Ah, I get it now. Instead of making sure you can make this a long term career, by making several games after another over a span of several years, gathering a loyal fanbase, you make several patreon accounts to maximize your profit for the short term, since it's obvious this sort of thing won't survive longer than two to three years. So, the question is, are you willing to make, let's say 2000 dollars a month for updating regularly for several years, or four times 500 dollars a month for barely games (all in v0.2) with only one update a year until people catch on?
The reason you get 5000 supporters in your first option is because you already finished 3 projects and have shown you are reliable. The second option will never get you 5000 supporters on each. I don't even think you'll get 5000 in total.