough influence to purchase HULC armors (for my followers) - which btw also cost a whole lot of money - and some other items (like Revital from the Transit Dept.). Other than that the influence value only becomes interesting again, if the influence value does go into the millions (and more). And at least getting early to Crystal Heights can be done with fighting alone, ie. clearing forts, doing daily common bounty missions (that depending on flavor can give you some influence after winning the fight as you did save some persons) etc.. Meaning it is very likely that in some certain quest I will pick the extortion option (and not the other one) and it is also very likely that I will purchase from Shady Dave (if he offers the right items).

And then in my unholy opinion there are - in the long run (as there are no daily costs involved) - better ways to increase influence values (ie. getting a guaranteed daily influence gain).
But for some of them, I probably should put up a post about the current faction mechanics first (ie. donate items, that guarantee power boosts, standing increases etc.). But as a small summary Fort Sera (after quest completion) will give you (with 150 standing) 0.5 daily influence and 2 dollar per day per point of power value (which btw means that in my current game I still voluntarily miss out on over 6000 Dollar and 1500 influence from a Fort Sera with power value above 3000, as I still did not donate the 25 automatic rifles and did not donate 150000 raanic Dollar)¹ and a faction, like the Aesir Tribe, can give you (with max standing of 150) 2.5 ranic dollar and 0.5 influence per power value (per day). Granted it will take some time until investments in power value (even with donate items which guarantee a power value increase) of factions will amortize (and time to amortize are higher than ie. the normal city investments), but then you get the influence and the dollars for the rest of the game and only some conclude day (global events) can decrease the power value (ie. the events a "Powerful Blow", which reduces the power value by 50 poiunts, can only happen to a few factions like the Aesir Tribe or the Catholic Church and if I remember correctly the power value needs also to be high enough in the first place). And if you do have a standing of 100 or more (preferable 150) you will get 1/3 of the power value of that faction (unless it if Fort Sera) added to the power value of your house, in case of Fort Sera you get the power value of Fort Sera added to the power value of your house (and at least the gold income of the goldwalking of the precious daughters of the mc/pc increase with power value...). Of course at least in v8.3 you are still not able to boost the standing of many a faction above 70 (or better 71), but then some factions can be boosted above 100 (and to 150) eventhough one must not be too attached to a certain faith (if one wants to control more than one religious factions, but ie. control catholic church, the caliphate and the aesir tribes), but be willing to be an opportunist, who switches faiths (to gain control of religious factions).

ps. As far as I know you can also sign up daughters (status=9) and wives (status=10) to the stables (and give them a horse). Meaning it is not only available to convicts, slaves and servants (but to more stati).

pps. In general it is worth a consideration to give the girls/npcs the janitor job, after they have discipline 60, to give them a chance to increase the workaholic trait, as workaholics have a much easier time to reach 100 discipline than npcs (who are not workaholics) as most discipline increases are capped below 100 (eventhough via the arena it is also possible to reach 100 discipline, if I remember correctly).

¹) It would not be right to complete the Fort Sera Questline before ie. completing the currently available chapters of the Kymanto Questline ;-). And I also like the thought of the Ikaanian republic being totally unaware (and being totally ignorant) of a big military force in the Outer Marston Swamps (which might be more dangerous than all other current threats to the Ikaanian republic as they are stationed not outside of the capital but are actually festering inside near the very heart of the capital) - ie. you will currently only get global events featuring Fort Sera (like the recruting events), if the Fort Sera questline is completed.
What factions are worth investments (weapons, merch, money, slaves) ?
I know about Aesir, Catholic, Fort Sera and Carozza.
 
Sep 24, 2023
8
0
I released Aria Bianchi to start her rebellion, but I cant find her roaming around.

Does it even work this way? How do I start her rebellion?

Also do the Wrool Cat Wranglers actually decreased the control value?
 

Nellyg

Active Member
Oct 27, 2018
914
585
I released Aria Bianchi to start her rebellion, but I cant find her roaming around.

Does it even work this way? How do I start her rebellion?

Also do the Wrool Cat Wranglers actually decreased the control value?
You don't release her, you click on hopes and dreams or background until you get "Worth checking out" click on it to start her quest
 

Clemency

Active Member
Jan 21, 2024
631
683
That is her quest, I did that already. Now I want her to take over Ikanos.
She probably would not. You have to do it yourself. Grim has stated that you will eventually steal a shuttle and board the Mastersphere to take it over in future patches. Tentatively, he said version 0.8.3.2 but that is heavily subject to change. Controlling the Mastersphere and its ion cannons would make your future endeavors re: the Kingdom of David or House Cyker seem trivial unless there was really no way yet to recharge the allegedly depleted ion cannons of the Mastersphere.
 
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Clemency

Active Member
Jan 21, 2024
631
683
Investments into House Carozza is best done when you have a Workshop up and running and already churning out a profit. Mass produce the hunting rifles and donate it to House Carozza. At 70 standing, I am currently receiving $1,120 per day from them. It costs a lot to get there and I do not think I will be getting return on my investments in full anytime soon but it is nice. Remember, it is not just the cost of the steel, fasteners, and wood. It is the production points not spent on producing knives or auto rifles to sell. I could have earned a million or more from those production points. That being said, I think a decent standing like 20 could be easily achievable and would not be prohibitively costly.

Also, hire Armand and set him as an accountant. High intelligence stat, high administration stat.
 
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lupoqb

Newbie
Aug 14, 2019
45
35
will there be gangbangs / orgies option within your household of slaves / wives / daughters / mercs?
 

bolondro2

Active Member
Oct 12, 2018
532
594
REgards the Carroza Factions, when you start investing on them you get two steeps of increment per each filled bar it´s a not too shabby investment. You get 30$ daily per 20 Rifles (a bit less in the first steeps, when you can use swords), and 20 workshop-produced rifles can account, depending of your settings, the cost of raw materials and this and that, 1800 pp X 4-5$ of profit each to something between 7200$ to 9000$. Not too bad, you get your investment back in 240-300 days.

But then, there are a point when filling the bar gives only one standing point (¿at 20, I believe?). then it starts to be less interesting. And when 20 rifles it´s not enough, I usually stop.
 
Sep 24, 2023
8
0
She probably would not. You have to do it yourself. Grim has stated that you will eventually steal a shuttle and board the Mastersphere to take it over in future patches. Tentatively, he said version 0.8.3.2 but that is heavily subject to change. Controlling the Mastersphere and its ion cannons would make your future endeavors re: the Kingdom of David or House Cyker seem trivial unless there was really no way yet to recharge the allegedly depleted ion cannons of the Mastersphere.
But when I look through the game files, there is content for Aria as chancellor...

How do you get there?

see also Grims post here
 
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khumak

Engaged Member
Oct 2, 2017
3,717
3,751
By the way the reader should pay attention to the used phrasing in my post, ie. I did only say that some weapons are more profitable than others, if the intended use of that weapon is to sell them, this does not mean that in one case or the other (when the intended use of the weapon production is to donate them to a faction) it is more profitable to sell a produced weapon (and then to buy the weapon (or item) to donate to a faction) than it is to directly produce the (desired) weapon to donate.
Pricing may have changed from the last time I did it, but the plasma rifle used to be the most profitable item to sell I think. It does require tech points though which needs a maxed out tools upgrade. Stims and Doctor's kits aren't really viable to sell because of the nanite component. You really don't get enough of those to be selling those. You're better off profiting indirectly by using them instead of buying them. Personally I tend to mostly produce a combination of plasma rifles to sell and rifles to donate while also periodically producing some stims and doctors kits to use when I have enough nanites to do so.
 
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Clemency

Active Member
Jan 21, 2024
631
683
But when I look through the game files, there is content for Aria as chancellor...

How do you get there?

see also Grims post here
I am not sure if that was ever in the public release version of the game. Not that I would know if it was. I keep Aria close by. For now though, there are plans to let us take over the Mastersphere and we might have to do it ourselves instead of freeing Aria and hoping she brings it all down. Although Grim did say for pacifist routes there are other ways to take over the space station.
 

Clemency

Active Member
Jan 21, 2024
631
683
Holy shit new feature. Capture the abominations.

masters of raana prowler.png

Capture and use baneclaws/young charucks in battle soon. Hopefully.
 
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