This was the best rated femdom game and I can see why. I doesn't excel in anything of it, the character models are rather generic, the dialogue is plain if not childishly immature resembling teenagers chat language. Buts its so consistent and unpretentious that it gets away with it? I still dig elaborate flowerfull writing, but I respect the straight delivery. They can’t/won’t do it, so they leave it at that. Very likely the reason for the relatively speedy work, this isn’t painfully combing over every tiny detail to waste months of productivity and fall in to depressing over perfecting the work, the content is deliverd efficiently and in good quantity.
What stands out is that the restrictions are laid bare immediatly, 48 fetishes and 6 main girls for 10 chapters, other projects lose themselves in +10 girls and more and more outbranching with no end in sight.
Despite the generic style and writing, its very authentic. I was having my dick in my hand and the game just straight unironically spend an entire section with chess commentary, I laughed my ass of, its so genuine the developer doing whatever they like to do. And the disclaimer thankfully pointed out that all the psychology shouldn’t be taken seriously to stop anyone from stressing out how it doesn't apply to RL (no shit dude). After all, nothing in videogames applies to real life, but has a perception of being plausible and appears to be realistic, which is important to immerse yourself in the game and justify the porn logic.
Bri ist he least developed character and ist unclear what role and how she belongs. She is surprisingly all present but barely does something? It doesn’t help that her stuff is very basic and vanilla, now this could exactly be the point, not fucking a desaster and potential drama waiting to explode like the other girls, but its boring. Not even race play or anything to make her stand out.
Olivia suffers from lack sexual content, her role is justifyable and characterisation is well rounded. She may be too similar to Deb and giving her more scenes with the MC swinging with her and Jamie would end up of being a copy of Deb/Carl. The character in most need of more content, unlike Bri who could be droped.
Kim didn’t convince me s much on the sub route, partly because her scenes are difficult to trigger in general and dropping everyone for a character that was always on the sidelines and barely messed around with you was to quick. The manly route knocked it out of the park and considering that the nastier stuff in the sub route is about to begin, its overall alright. Her motivation is too one dimensional and cartoonishly evil, however, the game sorely lacks an antagonist and all the other characters are just to kind and nice, Emma and Deb wouldn’t physically hurt the MC and even trying to set up Carl as the bull is really harmless (maybe Jamie could’ve been more reckless and slightly shittier). Kim is excellent to focus on a cunning route (fwit you can even enter her route with middlish cunning and can focus on other skills)
Deb is the best sub, her male content clearly left a lot to be desired and is unfinished. Cage is good just beause its incoperated in other routes. Adressing on your doms relationship issues differentiates her from the typical cliche dom in most dom games, when the dom character is usually perfectly content with themselves and its just the sub that has issues.
Lea is the most flexible that can be applied with every skill, the branching out and interacting with other routes is good, its always a bit unplausible why the cheating aspect is barely adressed in harem/semi-harem games, so its good that its adressed and even played with through her. My only mild complaint is that 20 honesty are mandantory. It's fine if one focuses on her honest exhibition route anyways, but if you intend to cheat it can be a bit of a roadblockt that you can overcome technically by chosing a few hon options just to get 2-3 hon skills and then drop it, but I suggest on building on what was already done: alowing to be in a manipulative relationship just by being cunning enough. She is already emphasized as the ideal girl if you play a honest character, contrasting this with a cunning route rounds up the potential of her character.
Jen is excellent utilisied for the mcs trauma and while she is clearly meant for the manly route, her sub route isn’t too shabby either and has plenty of servivable options. The issue of being forced to have Cunning to enter her route is similar to Lea, however, you only need 10 cunning which is easily done.
Emmas strengths on how she can bounce back on the MC in two entirely different ways is done well. Minor complaint is how loose the relationship is and how they always can mess around. The kissing her passionatly option in particular came out of nowhere and can be out of character on extreme manly/sub runs, maybe tweaking that and limiting it to a vanilla/love/romance route is better?
As I said, good game for what it strives to be, actually convinces me to donate for the next update, patreon isn't too scummy either and developer responds, shows their work and seems chill and content.