4.60 star(s) 9 Votes

Harkonnan

Give me chiisana oppai!
Game Developer
Oct 24, 2020
200
337
I haven't tried your game yet because I keep hearing about the grind. I don't do games with a lot of grind anymore. I have trouble staying interested.

The other thing is RPGM. Most RPGM games are just trash and remind me of the old Gameboy Color games from when I was in my 20's. However I found recently that if a creator is willing to put in the effort the game can be great. One such gem I found was Monster Girl 1000. He also uses RPGM. I played through it and I really like what they did. Maybe you can talk to the creator of that game and get a few pointers on balance between grind and gameplay as well as maybe some tricks to make your game better.

Your game sounds interesting (I do like me some monster girls) and I will keep an eye on it and see what happens.
 

BlasKyau

Devoted Member
Jun 26, 2018
8,460
11,543
I haven't tried your game yet because I keep hearing about the grind. I don't do games with a lot of grind anymore. I have trouble staying interested.

The other thing is RPGM. Most RPGM games are just trash and remind me of the old Gameboy Color games from when I was in my 20's. However I found recently that if a creator is willing to put in the effort the game can be great. One such gem I found was Monster Girl 1000. He also uses RPGM. I played through it and I really like what they did. Maybe you can talk to the creator of that game and get a few pointers on balance between grind and gameplay as well as maybe some tricks to make your game better.

Your game sounds interesting (I do like me some monster girls) and I will keep an eye on it and see what happens.
That game (Monster girl 1000) is boring me. Possibly the story is good, but the system it uses doesn't appeal to me: I prefer an RPG with freedom of movement and being able to farm to level up.

I quite like this one though, so I guess we'll have different tastes.

Also, the original game is already like Monster Girl 1000 and the developer wants to actually make it RPGM for that very reason. To tell the story in another way.

I let you the original game:

Monster Girl Quest 1-3 [Torotoro Resistance]

The truth is as the original game system doesn't appeal to me at all, and having this one, I haven't tried it.
 

Harkonnan

Give me chiisana oppai!
Game Developer
Oct 24, 2020
200
337
That game (Monster girl 1000) is boring me. Possibly the story is good, but the system it uses doesn't appeal to me: I prefer an RPG with freedom of movement and being able to farm to level up.
To be honest I am a sucker for a good story so maybe that was what it was. I've been grinding out repetitive tasks in games since before there were even save games (I was playing ColecoVision and Atari 2600 when they were new) so maybe I'm just tired of redundancy in games. At any rate after your comment I may give this game a try after all. I just hope it is more sandbox and less grind fest.
 

BlasKyau

Devoted Member
Jun 26, 2018
8,460
11,543
To be honest I am a sucker for a good story so maybe that was what it was. I've been grinding out repetitive tasks in games since before there were even save games (I was playing ColecoVision and Atari 2600 when they were new) so maybe I'm just tired of redundancy in games. At any rate after your comment I may give this game a try after all. I just hope it is more sandbox and less grind fest.
I can't tell if the original is more sandbox or VN.

This is a pure RPGM with no VN.

I remember playing some Atari games at the end of the 80s. Although the only console I have had has been the NES from Nintendo.
 

Unknown Developer

Active Member
Game Developer
Nov 4, 2017
573
846
To be honest I am a sucker for a good story so maybe that was what it was. I've been grinding out repetitive tasks in games since before there were even save games (I was playing ColecoVision and Atari 2600 when they were new) so maybe I'm just tired of redundancy in games. At any rate after your comment I may give this game a try after all. I just hope it is more sandbox and less grind fest.
Grinding is a bad thing in a game, so I took that into consideration during development. This game discourages grinding since monster girls don't give money, and if you just don't run from battles, you will have enough exp to beat it. When I play, I never grind, and even so, I'm able to beat it quite easily. Of course, you still have to option to grind if you want to, but that won't give you much reward aside from exp, which isn't as linear as some games, after each level the requirements increase a lot, forcing you to go after the following parts of the game. There are also other systems to use that don't depend much on your level, like attack items and skills.

Anyway, just keep in mind I also don't like grinding, so I'd never require it on a game I make.
 

BlasKyau

Devoted Member
Jun 26, 2018
8,460
11,543
Grinding is a bad thing in a game, so I took that into consideration during development. This game discourages grinding since monster girls don't give money, and if you just don't run from battles, you will have enough exp to beat it. When I play, I never grind, and even so, I'm able to beat it quite easily. Of course, you still have to option to grind if you want to, but that won't give you much reward aside from exp, which isn't as linear as some games, after each level the requirements increase a lot, forcing you to go after the following parts of the game. There are also other systems to use that don't depend much on your level, like attack items and skills.

Anyway, just keep in mind I also don't like grinding, so I'd never require it on a game I make.
I'm very weird and I love spending time killing monsters.
 

whishuneaw

New Member
Jun 10, 2020
2
0
I'm not sure how to progress with the Southern Sea Temple quest.

I currently have objective "Speak with Meia", but I think I missed the text that says where to look to find her.

Help?
 

jacc

New Member
Dec 14, 2018
4
3
Hello, I'm getting a bug on starting the game, it seems the VL gothic font is missing. After fixing that however, I get more bugs so I wonder what's going on. (I have tried to reinstal, which still doesn't fix it, sadly)
 

Unknown Developer

Active Member
Game Developer
Nov 4, 2017
573
846
Hello, I'm getting a bug on starting the game, it seems the VL gothic font is missing. After fixing that however, I get more bugs so I wonder what's going on. (I have tried to reinstal, which still doesn't fix it, sadly)
This is the first time I hear about it. Fonts are kept in the windows folder, so if there's a font missing, you need to install it there. The thing is, the game uses standard fonts of windows (in fact, if I'm not mistaken, the script used for the textboxes has three font options in case one is missing), so you shouldn't need to install anything. Can you post screenshots from the bugs?
 

SunlessXre

Member
Oct 9, 2020
335
211
Before I play this. Is there a definitive version? Like if I choose original version, will there be way less content? Or has the developer added the same amount of content for both?

I ask, because I remember somewhere on here, people saying the light version has alot more, quests, etc. And just more developer love in general.
 

InnocenceGone

Newbie
Dec 22, 2019
50
45
Sorry for asking but has succubus village been reached yet? If not is there a vague estimate on when it might be available?
 

Unknown Developer

Active Member
Game Developer
Nov 4, 2017
573
846
Before I play this. Is there a definitive version? Like if I choose original version, will there be way less content? Or has the developer added the same amount of content for both?

I ask, because I remember somewhere on here, people saying the light version has alot more, quests, etc. And just more developer love in general.
Original and Light versions only change the vore and death of the sex scenes. The game itself only takes into consideration the Light version... Because monster girls aren't dumb enough to kill their semen cows when they are in shortage. The original version has the sex scenes as they were in the VN, the Light Version removes the death, changing it to be taken as a sex slave, the vore scenes are changed to more like soft vore, and Luka is spat out after the scene and kept as a slave. Some vores I simply hadn't any inspiration to change the scene, so they will be absent, don't worry, each time a vore scene was removed, the monster girl still had at least one to play, except Alice's vore which I'm still not sure what to do with it, for now, it's removed from the light version.

Sorry for asking but has succubus village been reached yet? If not is there a vague estimate on when it might be available?
Sorry, to be sincere, this year I had to move to another city, and begin a job that takes a lot of time, so the development of the game has slowed down a lot. Right now the goes until Gnome, I'm making Noah part, but Succubus Village is in Gran Gold part. I was taking a little more than a year to make each part, but with so little time to work, it will probably take two or three years before the Gold part is ready.
 
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SunlessXre

Member
Oct 9, 2020
335
211
... However I found recently that if a creator is willing to put in the effort the game can be great. One such gem I found was Monster Girl 1000. He also uses RPGM. I played through it and I really like what they did. Maybe you can talk to the creator of that game and get a few pointers on balance between grind and gameplay as well as maybe some tricks to make your game better.
interesting.

I haven't played this game yet. but if it's anything like mgQ;P, then i'm going to like it.

personally. i don't see how regressing this game into a full on VN thats gameplay amounts to menus, dialogue options/choices, cutscenes, and battles, is in any way an improvement.
considering from my understanding, the point of this, was to add gameplay, depth, and to what was otherwise an outdated, fairly linear VN. which is exactly what the mgq developers did with mgQ;P.

from what i've played of mg1000. mgQ;paradox seems to offer everything mg1000 does (and to a greater extent. far more npcs, dialogue options, choices, branching quests, npc interaction, environmental interaction, because it has npcs, side content, scenes, optional scenes, etc).
but also offers gameplay aswell. and throughout my 100+ Hour playthrough, i don't remember having to grind. gaining levels by doing side content, exploring, and playing with all options offered in quests.
only downside in terms of gameplay is Random battles, which i really don't like. although, i was mostly 1 hitting them mid way through the game, so it didn't end up burning too much time.

now, from what i've seen. MG1000 does do alot of things i think all indie devs could take a page from.
but it being a fairly linear VN with quite alot of short optional scenes(about half the scenes in a town are nice short optional scenes. mostly for leveling up for the mandatory story ones, or bedding the girls who offered during quests. but as far through as i am. the game is 100% linear, with some skippable fat around the edges).

making every RPGM game have minimal to no gameplay is not one of them. the engine isn't even designed for that, and there are far better engines for those games.
 

SunlessXre

Member
Oct 9, 2020
335
211
Original and Light versions only change the vore and death of the sex scenes.
.....
Some vores I simply hadn't any inspiration to change the scene, so they will be absent, don't worry, each time a vore scene was removed, the monster girl still had at least one to play, except Alice's vore which I'm still not sure what to do with it, for now, it's removed from the light version.
"The game itself only takes into consideration the Light version..."
i'm really confused as to what you mean, and this line makes it all the more confusing.

so i'll break down the ways i am able to interpret your reply. if it's one of the first 2, let me know, cause i'll have my answer.

1. original vs light. only differences are the vore scenes being replaced or removed.

2. light version is the definitive version with vastly more content. whereas the original version only contains the original content, with no additions. or isn't as up to date with content because it isn't the "considered" one.

3. I don't understand, please help me Developer-kun.
 

cd21

New Member
Feb 26, 2020
6
7
It's the same amount of content, just that vore/death scenes are replaced with scenes where the monster that defeated you doesn't eat/kill you.
By "Story only takes into account light version" I'd assume he means that original version would create plot holes since he's writing this from the perspective that most monsters wouldn't waste a perfectly good semen source by killing/eating, but since loss scenes are obviously not canon that'd be a very minute detail to begin with.
 
4.60 star(s) 9 Votes