i love this game its great but i wonder and if not ill understand but can anyone make a outfit mod for the girls cause it get real old looking at them in rags all the time also is there a mod for futa for the girls if not ill understand just asking otherwise awesome game.
i love this game its great but i wonder and if not ill understand but can anyone make a outfit mod for the girls cause it get real old looking at them in rags all the time also is there a mod for futa for the girls if not ill understand just asking otherwise awesome game.
i love this game its great but i wonder and if not ill understand but can anyone make a outfit mod for the girls cause it get real old looking at them in rags all the time also is there a mod for futa for the girls if not ill understand just asking otherwise awesome game.
Yep, I'm working on it. Once it's done, it will be a part of "Tits mod", still no ETA (TL DR version "it's done when it's done"). But it's getting harder to make and I'm also starting to notice some stability issues.
Well, hopefully nothing too serious and it was just related to "aggressive save-scumming" I've used playing ComplexBreeding myself for the first time. Yeah, I've only started to test it now, because there's an upper limit of fetuses and it have to be taken into account on my part for my mod.
Basically, I'd still recommend to save game regularly, just to avoid progression/event loss.
Cool, they finally fixed BepInEx so it can properly run BepInExConfigManager again (called by F5 key).
IDK what happened to the original modpack topic that it drifted into read-only Rejected Game Requests forum.
So I'll post the mods here for now even if it'll be more difficult to find them this way.
The latest version of MapKeyboardExtended in the modpack allows (un)age/undress/recolor/partially modify (tails/ears/tits/tattoo) everyone under multi-selection at once. The additions are unconfigurable and mapped to keys 1-9 on numeric pad in NumLock mode temporarily. So, hevensdragon, mass undressing can be done with Numeric Pad 2 key .
I also removed uncensor as it's not needed for now.
Edit: Updated for v2.0 of the game. Compared to the previous version, BepInEx doesn't need to download anything now.
The game should be installed in a folder with a short path that does not contain non-English characters for BepInEx to work correctly.
Moved tits unlocker to a separate mod disabled by default.
Added BiE6 ports of ComplexBreeding, CBwithTits, CBforDummies and CheatMenu (originally called MBMModMenu).
Ok a few questions, sorry if they are already answered (they probably are, I've simply failed to find them)
Is there a proper Readme anywhere for the various mods in this pack? Some of them seem self explanatory, others less so.
+ can they all run without conflict?
How exactly do you set universal orders for pixies, Every time I think I've got it, one of the assholes executes an action I thought I blocked, I have to be missing something obvious... it shouldn't be this hard.
(for example blocking auto selling new monsters before I can look at them).
Is there a way to block pixies from putting slaves in Breeding rooms, I'm ok when them taking them FROM there, I don't want them putting anyone back. I don't want anyone there I don't specifically put place myself.
Can you set Pixie orders for specific rooms, for example, don't interact with any slaves I place in cells x-y
Yep, I'm working on it. Once it's done, it will be a part of "Tits mod", still no ETA (TL DR version "it's done when it's done"). But it's getting harder to make and I'm also starting to notice some stability issues.
Well, hopefully nothing too serious and it was just related to "aggressive save-scumming" I've used playing ComplexBreeding myself for the first time. Yeah, I've only started to test it now, because there's an upper limit of fetuses and it have to be taken into account on my part for my mod.
Basically, I'd still recommend to save game regularly, just to avoid progression/event loss.
Thx i see the mods but i have a problem like i have when i install the mods i realize that my laptop doesn't have a number pad on it so is there a way to get the mods like can you do a button thing like in some porn games i play they add cheats or mods to it and those who don't have a number pad they just put some button that says cheats on it to help those who don't have number pads is there a you could do that for us like add all the mods in a button so when you want to change a slave you can do that if not again ill understand
Ok a few questions, sorry if they are already answered (they probably are, I've simply failed to find them)
Is there a proper Readme anywhere for the various mods in this pack? Some of them seem self explanatory, others less so.
+ can they all run without conflict?
How exactly do you set universal orders for pixies, Every time I think I've got it, one of the assholes executes an action I thought I blocked, I have to be missing something obvious... it shouldn't be this hard.
(for example blocking auto selling new monsters before I can look at them).
Is there a way to block pixies from putting slaves in Breeding rooms, I'm ok when them taking them FROM there, I don't want them putting anyone back. I don't want anyone there I don't specifically put place myself.
Can you set Pixie orders for specific rooms, for example, don't interact with any slaves I place in cells x-y
Can anyone guess why my pixies keep moving my slaves from one slave pen to another, constantly going back and forth between pens that are identical (yellow, they aren't taking them to job sites, just between resting cages), and from my estate to the red circle (except those never arrive) (restlessgirls maybe?)
I have the Surgy Mod pack installed
Can anyone guess why my pixies keep moving my slaves from one slave pen to another, constantly going back and forth between pens that are identical (yellow, they aren't taking them to job sites, just between resting cages), and from my estate to the red circle (except those never arrive) (restlessgirls maybe?)
I have the Surgy Mod pack installed
thanks I'll try turning these of see if that solves it, was hoping pixies estate would be good though, I keep forgetting about the slaves I'm breeding with the MC
thanks I'll try turning these of see if that solves it, was hoping pixies estate would be good though, I keep forgetting about the slaves I'm breeding with the MC
I disabled both, the Pixiesinprivate keeps trying to bring them from my private estate to the main slave area, It's really annoying, I separated them for a reason.
I disabled both, the Pixiesinprivate keeps trying to bring them from my private estate to the main slave area, It's really annoying, I separated them for a reason.
Oh, my bad. I was wrong then. I'm not quite sure why it's happening now...I mean, it works perfectly fine with me. I just had HealthyPixyPlus disabled while having PixiesInPrivate on and everything works.
Oh, my bad. I was wrong then. I'm not quite sure why it's happening now...I mean, it works perfectly fine with me. I just had HealthyPixyPlus disabled while having PixiesInPrivate on and everything works.
no you misunderstand disabling HealthyPixieplus seems to have fixed it the constant moving between cells (thank you for that advice),
I disabled PixiesInPrivate because it keeps bringing slaves over to the Main area when I want them to stay on the estate. I have no idea if it is moving them from the the rest areas there or the delivery room (likely the delivery room or maybe the showers).
no you misunderstand disabling HealthyPixieplus seems to have fixed it the constant moving between cells (thank you for that advice),
I disabled PixiesInPrivate because it keeps bringing slaves over to the Main area when I want them to stay on the estate. I have no idea if it is moving them from the the rest areas there or the delivery room (likely the delivery room or maybe the showers).
I heard of someone a while ago that had your same problem. They should arrive later than sooner. Try this test: save, set speed to 5x, and see if they ever reach their destination. Another interesting thing could be to dismantle the cage, maybe that will revert the tranfer?
I heard of someone a while ago that had your same problem. They should arrive later than sooner. Try this test: save, set speed to 5x, and see if they ever reach their destination. Another interesting thing could be to dismantle the cage, maybe that will revert the tranfer?
they seem to be taking about 10-20 days to travel from the Estate to the Main area based on what I've seen so far, though TBH I wasn't paying attention I just know it's way longer than I care to deal with... not to mention I don't want them going there in the first place.
What are the upper limits of modding currently? Do you think we'll ever see a future where something like adding animals to the bestiality show would be possible? Thanks to the modders for your hard work thus far! I really like playing the game again with the modpack.
What are the upper limits of modding currently? Do you think we'll ever see a future where something like adding animals to the bestiality show would be possible? Thanks to the modders for your hard work thus far! I really like playing the game again with the modpack.
I don't really know if it counts for you, but Complex Breeding proved there's a possibility to expand on gameplay mechanics. Since I'm working with graphics in spine, I'm currently still learning what is possible or not. Expanding on clothes/hairs/some other slave/monster body elements is possible, so I'm trying to implement these. However, if I'm understanding your question on expanding bestiality show both graphically and mechanically might be either pretty challenging or not possible with currently available tool set.
I'd also wish we could've disassemble the game eventually. Heck, someone could've try to remake it on other engine and try to expand on it with full control on adding new features.
But in the end it just depends on people who can do this and amount of their interest/skill.
I'm really doubt developers will do that. MBM is practically done and probably won't receive more patches, since it's pretty stable/bug-free at the moment, I believe.
Been a while since so I might as well ask again (since searching the thread isn't coming up with anything), has anyone made a mod that makes the storyline NPCs like Amilia into full slaves yet?