- Feb 16, 2020
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- 1,058
Yes we can and that was several update ago....But then we will get "Can we fuck mum yet?"
Yes we can and that was several update ago....But then we will get "Can we fuck mum yet?"
I know that, but it also needs to be in big red letters on the first post. And people will still askYes we can and that was several update ago....
We get that anyway. Again and again and again and again and again. In every game, no matter what was advertised on page 1.But then we will get "Can we fuck mum yet?"
This can vary widely depending on the level of the guest and the level of the employee. And for the employee, the amount of XP at the level matters as well. For example, Amber at the bar will give different satisfaction at L5 0/750 vs. L5 500/750.Two requests:
1) Ability to change MC's name.
2) Place save games outside of the game folder, for easier updates, similar to how RenPy games do.
Also, quick question: How much satisfaction does a facility give by default (with no upgrades)?
For example, the Kitchen has an Oven upgrade that gives +5%, but to what? 50%?
1. Faerin has stated he has no plans to do that, though I would imagine if enough patrons request it, he may reconsider.Two requests:
1) Ability to change MC's name.
2) Place save games outside of the game folder, for easier updates, similar to how RenPy games do.
Also, quick question: How much satisfaction does a facility give by default (with no upgrades)?
For example, the Kitchen has an Oven upgrade that gives +5%, but to what? 50%?
It was until, at least in the Windows world, Vista and W10 changed how permissions work. Then everything went to hell.I always thought putting data files into the program directory was outdated since Windows95. Playing porn games taught me otherwise![]()
Call me old fashion, but I always preferred my saves in the game folder. It is not only easier to keep track of, but I install things to certain drives for a reason, and I want the saves to be there too. Don't want my system folders getting filled up because some dev team decides I am too dumb to keep track of my own shit.It was until, at least in the Windows world, Vista and W10 changed how permissions work. Then everything went to hell.
That's why several devs have gone back to local saves: Less guesswork as to where in Gates' name the things are REALLY stored.
Oh, porn has its own drive, sorted by type. Games, videos, comics, images, etc...I had my mind made up how I want to store my data and how to organize it before Win95, TYVM. Old habits die hard. So if I ever made a game, it would be saved under C:\PORNSAVE and not work otherwise![]()
I am actually totally on your side with this, because I do the same: All things in more-or-less one location that I know will have no permission issues.Call me old fashion, but I always preferred my saves in the game folder. It is not only easier to keep track of, but I install things to certain drives for a reason, and I want the saves to be there too. Don't want my system folders getting filled up because some dev team decides I am too dumb to keep track of my own shit.
And my personal favorite, my save left me for a more hunkier AVN.I am actually totally on your side with this, because I do the same: All things in more-or-less one location that I know will have no permission issues.
Plus, those games that do use central locations? You know how many noodles in those threads ask, over and over:
Where save?
Save please?
Lost saves, new please?
Dog ate my hard drive, spare save?
Dev forgot to add save function, stupid game!
Thing is, it wouldn't be so bad when they use the profile save locations, if they all used the same ones!I am actually totally on your side with this, because I do the same: All things in more-or-less one location that I know will have no permission issues.
Plus, those games that do use central locations? You know how many noodles in those threads ask, over and over:
Where save?
Save please?
Lost saves, new please?
Dog ate my hard drive, spare save?
Dev forgot to add save function, stupid game!
Nelsave Muntz?My save went out for a pack of smokes and never came home
Yup. Totally easier to find all that, than look in the damn 'game' folder.Thing is, it wouldn't be so bad when they use the profile save locations, if they all used the same ones!
So Cyberpunk used:
C:\Users\*Profile name\Saved Games
Whereas Horizon: Zero Dawn used the "Documents" folder.
Ren'Py games that store their save files in the "game\saves" folder, still also store them in:
C:\Users\*Profile name\App Data (hidden folder)\Roaming\RenPy\Game name folder
Whereas Unity games seems to use:
C:\Users\*Profile name\App Data (hidden folder)\LocalLow\Game name folder
Urgh...![]()
Actually that's a step back back to the time before that was changed. It took ages, but Microsoft got that system running as it should with Windows Vista. In Windows 95 you didn't have to think about permissions. From Windows Vista on program files and data were split, like on all other operating systems.It was until, at least in the Windows world, Vista and W10 changed how permissions work. Then everything went to hell.
That's why several devs have gone back to local saves: Less guesswork as to where in Gates' name the things are REALLY stored.
I think this is very different in its effects depending on how "literate" you are with computers and how much stuff you do. And if you have some ideas on how to structure your files it may collide with this standard. For example in my "pre-windows does it for me" days I had made a "document folder" myself to save my stuff, even if called differently (starting with a "0" to be alphabetically first for starters) but then before I saved stuff in there I had two to three more levels of sorting which I made myself, whereas in "documents" I get the programs decide how to do it which leads to clutter for me. Never mind that some programs decide they want to do it differently anyway.Actually that's a step back back to the time before that was changed. It took ages, but Microsoft got that system running as it should with Windows Vista. In Windows 95 you didn't have to think about permissions. From Windows Vista on program files and data were split, like on all other operating systems.
No more "program needs to run as admin" or "don't put it into the 'program files' directory".
But many lazy programmers (like me) still had configuration data in the program directory and sometimes still do, which can cause all sorts of problems if you don't put the program in a directory that does not need permissions. The one good thing it has is that all your files are in one place, but that's about it. If that place is in a directory that requires admin rights, the game requires admin rights as well. And of course on a shared network the data won't get synchronized and you can't prevent that two users on the same computer share the same data.
And last but not least: I only need to backup one single directory without losing any data. Install Windows, recover user ... tadaa! All data is back for all games.
(ok, that's a lie, I also backup the Uplay and Steam savegame directory, so it's 3, not 1. But still)
These days I follow the "Only thyn Admin shalt install" rule. Depending on if you want the data to be synchronized in a shared network or not, use %appdata% or %localappdata% for data, this way you won't need special permissions.
%userprofile%/savegames" was an attempt to introduce a dedicated savegame directory, but hardly anyone uses it, since it's not a standard and has no counterpart on other operating systems (like linux or android). The idea that game data was something different than program data was worth to be explored however. %userprofile%/documents should be reserved for actual documents if you ask me, but many developers put their savegames there.
I'm an old DOS-Jockey (actually I started before I got my hands on DOS, remember the Frael Bruc 100 or the Sharp MZ80B? And of course the all famous Amiga 2000C), I organize and spread my personal stuff as well, games got not into Program Files, my documents directory only contains a few text documents and spread sheets, videos and music don't go into the user media directories etc. etc.I think this is very different in its effects depending on how "literate" you are with computers and how much stuff you do. And if you have some ideas on how to structure your files it may collide with this standard. For example in my "pre-windows does it for me" days I had made a "document folder" myself to save my stuff, even if called differently (starting with a "0" to be alphabetically first for starters) but then before I saved stuff in there I had two to three more levels of sorting which I made myself, whereas in "documents" I get the programs decide how to do it which leads to clutter for me. Never mind that some programs decide they want to do it differently anyway.
Of course the "simple backup" is true and I just enjoyed it having moved to a new PC last month - but it isn't free.