i think the real issue with this is the developer is having a hard time with a less-than-linear gameplay he adopted than his last game, Luxuria. that game was almost completely linear with choices that changed the outcome( ntr/sharing, harem, or bad end). aside from 2 bad ends, tama friendship points, and the general order of events its pretty linear but you have to get there yourself. which in turn is causing events to happen in the wrong order(landlord in bedroom event happening before the first time event he offers the "discount". also the "Achievements" are kinda point addition without the unlock clues(im missing the 2nd one but i've done every variation of the opening i can do). i think the code just needs some cleaning(event triggers mostly), an indicator to the next event would really help, or abandon the user clicking around town and go strictly choice based progression would make this more comfortable to play. as far as content vs version, that's subjective and no fun to debate. i would like to see more content for sure, dunno why but i otherwise rather like this game. maybe i've got a thing for unrealistically gullible redheads...
that would be an unfortunate fetish....