Onyxdime

Smutlord
Game Developer
Jul 26, 2017
767
4,182
Quick update:
I'm down to 591 Renders remaining for the current batch of work. (Still waiting for Liza+Yazmin to be delivered)
Word count is up to 12,117.

You'll notice that the word count is going up pretty quickly, while the number of outstanding renders is falling fairly slowly. This is due to three types of scene I'm currently writing:
  1. The first is conversations where certain renders are repeatedly used three or four times to show character's emotions during conversations when they talk. I rearrange these as I write the scene and don't tick them off as being done until I'm sure I won't use that particular render again.
  2. The second is repeatable sex scenes with some characters. I wanted to add some variation, so I'm writing each of these scenes multiple times over (and sometimes with escalating intensities) to give some variety to players who enjoy these.
  3. The third and final scene type is one that affects Sara's scenes, where her scenes will come with two distinct variants depending on choices that the player made.

The render count will begin to fall much faster once I get past these parts.

Target for Friday night is 500 renders remaining.
 
Last edited:

milfkiller

Engaged Member
May 2, 2017
2,266
1,032
Quick update:
I'm down to 591 Renders remaining for the current batch of work. (Still waiting for Liza+Yazmin to be delivered)
Word count is up to 12,117.

You'll notice that the word count is going up pretty quickly, while the number of outstanding renders is falling fairly slowly. This is due to three types of scene I'm currently writing:
  1. The first is conversations where certain renders are repeatedly used three or four times to show character's emotions during conversations when they talk. I rearrange these as I write the scene and don't tick them off as being done until I'm sure I won't use that particular render again.
  2. The second is repeatable sex scenes with some characters. I wanted to add some variation, so I'm writing each of these scenes multiple times over (and sometimes with escalating intensities) to give some variety to players who enjoy these.
  3. The third and final scene type is one that affects Sara's scenes, where her scenes will come with two distinct variants depending on choices that the player made.

The render count will begin to fall much faster once I get past these parts.

Target for Friday night is 500 renders remaining.
so how long this update will release...
 

Orgitas

Well-Known Member
Jan 5, 2023
1,991
6,690
Funny thing is when this game was in its prime it was awesome and really good. But after all these years; I am sure it's not even Top 5 hell Top 10 in terms of render and animation quality!

So we are actually just waiting for something mediocre for a closing feel at most.
It is very average looking. As if rendered with no post processing work done. Lighting is mediocre. Writing is passable. I doubt it would even make the top 100 of 3d AVNs truth be told.
 

Deleted member 795684

Active Member
Aug 2, 2018
612
634
It is very average looking. As if rendered with no post processing work done. Lighting is mediocre. Writing is passable. I doubt it would even make the top 100 of 3d AVNs truth be told.
I wouldn't go that far but it definetely not one of the strongest ones anymore. Even new games from first time devs look miles better nowadays.
 
  • Like
Reactions: darlic

matamesum

Newbie
Mar 21, 2019
22
48
Quick update:
I'm down to 591 Renders remaining for the current batch of work. (Still waiting for Liza+Yazmin to be delivered)
Word count is up to 12,117.

You'll notice that the word count is going up pretty quickly, while the number of outstanding renders is falling fairly slowly. This is due to three types of scene I'm currently writing:
  1. The first is conversations where certain renders are repeatedly used three or four times to show character's emotions during conversations when they talk. I rearrange these as I write the scene and don't tick them off as being done until I'm sure I won't use that particular render again.
  2. The second is repeatable sex scenes with some characters. I wanted to add some variation, so I'm writing each of these scenes multiple times over (and sometimes with escalating intensities) to give some variety to players who enjoy these.
  3. The third and final scene type is one that affects Sara's scenes, where her scenes will come with two distinct variants depending on choices that the player made.

The render count will begin to fall much faster once I get past these parts.

Target for Friday night is 500 renders remaining.
iam sory for asking this friend, are u dev icstor?
 

zababou25

Newbie
Jul 20, 2020
56
69
No, I'm just the writer.

I work for several developers including ICSTOR and DreamBigGames.

Most of the time though I just write smut about Magical Girls getting violated by tentacle monsters.
hi man how are you? i'm telling you the truth i have no hope to see this game released one day and you are the only one to answer our questions you can't ask icstor for a proof so that we believe in him a little bit because unfortunately we all lost faith in him i dm him 3 years ago in spite of his occupation never got an answer... thanks to you friend
 

septacycell

Active Member
Dec 27, 2017
652
1,073
It is very average looking. As if rendered with no post processing work done. Lighting is mediocre. Writing is passable. I doubt it would even make the top 100 of 3d AVNs truth be told.
Let's not go from one excess to another, the lighting is still good, compare it to older games like the Acting Lessons,Dreams of desire, depraved awakening,Man of the house,My cute roommate, Big Brtoher,Long live the princess,etc.

Good games, but still have their flaws with the way things look.
in Milfy the lighting tends to make elements mix well together, skin reflects light the way it should and it has a general sense of all around warmth where you can appreciate its many colors.

I don't want to put too many words into this, just to say that at least regarding the lightning it does not seem a fair assessment, because it still looks good, I can agree about many of the faults of the game, especially compared to ones of now, but when it came out it was ahead in many ways and is still looks pretty good.
 

Chazz1239

Member
Nov 14, 2018
146
233
Let's not go from one excess to another, the lighting is still good, compare it to older games like the Acting Lessons,Dreams of desire, depraved awakening,Man of the house,My cute roommate, Big Brtoher,Long live the princess,etc.

Good games, but still have their flaws with the way things look.
in Milfy the lighting tends to make elements mix well together, skin reflects light the way it should and it has a general sense of all around warmth where you can appreciate its many colors.

I don't want to put too many words into this, just to say that at least regarding the lightning it does not seem a fair assessment, because it still looks good, I can agree about many of the faults of the game, especially compared to ones of now, but when it came out it was ahead in many ways and is still looks pretty good.
Honestly I think it aged very well.
 
  • Like
Reactions: KermitwithaC

Orgitas

Well-Known Member
Jan 5, 2023
1,991
6,690
regarding the lightning it does not seem a fair assessment, because it still looks good
I think it is just better to agree to disagree. *nod*. To me it is uninspiring, mostly flat and could be done so much better. Even in 2018. Fortunately many Devs now actually properly learned how to light things so things are looking more and more grand as the months go on.
 

bigpenniser

Well-Known Member
Aug 7, 2016
1,910
2,573
It is very average looking. As if rendered with no post processing work done. Lighting is mediocre. Writing is passable. I doubt it would even make the top 100 of 3d AVNs truth be told.
You really underestimate the amount of absolute trash VNs there are here
After all these years I still can name like 3 that look better than this, ignoring abandoned ones and scams for obvious reasons
 

Onyxdime

Smutlord
Game Developer
Jul 26, 2017
767
4,182
A supposed called "lawyer" writes porn game dialogs? As a side hustle probably cuz lawyers are known for being underpaid and living from day to day. I pray for you.
I never said I was living day-to-day or that I was underpaid. Those are your words.

This side hustle nets me 15%-20% extra income per year across the various developers I write for, and I enjoy it - so it's almost a hobby that pays me. (Emphasis on almost.)
 
Last edited:
3.80 star(s) 413 Votes