Once again the CelaVie team has outperformed. Episode 6 is very well done, and plays to ClV's strengths: excellent detailed backgrounds, beautiful fc's, and great integration of the characteris into the backgrounds. No contortions, imbalances, or misfits, and even shadows work well.
The engineering of the episode is even improved. In earlier episodes, you could learn what to jump [CTRL] through by observing identical starting frames. But in this one, as in 5, there are multiple endings for many start-frames, depending on how many times you have gone through it. This happened in 4 as well. What's really nice here is that once you have exhausted the bookmarks for some location, it is removed from your choices so you can't just go there to grind. A good plan. I got through all 111 bookmarks in a bit over 3 hours, and had no problems finding them all. Of course, if you stay to admire the graphics, you could spend a lot longer.
If you go methodically through the 4 fc's at the side stories, like in the pool or shower, you will find yourself only having the pre-breakfast blocks to finish, and so your routine will simply be sleep, meet fc's in rotation, breakfast, relax, dinner, sleep and so on. The only exception to doing all 4 fc's in rotation is the few side stories that are unique to one fc. At the end, I was left with four bookmarks to finish with one fc at the beach which took me to the 111 endpoint.
There are no serious errors in the episode, like the dreaded error screen where you have to ignore the error and jump to the next good section of code. The only errors are trivial ones that are easily ignored. There are some non-sequiters in the dialog, as when the MC is asked how did he sleep at breakfast, but before he can say anything, a new topic is initiated leaving him speechless. Another is when the MC asks the fc's to turn around, and they ignore him. A little error in coding happens when the MC announces that there will be no more outfit competitions at dinner, but shortly thereafter one starts up, and this happens again, much later when the same costume theme occurs. Something wierd happens on the later pool bookmarks, as underwater BJ's are shown, a physical impossibility. But these are nit-picky errors, and nothing in the game seriously detracts from enjoying the fantastic graphics.
This episode is all about corrupting the 4 main fc's from about 20% to 80%, but that is all that happens. No other fc's appear. The geography is restricted to the resort area, meaning no trips to the yacht or other islands - nothing at all but the resort. However, the next episode is mentioned in the game as having some new locations, so I guess we just wait for it.