You can buy it in San Ilia or get it as stolen goods during fights with:Where find garlic?
Tbh I would like to see a Kirby - MGQ crossover. After watching Chaosmalestrom's let's play of both these games, there is considerable crossover between Kirby's adventures and Luka's quests. I could see Kirby eating the monster girls contrasted with Luka befriending the Dreamland inhabitants - and perhaps even Darkmatter and 02.It'd be awkward for both parties to advertise the crossover. Especially with how main stream Undertale is. Shrift is the better compromise.
That's true but we already have that with MGQ Paradox. This is a simple what if scenario. Also I enjoy Undertale's RPG Bullet hell style. I honestly don't think this would ever happen. It would require a lot of programming. They might even have to create an entirely new engine for it to run on.It'd be awkward for both parties to advertise the crossover. Especially with how main stream Undertale is. Shrift is the better compromise.
And making a new engine would mean the games couldn't be combined anymore unless they were all remade.That's true but we already have that with MGQ Paradox. This is a simple what if scenario. Also I enjoy Undertale's RPG Bullet hell style. I honestly don't think this would ever happen. It would require a lot of programming. They might even have to create an entirely new engine for it to run on.
I tried that succubus academia game and I thought it was dog shit. You "win" by giving the succubus a satisfying kill. Such a shame too because the animations are really nice looking. Here's hoping the other collab games aren't so bad. I already played shrift before hand and loved it but the other games aren't looking very appealing to me. Not really interested in the femboy game and I have a feeling the succubus games aren't gonna appeal to me either.For your convenience, these are some of the collab games I found and downloaded. Haven't found the others. I would recommend you to look for any more you would like for yourself, as you will not find them in this thread.
https://f95zone.to/threads/shrift-v8-06-devils-office.67613/
https://f95zone.to/threads/the-three-charms-minwa.22758/
https://f95zone.to/threads/robf-v4-1-asgar-knights.17371/
You might like this game too, Alma Elma makes an appearance as a secret boss:
https://f95zone.to/threads/succubus-academia-final-sqdt.103267/
I wish the machines were that smart but there are a few problems yet doable.I ask, can't we just use MTL for the translations until the Real translators do their thing?
Yeah, but just imagine a bigger world to explore with Undertale's battle mechanics. I have always wanted to see an Undertale fan game that is more expansive and open. Also imagine the new monster girls. I am curious about which final boss would be more epic Dark Goddess Alipheze or Alice and Illias teaming up for one final confrontation to stop you.And making a new engine would mean the games couldn't be combined anymore unless they were all remade.
Well thats the point about Succubus games lol...I tried that succubus academia game and I thought it was dog shit. You "win" by giving the succubus a satisfying kill. Such a shame too because the animations are really nice looking. Here's hoping the other collab games aren't so bad. I already played shrift before hand and loved it but the other games aren't looking very appealing to me. Not really interested in the femboy game and I have a feeling the succubus games aren't gonna appeal to me either.
Is it? I thought succubus games only had you die if you failed to resist temptation or failed battle. In that game you lead innocent guys to their certain death and "winning" is just making the succubus cum as she kills you. Sounds like a load of shit to me. To me succubus are supposed to be about making the player resist temptation or fight battles. Making it so the characters are 100% going to die just sucks.Well thats the point about Succubus games lol...
ya I didnt like that part either. Only played it for its high quality art.Is it? I thought succubus games only had you die if you failed to resist temptation or failed battle. In that game you lead innocent guys to their certain death and "winning" is just making the succubus cum as she kills you. Sounds like a load of shit to me. To me succubus are supposed to be about making the player resist temptation or fight battles. Making it so the characters are 100% going to die just sucks.
I like Succubus Prison but I don't think Vinum, Nemea and Myusca are a good fit for Paradox. They were terrifying in their home game because they were fantastical creatures amidst perfectly normal humans. In order to make them credible threats in Paradox they have been bumped to Alma Elma tier in terms of power and even then they don't quite make it.Edit: That studio is where the three succubus in the collab came from. The ones that started in finoa. Considering the game they come from also apparently involves trying to escape or dying to satisfy their lust I guess it's a specific fetish that the studio has where dying to feed a succubus is apparently part of the sexual satisfaction to them.
It's kind of a depressing concept to me tbh which is not what I want when I'm trying to masturbate. I deleted it after the first boss where the first character is forced to die. Btw do you know which game gigeo and the nightmares come from? Based on the collab it seems like Laurett has some sort of potential romantic relationship with gigeo and he probably doesn't have to die to win. The art in the collab looks nice too so I've been wondering what game it is but it wasn't on the list that the previous post made. Also the really old looking game with sex battles that involve the red haired hero seems like it be good too but apparently it's hard to find.ya I didnt like that part either. Only played it for its high quality art.
Yeah I feel like they were probably bumped in power so that they don't seem completely pointless in the collab compared to the other villians. I didn't play the game that they come from but from what I played in Succubus Academia the succubus in that game just seem to be normal succubus with normal sexual powers.I like Succubus Prison but I don't think Vinum, Nemea and Myusca are a good fit for Paradox. They were terrifying in their home game because they were fantastical creatures amidst perfectly normal humans. In order to make them credible threats in Paradox they have been bumped to Alma Elma tier in terms of power and even then they don't quite make it.
Well, they are normal people, how can they fight against a succubus? Same goes for the other Collab game "Succubus Prison", thats why the "hero" from that world is already dead during the collab scenario.Is it? I thought succubus games only had you die if you failed to resist temptation or failed battle. In that game you lead innocent guys to their certain death and "winning" is just making the succubus cum as she kills you. Sounds like a load of shit to me. To me succubus are supposed to be about making the player resist temptation or fight battles. Making it so the characters are 100% going to die just sucks.
Kazuya in MGQ Collab > Kazuya in his own game lol...That being said I really doubt the collab characters are going to be relevant in part 3 because it seems like you might be able to ignore the collab scenario altogether and just progress to the monster lord's castle. A shame really considering I really like Kazuya as a character.
Exactly, Is even difficult for adventurers and other heroes in MGQ to fight the succubi.Well, they are normal people, how can they fight against a succubus? Same goes for the other Collab game "Succubus Prison", thats why the "hero" from that world is already dead during the collab scenario.