User123456890
Newbie
- May 11, 2022
- 59
- 135
- 92
Cool ideas, but let's not forget, it's hentai game, made for fun, it's not a bloody Sekiro.Dev build 5 feedback (long post)
I do not fully agree with the mechanics of the grab, also dashing through enemies is essential for the gameplay...I think it is not good to deny certain mechanics, such as sticking to enemies or passing through them. BUT, I love what you are doing for this game and I seriously think the game is extremely easy and permissive. The world of this game should be even darker but with balance.
But let me explain my ideas for the mod.
1. Make your character's stats more valuable and unique:
My idea is that everything has its risk and reward. For example:
+ LUCK = Easier to escape from enemies and less XP lost by sex BUT more Sex/Grab damage
+ STR = Less stamina damage or less HP damage for immediate escape (explanation below) BUT more aphrodesiac for sex effect (strong but silly/easier to influence)
+ INT = Less aphrodesiac for sex effect and less MP used for immediate escape (explanation below) BUT More heal for enemies (magic, or any Cheap explanation) and more XP removed for sex or more HP damage for immediate escape
+ DEX = Less stamina for dashing, little easy escape from enemies BUT Guarding hits consumes more stamina, aphrodesiac bar slows down and more XP removed for sex
I think these changes can make the player rethink what stats to level up, and focus on a specific role if he does not want to suffer all the consequences.
2. immediate escape:
when you get caught, you can escape immediately, (maybe with the magic button) from the sex scenes, but this would consume MP and in case you no longer have MP, you will use your HP to escape.
3. Enemies can now grab you if:
You have less than 50% HP and less than 40 or 50% stamina, so you can't spam the dash so much with low health.
4. Slowdown to dashing through monsters:
I still think this is detrimental, but for now I don't have any ideas about this.
Perhaps all these changes are very difficult or even impossible to implement because of the code.
either way. Thanks again for your work and this mod!
Original escape mechanic suck for sure, and new struggle mechanic from Boned are great improvement for this game.
But why overcomplicating stuff so much? We need better, enhanced elements of the game, not the total rebalance, all these additional changes only messing up original combat system, which is pretty decent even in vanilla state.
That's just what I think.