- Jan 10, 2018
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Yeah but to reach that content you still have to upgrade the hotel, at least make enough money to pay and hire staff, pay for rooms and so on. The management is a pretty integral part and you will have to at least progress through it to get further story content since partly based on staff and hotel level (I did try the game once or twice on older builds earlier in development ).If you do not like the management aspect, your proposal of a way forward is probably the wisest - wait until it is further along the lines and more balanced to your style. As you said yourself, hiccups like this (improvable balancing, more focus on mechanics than story) are to be expected during development.
However I would like to add that the game is not as hard as you make it out to be, because failing guests is not a problem at all. Sure, you'll be missing some money and XP and might have to play a day longer to build the sauna or what have you. Guests will come back regardless, even the one whose name shall not be mentioned. There is no permanent damage done to your progress in any way like in some VNs where you suddenly miss the chance to date Claudette because you leased a green car instead of a red one and thus lost one point. So in the - by the way statistically improbable, so probably not worth the hassle of coding any kind of exception for it - case of four people, even five, all wanting to go to the bar: so what.
You're here for the story as you say, and the story will continue unharmed. You don't have to "master" the management game, you just have to be able to pay your staff at the end of the week and still have a profit. The story will continue. Mom will love you the same whether you satisfied all guests or just one in four. The part you want to work works. You just need more content, which will come sooner rather than later.
In the end it is up to Faerin anyway how he will wish to implement management in easy mode or maybe completely lets it out of game and game updates all those parts for you automatically except for the guest and staff contacts that are story based in roam around mode in easy mode.
At this moment though that part is more balanced based on hard mode according to discussion of faerin with his testers that he mentioned. So it is not weird people have problems with current state game unless like the management part a lot, well dev is aware and will change it in time.
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