There's a reason the keys (including the debugger that is for us staff to fix bugs on the fly) aren't posted here, but you're too stupid to understand that, so I'm not going to bother giving you a reason for it.
*plonk*
I can understand that you guys want to protect the dev. But in my opininion there is not really a reason to keep the keys secret.
The keyfile does not really unlocked features (only cheatmenu, a few more row in that card thing). It hide alot of the lazyness of the developer. Why he put in content that will be playable in future version and lock it, he can also wait till he finish the feature.
Also the debugger for the stuff member. There is no need for that . DNSPY can do the same thing and everyone can get this tool.
In my opinion everybody should have the opportunity to fix bugs and not only the staff member and it is also my opinion that bugfixing is a work that the dev must be doing and not staff member.
But don't understand me wrong. Good game must be supported, that's why i support alot of dev's. But the dev must deliver also good game with enough bugtesting done. And like many other say in that thread: This forum is a good place for bugtesting and earning more follower for devs.
And now a few words to fearin: Your games are normally very good. But they have sometimes a big lag of content. Why you are implement 3 other games modes that are unfinished instead of adding more story. Games live from the story and not from unfinished gameplay feature. Also your games have alot of grind in it. This is also not good for the player. It is not funny to grind for example 20 mins to see a new scene. Optimizing your game with fewer grind and gamemodes, also adding more story in every Update will add more paying patrons to your games. Later you can add more gamemode and hide it under the key protection, but now it not the right time in my opinion.