You are crazy.Am I crazy or was there previously a way to more closely customized things like pubic hair? Forgive me if I'm missing that and it's here.
I remember pupic hair on Goblin and co in the Editor/Gallery. Not sure about the girls.Am I crazy or was there previously a way to more closely customized things like pubic hair? Forgive me if I'm missing that and it's here.
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
RandomNames.NameGenerator.GetLastName (MBMScripts.Character character) (at <cfec4153ad004bd69686bb87a45131d3>:0)
RandomNames.NameGenerator.SetNameForNewCharacter (MBMScripts.Character newCharacter, MBMScripts.Character mother, MBMScripts.Character father) (at <cfec4153ad004bd69686bb87a45131d3>:0)
RandomNames.RandomNamesPlugin.SetNameForNewCharacter (MBMScripts.Character newCharacter, MBMScripts.Character mother, MBMScripts.Character father) (at <cfec4153ad004bd69686bb87a45131d3>:0)
MBMModsServices.CharacterAccessToolNewlyCreated.NewMaleCharacterWithParents (MBMScripts.Male __instance, MBMScripts.Character female, MBMScripts.Character male) (at <5d34f5a0beba4abc96b57e27d65db387>:0)
MBMScripts.Male.Initialize (MBMScripts.Character female, MBMScripts.Character male) (at <a4434b4d1450482d9e458ee8dfcd1930>:0)
MBMScripts.PlayData.NewFetus (MBMScripts.Character female, MBMScripts.Character male) (at <a4434b4d1450482d9e458ee8dfcd1930>:0)
MBMScripts.Character.GetPregnant (MBMScripts.Character monster) (at <a4434b4d1450482d9e458ee8dfcd1930>:0)
ComplexBreeding.Patches.Character.BeImpregnatedPatch.GetPregnant (MBMScripts.Character female, MBMScripts.Character male, System.Int32 times) (at <b11f8b2e91234cbaa14d13e793a49e22>:0)
ComplexBreeding.Patches.Character.BeImpregnatedPatch.Postfix (MBMScripts.Character __instance, MBMScripts.Character monster, System.Boolean& __result) (at <b11f8b2e91234cbaa14d13e793a49e22>:0)
MBMScripts.Character.BeImpregnated (MBMScripts.Character monster) (at <a4434b4d1450482d9e458ee8dfcd1930>:0)
MBMScripts.Male.CumShot (System.Single deltaTime) (at <a4434b4d1450482d9e458ee8dfcd1930>:0)
MBMScripts.Male.OnFixedUpdate (System.Single deltaTime) (at <a4434b4d1450482d9e458ee8dfcd1930>:0)
MBMScripts.PlayData.UnitStateUpdate (System.Single deltaTime) (at <a4434b4d1450482d9e458ee8dfcd1930>:0)
MBMScripts.PlayData.Update (System.Single deltaTime, System.Single unscaledDeltaTime) (at <a4434b4d1450482d9e458ee8dfcd1930>:0)
MBMScripts.PlayerController.Update () (at <a4434b4d1450482d9e458ee8dfcd1930>:0)
ссылка же есть закрепом на гугл дискБратан,в игре нет перевода,скинь файл мегой чтобы можно было накатить русский перевод
Disable, it's incompatible as of nowRandomNames doesn't work for me. I keep getting an error in the console.
Code:[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: RandomNames.NameGenerator.GetLastName (MBMScripts.Character character) (at <cfec4153ad004bd69686bb87a45131d3>:0) RandomNames.NameGenerator.SetNameForNewCharacter (MBMScripts.Character newCharacter, MBMScripts.Character mother, MBMScripts.Character father) (at <cfec4153ad004bd69686bb87a45131d3>:0) RandomNames.RandomNamesPlugin.SetNameForNewCharacter (MBMScripts.Character newCharacter, MBMScripts.Character mother, MBMScripts.Character father) (at <cfec4153ad004bd69686bb87a45131d3>:0) MBMModsServices.CharacterAccessToolNewlyCreated.NewMaleCharacterWithParents (MBMScripts.Male __instance, MBMScripts.Character female, MBMScripts.Character male) (at <5d34f5a0beba4abc96b57e27d65db387>:0) MBMScripts.Male.Initialize (MBMScripts.Character female, MBMScripts.Character male) (at <a4434b4d1450482d9e458ee8dfcd1930>:0) MBMScripts.PlayData.NewFetus (MBMScripts.Character female, MBMScripts.Character male) (at <a4434b4d1450482d9e458ee8dfcd1930>:0) MBMScripts.Character.GetPregnant (MBMScripts.Character monster) (at <a4434b4d1450482d9e458ee8dfcd1930>:0) ComplexBreeding.Patches.Character.BeImpregnatedPatch.GetPregnant (MBMScripts.Character female, MBMScripts.Character male, System.Int32 times) (at <b11f8b2e91234cbaa14d13e793a49e22>:0) ComplexBreeding.Patches.Character.BeImpregnatedPatch.Postfix (MBMScripts.Character __instance, MBMScripts.Character monster, System.Boolean& __result) (at <b11f8b2e91234cbaa14d13e793a49e22>:0) MBMScripts.Character.BeImpregnated (MBMScripts.Character monster) (at <a4434b4d1450482d9e458ee8dfcd1930>:0) MBMScripts.Male.CumShot (System.Single deltaTime) (at <a4434b4d1450482d9e458ee8dfcd1930>:0) MBMScripts.Male.OnFixedUpdate (System.Single deltaTime) (at <a4434b4d1450482d9e458ee8dfcd1930>:0) MBMScripts.PlayData.UnitStateUpdate (System.Single deltaTime) (at <a4434b4d1450482d9e458ee8dfcd1930>:0) MBMScripts.PlayData.Update (System.Single deltaTime, System.Single unscaledDeltaTime) (at <a4434b4d1450482d9e458ee8dfcd1930>:0) MBMScripts.PlayerController.Update () (at <a4434b4d1450482d9e458ee8dfcd1930>:0)
I'd say that's just a weird design choice. Although, maybe it's done on purpose to present rune's double-sided perspective. If not, it doesn't make sense to lock players out of CG scenes during gameplay.It's annoying that brainwashing the Main Girls causes you not to be able to watch the scenes in game anymore.
I think I only encountered this myself when we got initial public release of Tits mod + Complex Breeding mod without compatibility patch. By now you can combine all mods together thanks to Memacile's patch and Surgy's mod pack.I'm running into a consistent issue and I believe I might be alone one this, but whenever I start up the game and choose a difficulty, a black bar appears on a gray screen. The music starts, then never stops. And it remains like that forever. As an experiment, I left the game running for 20 minutes, no change.
Is this a known issue? Is there a fix?
Is it safe to install the Tits mod in a pre-existing save game?I'd say that's just a weird design choice. Although, maybe it's done on purpose to present rune's double-sided perspective. If not, it doesn't make sense to lock players out of CG scenes during gameplay.
Anyway, that's one of things I edited out in game code with Tits mod, removing that "brainwashing scene restriction".
I think I only encountered this myself when we got initial public release of Tits mod + Complex Breeding mod without compatibility patch. By now you can combine all mods together thanks to Memacile's patch and Surgy's mod pack.
There's one known graphics bug that will happen with a pre-existing save game: offsprings from Unique slaves and NPCs won't have visible thighs-legs sprites. It's because there's a different kind of logic applied on "lower body" inheritance. When you start game with a new save, new logic will work as intended. Other than that, I didn't encounter any major bugs with Tits V2b at least, but I'd welcome any feedback on it.Is it safe to install the Tits mod in a pre-existing save game?
Everyone lost their legs.There's one known graphics bug that will happen with a pre-existing save game: offsprings from Unique slaves and NPCs won't have visible thighs-legs sprites. It's because there's a different kind of logic applied on "lower body" inheritance. When you start game with a new save, new logic will work as intended. Other than that, I didn't encounter any major bugs with Tits V2b at least, but I'd welcome any feedback on it.
Sorry to diturb, how can I translate these English text like "Demonic Essence" into other language? it's not something like "#SlaveCageText" in original game.ComplexBreeding Mod (version: 0.5.0.17)
DISCLAIMER: mod have only assets from base game so please do not expect that angels have wings etc.
I think that's the way to do it.Or I can only decompile the ComplexBreeding.dll, change it in original codes, and then recompile?
Yep, like I said - it's a known bug with Tits mod and using pre-modded game saves.Everyone lost their legs.
i wanna see her naked body, with invisible legsEveryone lost their legs.
I wish this game had the option to skip to end game. I don't want to go through that 5-6 hour journey again.