EmperorGus

Active Member
Oct 11, 2020
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It will be, and you could have had it this time, but you guys voted for this one because it said 'sister' in the description, you have no one to blame but yourselves. :p

But yes, the next one will be more story focused, and less about the mechanics.
Umm... as I recall...
No... don't trust my memory, let me do a search...........
..............
Found it...
The was for real gameplay mechanics with middling story focus.

Did something change since then that I missed? (Admittedly, I've not been watching the thread very closely lately).
 

EmperorGus

Active Member
Oct 11, 2020
870
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Oh.. and since I'm in the neighborhood again...
Could someone please give me a more detailed explanation of this patch note:
• Implemented the pink pill, which allows you to reroll your trait choices for one shift.

What, precisely, are it's mechanics and it's cost?

I'm hoping it'll fix the reason I stopped playing ;)
 

TheDevian

Svengali Productions
Game Developer
Mar 8, 2018
13,809
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Umm... as I recall...
No... don't trust my memory, let me do a search...........
..............
Found it...
The was for real gameplay mechanics with middling story focus.

Did something change since then that I missed? (Admittedly, I've not been watching the thread very closely lately).
I was talking about last time, when they voted for the Hotel game, because it mentioned 'sister' in the description. The one where this game won, when MotH was ending. In the new one, they voted for more story focused, and less mechanics.
Oh.. and since I'm in the neighborhood again...
Could someone please give me a more detailed explanation of this patch note:
• Implemented the pink pill, which allows you to reroll your trait choices for one shift.

What, precisely, are it's mechanics and it's cost?

I'm hoping it'll fix the reason I stopped playing ;)
IIRC, it is the one that lets you reroll the traits that the girls get per level. I can't remember the cost, but it will last for one shift.
 
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EmperorGus

Active Member
Oct 11, 2020
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I was talking about last time, when they voted for the Hotel game, because it mentioned 'sister' in the description. The one where this game won, when MotH was ending. In the new one, they voted for more story focused, and less mechanics.
The winner of the poll I linked was:
Character development: 3/4 out of 5
Sexual content: 4 out of 5
Main story: 3/4 out of 5
Gameplay: 4/5 out of 5

edit: Oopps. Linked the wrong poll. Should have linked
But the winner was the same.

But I know you're well tied in with the Faerin and his support staff, so I'm inclined to take you at face value when you say the above is not representative of what was finally decided for the next project.

So I'm guessing there was a change of direction that I didn't see.

IIRC, it is the one that lets you reroll the traits that the girls get per level. I can't remember the cost, but it will last for one shift.
Ok... so it changes all the girls existing traits, for one shift?
Drat. I was hoping it'd 're-roll' the choices of the next trait to take (and that it'd be cheap enough to be reasonable), making my playstyle viable again.
 
Last edited:

EmperorGus

Active Member
Oct 11, 2020
870
1,335
No they change permanent, when you go to the well
The well? How does that tie into the pink pill?
Wait... let me come at this from a different angle.

The mechanic that 'broke' the game for me (that is: for my playstyle), was when the ability to rapidly re-roll the choice of next trait to take (yes, that was obviously a placeholder) was replaced by being locked into whatever the RNG gave you for the next possible 3. Unless you save-scummed... a lot.

So, what I'm hoping for is that the pink pill (or well? or something else?) allows the player to re-roll the selection of 3 traits to take next when a woman has trait points available.
 

TheDevian

Svengali Productions
Game Developer
Mar 8, 2018
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The winner of the poll I linked was:
Character development: 3/4 out of 5
Sexual content: 4 out of 5
Main story: 3/4 out of 5
Gameplay: 4/5 out of 5

edit: Oopps. Linked the wrong poll. Should have linked
But the winner was the same.

But I know you're well tied in with the Faerin and his support staff, so I'm inclined to take you at face value when you say the above is not representative of what was finally decided for the next project.

So I'm guessing there was a change of direction that I didn't see.


Ok... so it changes all the girls existing traits, for one shift?
Drat. I was hoping it'd 're-roll' the choices of the next trait to take (and that it'd be cheap enough to be reasonable), making my playstyle viable again.
The polls you are showing were done when this game was ending, I was talking about the polls from when MotH was ending. Many of the people who are complaining about the game mechanics, were the same ones who voted for this game, because it promised incest, and the other options did not mention them (though, odds are they still would have had it). Due to that reactionary voting, rather than thinking about it for a moment, and realizing they they all would have had it, they voted for this, and then are not happy with the result.

As for the pills, you buy them from the gnome ($1000), and give it to the person you want to spend points on. She goes to sleep, and the next day, you can do this...
1665292422634.png
1665292462602.png
 
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xapican

Devoted Member
May 11, 2020
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EmperorGus forget the well sorry, confused the traits with the Destiny points, it is like The Devian said, although I used the pills only to correct the traits of the girls (as fine tuning) and let those till the end, the mix of traits, Inventory objects and cards, is crucial.
 

EmperorGus

Active Member
Oct 11, 2020
870
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The polls you are showing were done when this game was ending, I was talking about the polls from when MotH was ending. Many of the people who are complaining about the game mechanics, were the same ones who voted for this game, because it promised incest, and the other options did not mention them (though, odds are they still would have had it). Due to that reactionary voting, rather than thinking about it for a moment, and realizing they they all would have had it, they voted for this, and then are not happy with the result.
Umm... We're miscommunicating, a bit.

I understood that when you mentioned polls, it was polls from the end of MotH. And then some folks complaining about MwM being game-centric, despite the fact that's what they voted for.

I linked the polls from end of MwM (late June, specifically) because those seem to indicate that the next game would also have a focus on gameplay.
But, your post said:
But yes, the next one will be more story focused, and less about the mechanics.
So I was asking if there was a change of direction between what I last saw at the end of June and now.
Like, maybe, the Aug 5th poll (that I can't see and I couldn't find a copy/paste of results on this forum) did an 'about face' from the June poll.
Or, maybe, Faerin simply decided not to go with the poll results.
Or Patreon wasn't the only poll, and when the polls were combined the gameplay focus option ended up losing.

Was just hoping for a bit of clarification on whatever it was that I managed to miss ;)

As for the pills, you buy them from the gnome ($1000), and give it to the person you want to spend points on. She goes to sleep, and the next day, you can do this...
View attachment 2090231
View attachment 2090232
Thank you!
Turns out Faerin did put the mechanic I was hoping for into the game.
I just didn't quite catch it the first time I read those patch notes :oops:
 

whichone

Forum Fanatic
Jan 3, 2018
4,915
10,316
I'm picking up from an old save. I've been playing a while and my guests never upgrade or move beyond basic activities, do I need to start a fresh save or something?
Basic activities sounds like you're only receiving Level 1 guests.
Make sure you've changed the level of reception to bring higher level ones:
When you assign Julia to the lobby, click on the "1" to increase the guest level (note: it can't go higher than the level of your hotel).
1665296842137.png
 

TheDevian

Svengali Productions
Game Developer
Mar 8, 2018
13,809
32,450
ls from end of MwM (late June, specifically) because those seem to indicate that the next game would also have a focus on gameplay.
But, your post said:

So I was asking if there was a change of direction between what I last saw at the end of June and now.
Like, maybe, the Aug 5th poll (that I can't see and I couldn't find a copy/paste of results on this forum) did an 'about face' from the June poll.
Or, maybe, Faerin simply decided not to go with the poll results.
Or Patreon wasn't the only poll, and when the polls were combined the gameplay focus option ended up losing.

Was just hoping for a bit of clarification on whatever it was that I managed to miss ;)
I see, yes, sorry. I misunderstood. What I meant there was that the new one is going to be more story focused than this one. Unless I missed something (very possible, I am always multitasking), the next game is about a bodyguard, who will be in his 30's or so. I don't know what the plot is exactly, it's probably still being worked out, but I assume it will be something like him having to go back home to protect his family, but that is just a wild guess, I don't think that anything is set in stone yet.

I also assume that there will be some kind of game mechanics, similar to how MotH did, and more story focused as well. This was one of the ideas that was initially promoted as 'MotH2', though that was not intended to be a direct sequel, just a spiritual successor. I.E. the same style of play, and whatnot.

What it won't be, is about a young kid with raging hormones, though what the 'family' element will be, I haven't a clue, though we talked about a few possible ideas. What he ends up going with, only he knows. XD
 

EmperorGus

Active Member
Oct 11, 2020
870
1,335
I see, yes, sorry. I misunderstood. What I meant there was that the new one is going to be more story focused than this one. Unless I missed something (very possible, I am always multitasking), the next game is about a bodyguard, who will be in his 30's or so. ...
Ok
That body guard description was 1 of the 2 option in the last poll I saw.
It got 39%
The Fantasy Kingdom (more gameplay focus) got 61%.
So I'd assumed (hoped, really. Since I prefer MwM over MotH by a big margin) that gameplay focus was the direction of the next one.

I can't say I'm surprised that Faerin settled on the VN despite poll results.
VNs are probably the safer bet if you're looking for mass appeal.

But I'll still argue that going with gameplay focus offers more flexibility. Since you can 'dumb it down' fairly easily with a story mode and get a chunk of both audiences.
Harder to add enjoyable gameplay to a VN.
 

TheDevian

Svengali Productions
Game Developer
Mar 8, 2018
13,809
32,450
Ok
That body guard description was 1 of the 2 option in the last poll I saw.
It got 39%
The Fantasy Kingdom (more gameplay focus) got 61%.
So I'd assumed (hoped, really. Since I prefer MwM over MotH by a big margin) that gameplay focus was the direction of the next one.

I can't say I'm surprised that Faerin settled on the VN despite poll results.
VNs are probably the safer bet if you're looking for mass appeal.

But I'll still argue that going with gameplay focus offers more flexibility. Since you can 'dumb it down' fairly easily with a story mode and get a chunk of both audiences.
Harder to add enjoyable gameplay to a VN.
There was one more poll for supporters only, and due to the time the fantasy one would take (due to the heavy mechanics), it was then voted down. What can I say? People want results, and they don't like to wait. I was a little disappointed too, but you have to do what you have to do...
 

Savor

Active Member
Jan 30, 2018
546
558
seems like his next game will get even more gameplay mechanics as this one, hope there will be not again a drop in h scenes because of that.
 

EmperorGus

Active Member
Oct 11, 2020
870
1,335
seems like his next game will get even more gameplay mechanics as this one, hope there will be not again a drop in h scenes because of that.
:FacePalm:
If you'd read the post just before yours (and it's been the conversation for the last page) you might have picked up on it being the opposite of that.
Seems like Faerin's going back to a VN like MotH.

But, you saying 'again' makes me curious...
What are the numbers?
How many 'spicy' scenes in MotH vs how many in MwM?
 

Bloodguard

Engaged Member
Feb 20, 2021
2,369
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How many 'spicy' scenes in MotH vs how many in MwM?
I don't know the exact numbers, but MwM feels like less because the vast majority of lewds are in the last 3rd of the game. MotH had different pacing with the various characters, so spread out the sexy time a bit better. Honestly, I almost forgot I was playing a porn game for about the first half of MwM. The backloading of lewds is probably my biggest complaint of the game. Everything else is superior to MotH in my opinion. (y)
 
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Cartageno

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Dec 1, 2019
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There were just as many girls in MOTH, and generally they also took their sweet time until they were ready for some action, so there was a bit of "backloading" as well, I'd argue even just as much. Adding the female guests, I am pretty sure that MwM has more lewd scenes in absolute numbers. The main difference for me however was that in MOTH the girls had different pacing and also different amounts of scenes, so it felt less formulaic and more individual per character. Here reaching hotel level 5 means "I get a new set of scenes for everybody", whereas in MOTH you progressed everybody individually and could have, say, daily sex with Ashley already without having even talked to Amy.

The other thing about the progression is that MOTH had way more interactions between MC and the girls which weren't lewds but contributed to the feel of a continuous progression, slightly more suggestive talks, lingering hugs, whereas MwM feels to me a bit more like jumping from one base to the next instead of walking or running, some breaks feel somewhat sudden.

However, what this game has in favor is an overarching story (even though it is not that pronounced) and stuff to do which is not (at least not directly) "hunting girls". That's always a big plus in my book. An MC who thinks of sex and sex only becomes unrelatable after a while to me personally.
 

xapican

Devoted Member
May 11, 2020
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I don`t know, how the numbers are, and a direct comparsion, is always good, what caught my attention, reading the conversations, was that from the guts I couldn´t say which one had more H scenes, Moth had plenty, what happend there is that (and if iirc) Faerin said at some point he will focus on the Main Characters, more than on the secondary ones, in Moth he experimented with the gameplay mechanics and with the Management aspect, overall what I like in his games is that there is a balance how Cartageno said.
From my point of view, the feeling of satisfaction what you get from playing a game is the crucial element there are good "VN´s" with relatively less H scenes where when you stop you feel like wooha great game.
an other aspect is that Faerin never made "VN´s" he make games that tell a story, In Moth you got: Ashley,Veronica, Amy, Auntie, Ashley`s friend, Claire, Daisy, the Vigilante, "Claire`s rival", the neighbour, and with all of them one or two H scenes, potential to make a long term project was there.
All these characters had a own story, develping these all would mean, that it becomes a never ending story pretty quick, and updating 10 branches with the feedback from the audience, is a hard task to take on.
 
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Cartageno

Devoted Member
Dec 1, 2019
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From my point of view, the feeling of satisfaction what you get from playing a game is the crucial element there are good "VN´s" with relatively less H scenes where when you stop you feel like wooha great game.
an other aspect is that Faerin never made "VN´s" he make games that tell a story
Yap, stories or goals are important to me. Right now I am playing a game (advertising games in other threads is not allowed, so I won't mention it is called "Mist" here) where I am actually not that interested in the remaining lewds. I've had anal and titjobs, cowgirl and doggy and missionary, on the table and on the beach, so normally I'd lose interest now, but I am somewhat involved in the story and want to see how it ends. Judging by me, I wouldn't need the lewds anymore (but the gameplay mechanic begs to differ, lewds give you a bonus for the actions you do) and just continue. And that is what a great VN - or "game with lewds" - is for me, something that draws me in and then some.
 
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4.00 star(s) 243 Votes