- Aug 29, 2020
- 1,938
- 3,666
Not to be a jerk about it.
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It's been 2 hours, the mod was already updated and ready, but people have to sleep. I usually have it posted withing minutes.Plz update the walkthrough mod!
ThanksNow & Then [v0.18.0] [ILSProductions] crunched
Original / Compressed Size PC: 2,1 GB / 1,12 GB - NowandThen-0.18.0-pc-crunched.zip
Original / Compressed Size Mac: 2,xx GB / 1,08 GB - NowandThen-0.18.0-mac-crunched.zip
Download (PC/Mac): Workupload - Pixeldrain - MediaFire
LOAD'n'LIKE - If you LOAD it then LIKE it! Thanks!
This compression is unofficial and untested, use at your own risk.
Compressing process reduces quality and can break the game.
Tools:
UnRen v0.91 (Sam@f95zone) - YAC v3.1c (hngg@f95zone) -You must be registered to see the links-You must be registered to see the links
You're welcomeThanks
Finally some speed behind the download...-snip-
Here you go mateWonderful, my save (somehow) is no longer valid (even though it's from the previous version).
Does anyone have a save from the end of the previous version please?
Thank you for your workIt's been 2 hours, the mod was already updated and ready, but people have to sleep. I usually have it posted withing minutes.
that would be the dumbest thing to do. they are not easy to work on and spare parts would be all but impossible to find where as the charger is easy to work on and part are easy to find.Why not go back and get the VW van?
have not played the last couple updates due to time but did the dev really say it had a timing belt? He better learn his cars then cause that is about the dumbest thing I have heard. that car much like the v8 in my jeep has a timing chain and when they break then can break camshafts and crankshafts as well and they do not break that often. when a timing chain gest stretched or jumps a tooth the timing is off and the car runs like shit or not at all without adjustments to the distributor so he would have known in advance something was seriously wrong.Not to be a jerk about it.
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As recently as 2007, the Dodge Charger R/T had timing belts. The one the MC is driving is considerably older than that (I would put it in the 60s or 70s). So the car having a timing belt go is not at all implausible.have not played the last couple updates due to time but did the dev really say it had a timing belt? He better learn his cars then cause that is about the dumbest thing I have heard. that car much like the v8 in my jeep has a timing chain and when they break then can break camshafts and crankshafts as well and they do not break that often. when a timing chain gest stretched or jumps a tooth the timing is off and the car runs like shit or not at all without adjustments to the distributor so he would have known in advance something was seriously wrong.
File "renpy/common/00start.rpy", line 274, in script
python:
File "renpy/common/00start.rpy", line 274, in script
python:
File "renpy/common/00start.rpy", line 278, in <module>
renpy.call_in_new_context("_main_menu")
File "renpy/common/00action_file.rpy", line 452, in __call__
renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 326, in bootstrap
renpy.main.main()
File "renpy/main.py", line 617, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/00start.rpy", line 274, in script
python:
File "renpy/common/00start.rpy", line 274, in script
python:
File "renpy/ast.py", line 922, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2218, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00start.rpy", line 278, in <module>
renpy.call_in_new_context("_main_menu")
File "renpy/game.py", line 344, in call_in_new_context
return renpy.execution.run_context(False)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 922, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2218, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3101, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3910, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1053, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 48, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1053, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1053, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 720, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1053, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1243, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 245, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1053, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1243, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 245, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1053, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 245, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/behavior.py", line 975, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 910, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 329, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 452, in __call__
renpy.load(fn)
File "renpy/loadsave.py", line 767, in load
log.unfreeze(roots, label="_after_load")
File "renpy/python.py", line 2173, in unfreeze
self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
File "renpy/python.py", line 2005, in rollback
self.load_failed()
File "renpy/python.py", line 1923, in load_failed
raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?
Windows-10-10.0.19041
Ren'Py 7.4.4.1439
Now and Then 0.18.0
Sat Jul 24 00:36:27 2021
I already brought that up on the Patreon, it'll be corrected in the first update.Not to be a jerk about it.
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