Who says Im lurking? Ive been coming to f95 before I started developing games, it's actually what got me into giving it a go... BTW, you made my point. If you're monetizing a hobby, it's not a hobby... that guy seems to think it is.
Just want to thank you for the work you've done!
I'm sad to see that it didn't work out in the end, but after all, as seen time after time, it's all a gamble for any dev.
Either it works, or it doesn't. (I'm glad you took the gamble. But sorry it didn't work out for you.)
As many have mentioned, I'll have to agree that it's a shame that the game don't fully conclude properly, it may be a bit "rushed".
But you had to do something. So I find it fully understandable.
Many don't realize the cost of making these games. I don't either, but I can somewhat see where things take a turn.
As in an example, I have on and off periods playing games that actually utilize my GFX-card.
Months I'll actively play games, around 80 hours worth, it's an additional 350-450Kwh to my power bill.
(granted this is obviously not only my GPU's fault, add CPU, drives, what not)
Which for me is around 50USD pre-tax additional vs months I don't game at all.
So, I can imagine, having a computer render 24/7 capping out the GPU the entire time, this will be costly.
And this is only in electricity. Add everything else on top of it.. And the hours spend coding, writing, planning. etc.
Again, thanks for this journey!
And you really should be proud of what you accomplished with this game.
'Cuz it was really good overall.
Late Happy New Year!
Best of wishes,
to your future to come.
In whatever that may be!