mammonite

Active Member
Nov 1, 2017
706
770
1st time playing the game and im already at hotel level 5 , game is banger girls are hot, the grind needs a little more polished i was braindead grinding cause i did't use cheat and play it the way it was intended, maybe more dialogues/content and minimize the grind a little more? overall enjoyed the game, and my back hurts im gonna nap. :KEK:
 

lawlawkagurL

Active Member
Nov 12, 2021
939
736
Hi there,
anyone here kind enough to share their saved data for v 0.8?
thanks in advance to anyone who'll consider.
 

brknsoul

Active Member
Nov 2, 2017
508
379
Two requests:
1) Ability to change MC's name.
2) Place save games outside of the game folder, for easier updates, similar to how RenPy games do.

Also, quick question: How much satisfaction does a facility give by default (with no upgrades)?
For example, the Kitchen has an Oven upgrade that gives +5%, but to what? 50%?
 
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ZenGarden

Well-Known Member
Oct 1, 2017
1,698
3,218
Two requests:
1) Ability to change MC's name.
2) Place save games outside of the game folder, for easier updates, similar to how RenPy games do.

Also, quick question: How much satisfaction does a facility give by default (with no upgrades)?
For example, the Kitchen has an Oven upgrade that gives +5%, but to what? 50%?
This can vary widely depending on the level of the guest and the level of the employee. And for the employee, the amount of XP at the level matters as well. For example, Amber at the bar will give different satisfaction at L5 0/750 vs. L5 500/750.
 
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Sycho

Conversation Conqueror
Respected User
May 9, 2018
7,296
8,792
Two requests:
1) Ability to change MC's name.
2) Place save games outside of the game folder, for easier updates, similar to how RenPy games do.

Also, quick question: How much satisfaction does a facility give by default (with no upgrades)?
For example, the Kitchen has an Oven upgrade that gives +5%, but to what? 50%?
1. Faerin has stated he has no plans to do that, though I would imagine if enough patrons request it, he may reconsider.
2. He's tried this before with MotH and ran into problems with that. So he's decided to keep the saves within the game's folder for easier access (if we need to look at a save to fix).
 

ZenGarden

Well-Known Member
Oct 1, 2017
1,698
3,218
I always thought putting data files into the program directory was outdated since Windows95. Playing porn games taught me otherwise :)
It was until, at least in the Windows world, Vista and W10 changed how permissions work. Then everything went to hell.

That's why several devs have gone back to local saves: Less guesswork as to where in Gates' name the things are REALLY stored.
 

Cartageno

Devoted Member
Dec 1, 2019
8,822
14,959
I had my mind made up how I want to store my data and how to organize it before Win95, TYVM. Old habits die hard. So if I ever made a game, it would be saved under C:\PORNSAVE and not work otherwise :)
 
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TheDevian

Svengali Productions
Game Developer
Mar 8, 2018
14,666
34,421
It was until, at least in the Windows world, Vista and W10 changed how permissions work. Then everything went to hell.

That's why several devs have gone back to local saves: Less guesswork as to where in Gates' name the things are REALLY stored.
Call me old fashion, but I always preferred my saves in the game folder. It is not only easier to keep track of, but I install things to certain drives for a reason, and I want the saves to be there too. Don't want my system folders getting filled up because some dev team decides I am too dumb to keep track of my own shit.
I had my mind made up how I want to store my data and how to organize it before Win95, TYVM. Old habits die hard. So if I ever made a game, it would be saved under C:\PORNSAVE and not work otherwise :)
Oh, porn has its own drive, sorted by type. Games, videos, comics, images, etc...
 

ZenGarden

Well-Known Member
Oct 1, 2017
1,698
3,218
Call me old fashion, but I always preferred my saves in the game folder. It is not only easier to keep track of, but I install things to certain drives for a reason, and I want the saves to be there too. Don't want my system folders getting filled up because some dev team decides I am too dumb to keep track of my own shit.
I am actually totally on your side with this, because I do the same: All things in more-or-less one location that I know will have no permission issues.

Plus, those games that do use central locations? You know how many noodles in those threads ask, over and over:
Where save?
Save please?
Lost saves, new please?
Dog ate my hard drive, spare save?
Dev forgot to add save function, stupid game!
 

Sycho

Conversation Conqueror
Respected User
May 9, 2018
7,296
8,792
I am actually totally on your side with this, because I do the same: All things in more-or-less one location that I know will have no permission issues.

Plus, those games that do use central locations? You know how many noodles in those threads ask, over and over:
Where save?
Save please?
Lost saves, new please?
Dog ate my hard drive, spare save?
Dev forgot to add save function, stupid game!
And my personal favorite, my save left me for a more hunkier AVN.

Or..

My save went out for a pack of smokes and never came home. :)
 

whichone

Forum Fanatic
Jan 3, 2018
4,915
10,326
I am actually totally on your side with this, because I do the same: All things in more-or-less one location that I know will have no permission issues.

Plus, those games that do use central locations? You know how many noodles in those threads ask, over and over:
Where save?
Save please?
Lost saves, new please?
Dog ate my hard drive, spare save?
Dev forgot to add save function, stupid game!
Thing is, it wouldn't be so bad when they use the profile save locations, if they all used the same ones!
So Cyberpunk used:
C:\Users\*Profile name\Saved Games
Whereas Horizon: Zero Dawn used the "Documents" folder.

Ren'Py games that store their save files in the "game\saves" folder, still also store them in:
C:\Users\*Profile name\App Data (hidden folder)\Roaming\RenPy\Game name folder
Whereas Unity games seems to use:
C:\Users\*Profile name\App Data (hidden folder)\LocalLow\Game name folder

Urgh... :LOL:
 

ZenGarden

Well-Known Member
Oct 1, 2017
1,698
3,218
My save went out for a pack of smokes and never came home
Nelsave Muntz?

Thing is, it wouldn't be so bad when they use the profile save locations, if they all used the same ones!
So Cyberpunk used:
C:\Users\*Profile name\Saved Games
Whereas Horizon: Zero Dawn used the "Documents" folder.

Ren'Py games that store their save files in the "game\saves" folder, still also store them in:
C:\Users\*Profile name\App Data (hidden folder)\Roaming\RenPy\Game name folder
Whereas Unity games seems to use:
C:\Users\*Profile name\App Data (hidden folder)\LocalLow\Game name folder

Urgh... :LOL:
Yup. Totally easier to find all that, than look in the damn 'game' folder.
 

Nemo56

Forum Fanatic
Jan 7, 2018
5,512
4,506
It was until, at least in the Windows world, Vista and W10 changed how permissions work. Then everything went to hell.

That's why several devs have gone back to local saves: Less guesswork as to where in Gates' name the things are REALLY stored.
Actually that's a step back back to the time before that was changed. It took ages, but Microsoft got that system running as it should with Windows Vista. In Windows 95 you didn't have to think about permissions. From Windows Vista on program files and data were split, like on all other operating systems.

No more "program needs to run as admin" or "don't put it into the 'program files' directory".

But many lazy programmers (like me) still had configuration data in the program directory and sometimes still do, which can cause all sorts of problems if you don't put the program in a directory that does not need permissions. The one good thing it has is that all your files are in one place, but that's about it. If that place is in a directory that requires admin rights, the game requires admin rights as well. And of course on a shared network the data won't get synchronized and you can't prevent that two users on the same computer share the same data.
And last but not least: I only need to backup one single directory without losing any data. Install Windows, recover user ... tadaa! All data is back for all games.
(ok, that's a lie, I also backup the Uplay and Steam savegame directory, so it's 3, not 1. But still)

These days I follow the "Only thyn Admin shalt install" rule. Depending on if you want the data to be synchronized in a shared network or not, use %appdata% or %localappdata% for data, this way you won't need special permissions.
%userprofile%/savegames" was an attempt to introduce a dedicated savegame directory, but hardly anyone uses it, since it's not a standard and has no counterpart on other operating systems (like linux or android). The idea that game data was something different than program data was worth to be explored however. %userprofile%/documents should be reserved for actual documents if you ask me, but many developers put their savegames there.
 
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Cartageno

Devoted Member
Dec 1, 2019
8,822
14,959
Actually that's a step back back to the time before that was changed. It took ages, but Microsoft got that system running as it should with Windows Vista. In Windows 95 you didn't have to think about permissions. From Windows Vista on program files and data were split, like on all other operating systems.

No more "program needs to run as admin" or "don't put it into the 'program files' directory".

But many lazy programmers (like me) still had configuration data in the program directory and sometimes still do, which can cause all sorts of problems if you don't put the program in a directory that does not need permissions. The one good thing it has is that all your files are in one place, but that's about it. If that place is in a directory that requires admin rights, the game requires admin rights as well. And of course on a shared network the data won't get synchronized and you can't prevent that two users on the same computer share the same data.
And last but not least: I only need to backup one single directory without losing any data. Install Windows, recover user ... tadaa! All data is back for all games.
(ok, that's a lie, I also backup the Uplay and Steam savegame directory, so it's 3, not 1. But still)

These days I follow the "Only thyn Admin shalt install" rule. Depending on if you want the data to be synchronized in a shared network or not, use %appdata% or %localappdata% for data, this way you won't need special permissions.
%userprofile%/savegames" was an attempt to introduce a dedicated savegame directory, but hardly anyone uses it, since it's not a standard and has no counterpart on other operating systems (like linux or android). The idea that game data was something different than program data was worth to be explored however. %userprofile%/documents should be reserved for actual documents if you ask me, but many developers put their savegames there.
I think this is very different in its effects depending on how "literate" you are with computers and how much stuff you do. And if you have some ideas on how to structure your files it may collide with this standard. For example in my "pre-windows does it for me" days I had made a "document folder" myself to save my stuff, even if called differently (starting with a "0" to be alphabetically first for starters) but then before I saved stuff in there I had two to three more levels of sorting which I made myself, whereas in "documents" I get the programs decide how to do it which leads to clutter for me. Never mind that some programs decide they want to do it differently anyway.

Of course the "simple backup" is true and I just enjoyed it having moved to a new PC last month - but it isn't free.
 
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Nemo56

Forum Fanatic
Jan 7, 2018
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I think this is very different in its effects depending on how "literate" you are with computers and how much stuff you do. And if you have some ideas on how to structure your files it may collide with this standard. For example in my "pre-windows does it for me" days I had made a "document folder" myself to save my stuff, even if called differently (starting with a "0" to be alphabetically first for starters) but then before I saved stuff in there I had two to three more levels of sorting which I made myself, whereas in "documents" I get the programs decide how to do it which leads to clutter for me. Never mind that some programs decide they want to do it differently anyway.

Of course the "simple backup" is true and I just enjoyed it having moved to a new PC last month - but it isn't free.
I'm an old DOS-Jockey (actually I started before I got my hands on DOS, remember the Frael Bruc 100 or the Sharp MZ80B? And of course the all famous Amiga 2000C), I organize and spread my personal stuff as well, games got not into Program Files, my documents directory only contains a few text documents and spread sheets, videos and music don't go into the user media directories etc. etc.
And yes, because many games put the savegames into documents instead of Savegames/AppData/LocaLAppData, I made a subdir with my personal files, so they remain separated.

But this is not how it's supposed to work. As a programmer I can't expect others to be as experienced as I am. A user should not have to worry about writing permissions or where files are stored, which he never needs to use directly.
He (if he has admin rights, otherwise his admin has to do it) should be able to click on install (or uninstall) and the rest is done for him. New game version? He should not have to empty the old program directory before installing to make sure everything works. He should not have to copy any files around, not savegame fils, not program settings. He should be able to install the new version and play, continue from his last savegame.
 
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