PaxHadrian17

Engaged Member
Sep 8, 2020
2,159
10,489
I read about what happened to the studio, it's sad. The dev lost money and cannot fund and pay for the project anymore. At least the dev finished one of his games before going off grid.

People need to cut him some slack, eventhough he did not give full reveal the reason for the shutdown, he closed everything down instead of milking it like many popular shit devs here. This is despite him losing a lot of money paying for the project and his team. Props to the dev, the artist, the music maker, and the rest of their team.

Why must it always the good ones that don't get enough support.. :cry:
One dev I follow took the time to do an analysis of the number of downloads of his AVN across whatever platforms that would provide that level of data and compared it to the number of paying supporters (downloads using his Patreon/SS links).

He found 94% of downloads (excluding F95 - not sure why but this is an FYI), were from people who were not supporting the dev with $.

Now - I know of no data analysis across a reasonable subset of AVNs to create an 'average' of % paid downloads versus % unpaid downloads but the point he made was that if even 10% of the downloads supported the dev with $, he would have had the resources to make more substantial hardware upgrades/provide faster updates/provide better renders/better animations/better sound and music/no reworking the AVN for Steam/etc.

The vast majority of that wishlist came, OC, from people who were not providing any $ support.

For some devs, like Kuma - this might well have been the difference between surviving and not, so we lost yet another good/great story (your perspective depending).

Milky Touch ended too soon but at least it got completed.

Neon Touch died on the vine after barely a beginning.

This is an art style with VA that I greatly miss.

Cheers!! :coffee:
 
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massifteetees

Member
Apr 5, 2020
222
382
One dev I follow took the time to do an analysis of the number of downloads of his AVN across whatever platforms that would provide that level of data and compared it to the number of paying supporters (downloads using his Patreon/SS links).

He found 94% of downloads (excluding F95 - not sure why but this is an FYI), were from people who were not supporting the dev with $.

No - I know of no data analysis across a reasonable subset of AVNs to create an 'average' of % paid downloads versus % unpaid downloads but the point he made was that if even 10% of the downloads supported the dev with $, he would have had the resources to make more substantial hardware upgrades/provide faster updates/provide better renders/better animations/better sound and music/no reworking the AVN for Steam/etc.

The vast majority of that wishlist came, OC, from people who were not providing any $ support.

For some devs, like Kuma - this might well have been the difference between surviving and not, so we lost yet another good/great story (your perspective depending).

Milky Touch ended too soon but at least it got completed.

Neon Touch died on the vine after barely a beginning.

This is an art style with VA that I greatly miss.

Cheers!! :coffee:
Thanks for the data. Which dev is this so I can check out their work? Lately I keep seeing big famous milkers abandoned their games because they get too rich, while many good smaller devs abandoned their games because of not getting enough support, it's sad. For example Pervy Choco, Ragareno.. I believe in supporting devs especially 2D devs.

FYI I also support some devs on Patreon, I allocate $30 for Patreon, and I carefully choose who to support. To me it's worth it, after I subscribe I don't hang around Patreon but sometimes I check for updates and sometimes when I switch my tiers around. I'm not rich but when I eat out with friends I could easily spend double that amount so I use this as a measurement to support devs if it helps them.

I know this is a pirate forum but I wish most people would support at least 1 dev. $2 or $5 a month for your favorite dev is nothing. Most people who complain about milker devs never even support anyone. It's easy to avoid getting "scammed" by devs. Just stop pledging to big devs that barely update anything. Pledge to smaller devs with consistent updates, 1 to 6 months depending on the quality of their work. For example, Worlaix, ParkGdev, RoyalFantasy. Devs who make $3k and above who decline in quality have enough support already, dont pledge to them unless you are really sure.

I wish I know this dev before he shut down, it would not make any difference but it would had been nice to support Studio Kuma. Anyways.. thanks for your info and thanks for coming to my TEDTalk. :cool::coffee:
 

Varik8876

Active Member
Sep 17, 2019
571
309
I would have bought it on Steam, everyone should try to put their game on Steam.
Considering I see quite a few games from here already there, pretty much all of them could go there (I can see a few that probably could not due to content), though it may well depend on just what hoops the dev has to go through to get onto steam, as well as what country they are in/from as well. some dev's especially the independent ones may well consider it not worth the time and effort, despite the bigger potential number of buyers it could bring.
 

PaxHadrian17

Engaged Member
Sep 8, 2020
2,159
10,489
Thanks for the data. Which dev is this so I can check out their work? Lately I keep seeing big famous milkers abandoned their games because they get too rich, while many good smaller devs abandoned their games because of not getting enough support, it's sad. For example Pervy Choco, Ragareno.. I believe in supporting devs especially 2D devs.

FYI I also support some devs on Patreon, I allocate $30 for Patreon, and I carefully choose who to support. To me it's worth it, after I subscribe I don't hang around Patreon but sometimes I check for updates and sometimes when I switch my tiers around. I'm not rich but when I eat out with friends I could easily spend double that amount so I use this as a measurement to support devs if it helps them.

I know this is a pirate forum but I wish most people would support at least 1 dev. $2 or $5 a month for your favorite dev is nothing. Most people who complain about milker devs never even support anyone. It's easy to avoid getting "scammed" by devs. Just stop pledging to big devs that barely update anything. Pledge to smaller devs with consistent updates, 1 to 6 months depending on the quality of their work. For example, Worlaix, ParkGdev, RoyalFantasy. Devs who make $3k and above who decline in quality have enough support already, dont pledge to them unless you are really sure.

I wish I know this dev before he shut down, it would not make any difference but it would had been nice to support Studio Kuma. Anyways.. thanks for your info and thanks for coming to my TEDTalk. :cool::coffee:
I won't give specifics this time - I did once before, by DM, and within a week, new people who had never been a part of that thread were complaining about an AVN that they claimed to have been playing but, mysteriously, their user id's had never been part of any discussion on that thread before. I put the person I DM'ed on ignore but the barn door was already open and nothing to do but weather the storm and not risk sending another wave of those kind of people at the dev.

I not saying you would do this but there are others on F95 who Really dislike anyone pointing out actual numbers and % of paying supporters versus not paying 'supporters'.

They are the same people who will tell you how Valuable their services are for marketing and that a dev should be thankful that they take that dev's work for free, over and over again, so that they can provide 'feedback' on everything they don't like...

Mind you - there are some who Do provide even-handed feedback, but they don't, as far as I can see, often resort to using a number of alt id's to make their opinions seem much more well-supported than they truly are. They will hide their profiles as well, to make it harder for mods to id them for abusing F95 - poor ratings, quasi trolling, etc.

The amount of hate a small group of users and their stable of alt id's can cause a small dev without a ton of supporters is pretty significant.

In the end, we lost Kuma, just like we have lost a number of good/great AVN devs and theirs are stories we will never hear.

The development threshold (cost of hardware, assets, software and even amount of time to learn to use all of those) is also increasing, making it harder for small one/two-person dev teams to create something that Should be rewarded by a growing group of $ supporters.

Anyway - not intended to be a rant - just perhaps a bit of a TLDR explanation.

Thanks for reading all of my response. (for any who got this far (y))

Cheers!! :coffee:
 
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massifteetees

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Apr 5, 2020
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They are the same people who will tell you how Valuable their services are for marketing and that a dev should be thankful that they take that dev's work for free, over and over again, so that they can provide 'feedback' on everything they don't like...
I certainly wont do that, as I also dislike this type of entitled "fans", but I understand and respect your decision of not revealing the dev. Not that the dev had done anything wrong of course. I personally I'm happy to support my favorite devs with $, fair reviews and word of mouth and I'm not entitled to their gratitude. They don't owe me anything, they are already making something that I enjoy, and they didn't force me to support and I am the one who chose to support them.
In the end, we lost Kuma, just like we have lost a number of good/great AVN devs and theirs are stories we will never hear.
I agree. It is such a bummer.
 
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imgfylalbm

Member
Feb 16, 2023
102
433
Hey, guys. I hope you are all doing well.

I just wanted to let you guys know that I am currently working on LOCKMAKER and I think I'm about 85% done. I missed my "end of May" promise (sorry about that), but I am confident that I will be able to upload the mod within a few days or a week. It's gotten a lot more bloated than I intended, and the fuck-scene-to-story ratio is just horrendous... but I'm getting there. ;)
 
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Net-Conner

Member
Aug 6, 2019
105
99
Hey, guys. I hope you are all doing well.

I just wanted to let you guys know that I am currently working on LOCKMAKER and I think I'm about 85% done. I missed my "end of May" promise (sorry about that), but I am confident that I will be able to upload the mod within a few days or a week. It's gotten a lot more bloated than I intended, and the fuck-scene-to-story ratio is just horrendous... but I'm getting there. ;)
If you're giving us more Claudia, I am excited.
 
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Voruy

Newbie
Nov 19, 2023
86
129
Hey, guys. I hope you are all doing well.

I just wanted to let you guys know that I am currently working on LOCKMAKER and I think I'm about 85% done. I missed my "end of May" promise (sorry about that), but I am confident that I will be able to upload the mod within a few days or a week. It's gotten a lot more bloated than I intended, and the fuck-scene-to-story ratio is just horrendous... but I'm getting there. ;)
What is lockmaker man
 

imgfylalbm

Member
Feb 16, 2023
102
433

Click here to access and download all of the story mods.
ClaudiaW: Claudia's Extended Romance EndingOctaviaR: Octavia's Extended Romance EndingOctaviaC: Octavia's Extended Corruption EndingClaudiaC: Claudia's Extended Corruption EndingKarenC: Karen's Extended EndingKateAshC: Katelyn & Ashley's Extended EndingMariaS: True Harem Ending - Part ILOCKMAKER: True Harem Ending - Part II

#Update: If you downloaded LOCKMAKER before Jun 11, 2024, you may want to update the script with .

This is the LOCKMAKER mod: True Harem Ending - Part II.

The grand finale to the entire Milky Touch Story Mods saga is finally here! This is the culmination of all previous story mods, including MariaS (True Harem Ending - Part I). You don't have to play them all to understand what's going on, but the story revolves primarily around the events of KateAshC & MariaS.

Disclaimer! The tone of this mod can be "rough" and "kinky". (Though once again, there's nothing disgusting or too extreme.)
It will deal with girl-on-girl action, threesomes, orgies, BDSM & polyamorous relationships, Daddy issues, mommy issues, slightly rough sex, spanking, groping, impregnation, incest, time travel, gaslighting, etc.



How to install:

1. When you extract the zip file, there should be 1 script file named "script_day22_wedding.rpy" and 1 folder named "LOCKMAKERimages" containing two subfolders ("events": 61 jpg + 11 png files, "sprites": 31 png files), 5 png files, and 7 ogg files.
2. Take both (1 script & 1 folder) and put them in the "game" folder.
3. The script file will overwrite the original one, and the folder should now be in the location "game/LOCKMAKERimages".
4. Enjoy.

All events in LOCKMAKER take place after the wedding sex scene with Riley, so you should see the choice menu shown below.

p.s: Arnav Dasari also contributed to this mod by providing ideas, sprite accessories, and access to various never-before-seen images.

Jun 11, 2024 Update:
- Claudia/Maria's body writing/strap-on can now be toggled at any time by clicking on their sprites.
- Minor inconsistencies and plot holes have been fixed.
- A bug that was interfering with the vanilla Day 1 has been fixed.

LOCKMAKER update.gif


LOCKMAKER choice.jpg LOCKMAKER screen 01.jpg LOCKMAKER screen 02.jpg LOCKMAKER screen 03.jpg LOCKMAKER screen 04.jpg LOCKMAKER screen 05.jpg LOCKMAKER screen 06.jpg LOCKMAKER screen 07.jpg LOCKMAKER screen 08.jpg LOCKMAKER screen 09.jpg LOCKMAKER screen 10.jpg LOCKMAKER screen 11.jpg LOCKMAKER screen 12.jpg LOCKMAKER screen 13.jpg LOCKMAKER screen 14.jpg LOCKMAKER screen 15.jpg LOCKMAKER screen 16.jpg LOCKMAKER screen 17.jpg
 
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Drakenite

Member
Aug 16, 2021
363
1,396
imgfylalbm Can I get some clarification on what these story mods do? As in do they just embellish what the original story has, or do they take a different direction on what the dev intended and create a whole new script?

Trying to decide whether it is worth downloading if it shifts the story away from what was originally intended or not.
 
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imgfylalbm

Member
Feb 16, 2023
102
433
imgfylalbm Can I get some clarification on what these story mods do? As in do they just embellish what the original story has, or do they take a different direction on what the dev intended and create a whole new script?

Trying to decide whether it is worth downloading if it shifts the story away from what was originally intended or not.
The story mods are simply add-ons (extended endings) to the vanilla game, so they have no effect on gameplay until the vanilla part reaches its conclusion. The only difference is that at the end of each route, you'll be given the option to play the extended story. They'll just expand on the original tale and endings to include a few more happily ever afters, with the help of some Patreon exclusive images, sounds, etc. from Studio Kuma. You can install the mods from the start because there will be no confusion as to where the vanilla part ends and the mod begins. ;)
 

Drakenite

Member
Aug 16, 2021
363
1,396
The story mods are simply add-ons (extended endings) to the vanilla game, so they have no effect on gameplay until the vanilla part reaches its conclusion. The only difference is that at the end of each route, you'll be given the option to play the extended story. They'll just expand on the original tale and endings to include a few more happily ever afters, with the help of some Patreon exclusive images, sounds, etc. from Studio Kuma. You can install the mods from the start because there will be no confusion as to where the vanilla part ends and the mod begins. ;)

I reread all the previous posts but just to take it all home I assume all the new voice lines are included in the integrated post. I installed everything per your instructions and hoping to play the game in its entirety with the mods that the community and yourself have included. Thanks for your efforts and the hard work you do. I appreciate it.
 
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