I was just pointing out the technical detail, it doesn't matter if you don't care just that the label you used was incorrect is all and doesn't confusion the context behind why he did it. That being he was always loyal to New Antioch, was sent there to spy, and had a legal right to do so since the tech in the mine was supposed to go to New Antioch (and would have helped save the freaking human race in the process). And I'm not speaking of the MC knowing this or that at the time, I'm talking about Night Owl himself. No one was supposed to be killing anyone in that excursion but because Cicero messed it up with who he sent to retrieve the device it turned into a massacre. NightOwl couldn't have known it would happen, nor did he mean for it, which you'd learn more if you had gone through his path further. Dislike him if you still want but my argument was based on just not misconstruing his character at the very least because you want to just simplify things by leaving out the details.Dude, you are arguing with me about nothing. I don't care if he's a spy, a traitor, or what. I let him die and if the game would have been written a bit differently I would have just killed him myself. I don't care who he was working for at the time. As far as I'm concerned he was responsible for the deaths of the mine workers. It's true that MC has no way to know this at the time. My comment has nothing to do with "interpreting the story or the character". It's simply a statement of my dislike for the character and the fact that, going forward, I plan to let him die every time I play. My MC left Aqua Palma thinking "good riddence" and never planned to return. (I'm taking liberties with the story here to make the point.) Yes, if I can have my way, when my MC meets up with Dante again I will kill him too. Mainly, because he is too stupid to let live but, also, as you have said, he has betrayed pretty much everyone he came in contact with.
In any event, I edited the correct quote source btw. Thanks for pointing it out.