First let me start by saying the girls are absolutely scrumptious, and the artwork in general is very nice. I'm just getting super frustrated with the dialogue options.
At the very beginning I am on a plane and proceed to put my hands on the girl without being given any choice in the matter. Playing as either character didn't change that outcome either. I feel like it pretty much defeats the point of having dialogue choices if you are expected to take a very linear path of No, no and no, for basically every interaction.
Furthering my frustration would be dialogue choices that aren't intuitive or lack the context to make informed decisions, thanks to the seemingly arbitrary reactions from the girl. I remember getting pissed off at DMD for the same on-rails dialogue structure that had no opposing outcome beyond ending your game.
I don't pretend to know how hard it is to make a game like this, and I can see a lot of work goes into it, and I am grateful for the opportunity to be playing it. But it just strips the fun out of it when any small deviation you make is always the wrong choice, even though a lot of the time it seems harmless.
Speaking for myself here, but the early parts of this feel very laborious. It almost qualifies as sadistic to deny the MC so much fun for so long and similarly gate interactions with these beauties behind so much drivel. Not saying it's all drivel, but when you don't give the player any practical choices or context for those choices, it's hard to get any enjoyment out of it.
Anyway enough ranting. Thank you for sharing this and I will try to soldier on sometime.