- Jul 6, 2021
- 84
- 234
Thanks again for testing the game! Your reviews are always great and help me a lot to improve the game. Many of the changes I made during development were thanks to your suggestions.New version, some changes, so I guess it's time for another pseudo-review. The new intro is nice. It explains the setting and story (as it is), and more moments with the sister are always nice.
The navigation isn't much different to what it was before, just a little different in presentation. I will say, it would be nice if the "back" icon in the kitchen and hall were in line with the kitchen and hall icons in the living room so you can travel across a little more fluidly (though we do have the map in the corner, too, so it's not an issue). Also I've already come to miss the little icon showing exactly where Lya is in the apartment. I'm not sure if that will end up being a big deal, though, and her schedule is the same every day, anyway (at least for now).
The clothes changing menu seems good. The outfits are nice. There are also some hidden pictures, it seems? I only found one, but that's kind of cool regardless. The scene with Chloe and the sister is great. I don't think I commented last time around, but it seems to have more text than I remember, and it's wonderful stuff. Elvenheim seems promising, too, from what we've seen of it.
One small bug I noticed: When you click on the bed icon, if you're skipping text (either by toggling it with tab or holding ctrl), it sends you to the "Elvenheim-related content is still under development" screen and into the city map instead of doing nothing as you'd expect. Not that it's difficult to avoid, or even a problem if it happens since you can roll back or just navigate back to the apartment, but I suppose it's not intended either way. Clicking on the sex shop icon sends you to the same screen.
Overall, though, it's all good. Much less content than before, but I suppose that will come in time, and if the code is better, then that's good.
About the buttons, at first they were aligned, but there was a little problem bothering me and I ended up changing it at the last minute. But most likely I will fix this again.
About the button showing Lya's position, I swapped it for the minimap. Her schedule is fixed, so the minimap ends up being more useful as it adds more navigation options. And the addition of the minimap was also done thanks to your suggestion, so thanks again.
And about this bug you commented on, it really wasn't supposed to happen. I will try to fix it before the next update.
And I really agree, this version had a lot less content, but it's basically a new first version, so I decided to release it this way to get some feedback on the new changes.
Thanks so much for the feedback! o/