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Monthly Update: Belly Dancing Edition
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Another hot summer month is once again ending, which means it's time for the monthly update! Since last time I have worked mostly on tooling for creating better animations and updating some of the older ones. This includes good support for motion capture data, inverse kinematics and hair/cloth simulation. Putting them together in a stable way can be surprisingly tricky sometimes. I also wrote (and also used some existing) scripts for cleaning and generating correct data for generic human models with clothing etc. support. The video on the preview is one example of that. Alice is doing a slightly clumsy belly dancing routine that shows motion capture data working together with hair and skirt physics.
With all that pain behind me, I can now again focus better on finishing some of the old content for 0.4 and putting it out, hopefully soon. I'm not going to try another prediction here, but I'm happy enough with the state after I update some old videos and renders. Of course, some of the older visuals look pretty ugly and embarrassing to me now after years of more experience with this stuff, but I'll have to put the release out at some point. The next release will also use a completely new renderer with better visuals. I'll try to keep the stylized look somewhat, but there will probably be at least a slight "art shift" after 0.4.
And as always, I'm not going to take any Patreon payments until 0.4 is out (I'll temporarily suspend my Patreon at the end of each month until then).
The rest of the post is mostly copied from my previous updates for those who are new or want to be reminded of what will be coming next. See you in the next post, thanks for your support and patience!
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So, TL;DR:
* Next release 0.4 will have Alice's full storyline.
* Some new tech in 0.4: interactive 3D and pre-rendered movies, at least a few of each. When I get the pipeline (and my skills) working smoothly, next releases should have more.
* After 0.4 I will try out a bit faster release schedule with partial updates instead of releasing large, complete routes that take ages to finish. We'll see how it goes.
* Steam release at some point after 0.4 is out. Steam has been pretty random with adult games, so who knows what can happen.