- Sep 22, 2017
- 676
- 2,323
"Monster Black Market Is A Perfectly Balanced Game With No Exploits"TBH you are not rushed at all, despite the so-called time limit
The game is, unfortunately, insanely easy. even no the highest difficulty level, its nearly a non-issue to make obscene amounts of gold very quickly, and once you do, practically every task is an afterthought if you pay the slightest attention to how the game works, and the only thing that MIGHT stump you is not paying attention to how you get the big monsters.
There is an inherit design issue with the "combining traits for offsprings" mechanics when you can get slaves and monsters with zero downsides right from the get-go, creating an instant spiral of every generation being more efficent than the predecesor to create super breeders.
The game has great porn, and is fun enough, but the actual game design is TBH a bit lacking.
I find it kinda funny, though. On a first walkthrough players will most likely just try to cheat and add gold or slow time.
But this game have tons of exploits indeed.
Save & Load while breeding to reroll number of offsprings, same with everything else. If developers would really want to fix it, I'd suggest to simply limit saving and loading at the start of each day.
Offsprings are too powerful, yeah. Should have include severe penalties for incest breeds and less chance for positive traits overall.
Gold values/prices/payoffs can be adjusted with simple tweaks to make it more challenging overall. Same with veneral desease chance and slave runaway from brothel (even with 100% depravity).
Reintroduce 'feed' system for slaves and monsters as it was intended. As well as that Succubus NPC, which also need to 'feed' with souls from slaves and monsters.
So, in the end, I'm curious if all that would be even fun to play it all without cheating and searching alternate methods to exploit it anyway