Ali ibn Hassan

Engaged Member
Dec 19, 2019
2,725
13,170
Sorry Bob.
No better result in 11.33!
Counter doesn't change to 11 and at count 42/35 = event 7 in 11.33 I get a message saying:
"Thank you for playing episode 11" and something like "welcome back to episode 12 soon".
I do not have the patience to start over again from scratch.
 

RustyV

Conversation Conqueror
Game Developer
Dec 30, 2017
7,052
34,868
When did Julia gets so openly into girls?
The idea Ida had to throw Julia's father off track was a good touch.
To go one further Julia could tell her father she's not into the MC because she's dating Maria.
 

killroy#5284

Newbie
Nov 19, 2018
79
21
Sorry Bob.
No better result in 11.33!
Counter doesn't change to 11 and at count 42/35 = event 7 in 11.33 I get a message saying:
"Thank you for playing episode 11" and something like "welcome back to episode 12 soon".
I do not have the patience to start over again from scratch.
Same here
 

Bannios

Newbie
Feb 26, 2020
15
3
I do not use Android, so no.

Note the lack of politeness in my response. Use please and thank you and fans of the games on this site might actually help you.
If you are not using android, why send a non-working answer. and note the lack of courtesy in my answer. Android was never done normally, which is still being written about. android found on another site.
 

Ulfgar

Newbie
Jul 11, 2018
39
8
Hi, I started the game a few days ago from the beginning but I'm stuck at episode 3. I0ve been following the walkthrough but the events 46 and 47 on day 13 (Monday) don't fire and I can't go on. Anyone knows how to solve this problem?
 

Ulfgar

Newbie
Jul 11, 2018
39
8
Hi, I started the game a few days ago from the beginning but I'm stuck at episode 3. I0ve been following the walkthrough but the events 46 and 47 on day 13 (Monday) don't fire and I can't go on. Anyone knows how to solve this problem?
I think I found a possible reason why this happens by looking at the code. The event that doesn't fire seems to be e3_50, which is related to the dinner with the 7th dress. But there's an option that, if the dress variable is set to 7 and the e3_50 variable is still 0 (the event hasn't fired) changes the dress variable to 6, thus preventing event 50 from ever happening. This could be a bug or just me don't understanding the code, but by removing those two lines of code I was able to go on with the game without problems
 

Burg

Member
Jul 22, 2017
180
173
If you are not using android, why send a non-working answer. and note the lack of courtesy in my answer. Android was never done normally, which is still being written about. android found on another site.
Pointing out that you might have more luck getting help if you do not demand, but actually ask politely.
 

phupdup

Well-Known Member
Oct 24, 2019
1,391
1,110
Or you could just look at my post a couple of pages back where I grew tired of of this "go through all the permutations" grinding and forced the game to progress me from episode 3 to 4 and then from 4 to 5. You will need to enable the console so you can set the events variable to match the threshold that you see up in the "bookmarks" gadget.

Hi, I started the game a few days ago from the beginning but I'm stuck at episode 3. I0ve been following the walkthrough but the events 46 and 47 on day 13 (Monday) don't fire and I can't go on. Anyone knows how to solve this problem?
I think I found a possible reason why this happens by looking at the code. The event that doesn't fire seems to be e3_50, which is related to the dinner with the 7th dress. But there's an option that, if the dress variable is set to 7 and the e3_50 variable is still 0 (the event hasn't fired) changes the dress variable to 6, thus preventing event 50 from ever happening. This could be a bug or just me don't understanding the code, but by removing those two lines of code I was able to go on with the game without problems
 

Steve70

Active Member
Sep 13, 2017
520
607
I keep wanting to try this game because the character models look cute, but everytime I read the complaints about grinding and getting the game to function properly, it scares me away.
 
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skydra

Member
May 4, 2017
119
572
when I click on this part I get this error, does it happen to anyone else?
View attachment FormatFactory Screen Record20210815_213334.mp4

















Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00gamemenu.rpy", line 173, in script
    $ ui.interact()
  File "renpy/common/00gamemenu.rpy", line 173, in <module>
    $ ui.interact()
  File "game/gallery.rpy", line 1484, in execute
    screen GalleryMenu():
  File "game/gallery.rpy", line 1484, in execute
    screen GalleryMenu():
  File "game/gallery.rpy", line 1487, in execute
    frame:
  File "game/gallery.rpy", line 1489, in execute
    vbox:
  File "game/gallery.rpy", line 1495, in execute
    grid gal_cols gal_rows:
  File "game/gallery.rpy", line 1500, in execute
    for version, pic, hint in gallery_versions_list:
  File "game/gallery.rpy", line 1502, in execute
    if i <= (cg_page_GM+1)*gal_cells and i>cg_page_GM*gal_cells:
  File "game/gallery.rpy", line 1503, in execute
    vbox:
  File "game/gallery.rpy", line 1504, in execute
    imagebutton:
  File "game/gallery.rpy", line 1504, in keywords
    imagebutton:
  File "game/gallery.rpy", line 1505, in <module>
    action SetVariable("galleryVersion", version), SetVariable("cg_page_GM", 0), SetVariable("cg_page", 0), mtt.Action(Text("")), SetField(mtt, 'redraw', False), Show("cg_gallery"), Hide("GalleryMenu")
NameError: name 'mtt' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/00gamemenu.rpy", line 173, in script
    $ ui.interact()
  File "renpy/ast.py", line 922, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2218, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/00gamemenu.rpy", line 173, in <module>
    $ ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3101, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3512, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 432, in visit_all
    callback(self)
  File "renpy/display/core.py", line 3512, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/screen.py", line 443, in per_interact
    self.update()
  File "renpy/display/screen.py", line 631, in update
    self.screen.function(**self.scope)
  File "game/gallery.rpy", line 1484, in execute
    screen GalleryMenu():
  File "game/gallery.rpy", line 1484, in execute
    screen GalleryMenu():
  File "game/gallery.rpy", line 1487, in execute
    frame:
  File "game/gallery.rpy", line 1489, in execute
    vbox:
  File "game/gallery.rpy", line 1495, in execute
    grid gal_cols gal_rows:
  File "game/gallery.rpy", line 1500, in execute
    for version, pic, hint in gallery_versions_list:
  File "game/gallery.rpy", line 1502, in execute
    if i <= (cg_page_GM+1)*gal_cells and i>cg_page_GM*gal_cells:
  File "game/gallery.rpy", line 1503, in execute
    vbox:
  File "game/gallery.rpy", line 1504, in execute
    imagebutton:
  File "game/gallery.rpy", line 1504, in keywords
    imagebutton:
  File "game/gallery.rpy", line 1505, in <module>
    action SetVariable("galleryVersion", version), SetVariable("cg_page_GM", 0), SetVariable("cg_page", 0), mtt.Action(Text("")), SetField(mtt, 'redraw', False), Show("cg_gallery"), Hide("GalleryMenu")
NameError: name 'mtt' is not defined

Windows-10-10.0.15063
Ren'Py 7.4.4.1439
My best friend's daughter 11.32
Sun Aug 15 21:31:56 2021
 

Celaviegroup

Well-Known Member
Game Developer
Aug 27, 2018
1,257
3,199
when I click on this part I get this error, does it happen to anyone else?
View attachment 1354972

















Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00gamemenu.rpy", line 173, in script
    $ ui.interact()
  File "renpy/common/00gamemenu.rpy", line 173, in <module>
    $ ui.interact()
  File "game/gallery.rpy", line 1484, in execute
    screen GalleryMenu():
  File "game/gallery.rpy", line 1484, in execute
    screen GalleryMenu():
  File "game/gallery.rpy", line 1487, in execute
    frame:
  File "game/gallery.rpy", line 1489, in execute
    vbox:
  File "game/gallery.rpy", line 1495, in execute
    grid gal_cols gal_rows:
  File "game/gallery.rpy", line 1500, in execute
    for version, pic, hint in gallery_versions_list:
  File "game/gallery.rpy", line 1502, in execute
    if i <= (cg_page_GM+1)*gal_cells and i>cg_page_GM*gal_cells:
  File "game/gallery.rpy", line 1503, in execute
    vbox:
  File "game/gallery.rpy", line 1504, in execute
    imagebutton:
  File "game/gallery.rpy", line 1504, in keywords
    imagebutton:
  File "game/gallery.rpy", line 1505, in <module>
    action SetVariable("galleryVersion", version), SetVariable("cg_page_GM", 0), SetVariable("cg_page", 0), mtt.Action(Text("")), SetField(mtt, 'redraw', False), Show("cg_gallery"), Hide("GalleryMenu")
NameError: name 'mtt' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/00gamemenu.rpy", line 173, in script
    $ ui.interact()
  File "renpy/ast.py", line 922, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2218, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/00gamemenu.rpy", line 173, in <module>
    $ ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3101, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3512, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 432, in visit_all
    callback(self)
  File "renpy/display/core.py", line 3512, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/screen.py", line 443, in per_interact
    self.update()
  File "renpy/display/screen.py", line 631, in update
    self.screen.function(**self.scope)
  File "game/gallery.rpy", line 1484, in execute
    screen GalleryMenu():
  File "game/gallery.rpy", line 1484, in execute
    screen GalleryMenu():
  File "game/gallery.rpy", line 1487, in execute
    frame:
  File "game/gallery.rpy", line 1489, in execute
    vbox:
  File "game/gallery.rpy", line 1495, in execute
    grid gal_cols gal_rows:
  File "game/gallery.rpy", line 1500, in execute
    for version, pic, hint in gallery_versions_list:
  File "game/gallery.rpy", line 1502, in execute
    if i <= (cg_page_GM+1)*gal_cells and i>cg_page_GM*gal_cells:
  File "game/gallery.rpy", line 1503, in execute
    vbox:
  File "game/gallery.rpy", line 1504, in execute
    imagebutton:
  File "game/gallery.rpy", line 1504, in keywords
    imagebutton:
  File "game/gallery.rpy", line 1505, in <module>
    action SetVariable("galleryVersion", version), SetVariable("cg_page_GM", 0), SetVariable("cg_page", 0), mtt.Action(Text("")), SetField(mtt, 'redraw', False), Show("cg_gallery"), Hide("GalleryMenu")
NameError: name 'mtt' is not defined

Windows-10-10.0.15063
Ren'Py 7.4.4.1439
My best friend's daughter 11.32
Sun Aug 15 21:31:56 2021
Download latest version from my Patreon site
 
2.50 star(s) 93 Votes