Hi Kerni.
Great game, getting better each update. Thanks a lot for that.
If you need support with german texts and dialogues translated to english, let me know, I'd be glad to help.
Some minor things I found out so far:
- Inventory: When an event triggers while the inventory screen is open, dialog boxes and inventory get mixed up. This also happens sometimes, when you use the 3D Printer.
- Malias Suit: When you leave towards the Station with Malia, she puts on her black and blue core suit. When you want her to wear it again later, she'll put on the purple version of it like Yukaris (the black and blue version is no longer accessible).
- 180 turns: When you fast travel or you enter the bunker, you'll get a dialog box while facing in one direction, but when you close the dialog, the player does a 180 degree turn (happened in Aatofl when entering/leaving the elevator)
- Old robot: In the hills close to Malias home Marc finds and old robot (like the ones in Aatofl) and says: "I need to talk to Yukari about that", but Yukari has no dialog option for the old Robot.
Some maybe helpful and easy to code requests:
- Chemicals: Currently if I need chemicals, I print 20 canisters, run across the landing site and jump down the cliff (no fall damage) to the chemical reactor. It would be easyer with bigger chemical cansiters (20 instead of 5 per canister) and a fast travel point an the chemical reactor.
- Hot Key for Tablet: Instead of grabbing the Tablet from the inventory each time, there could be a hotkey (like "c") to access it.
- repeating dialogs: Some constantly repeating dialogs like "I travelled to xyz" or "I took out the tablet" could be skipped after being shown once.
Finally: Some of the Outfits are really great and sexy, but imho the footwear isn't. Maybe you could get some sexy boots for the girls?