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Monthly Update: New Year Edition
December is ending soon together with the year, which means it's time for a new monthly (and yearly) update! Hopefully everyone had a good year, and if not, let's hope that the next one will be better. I'm having a few weeks of extra vacation after the New Year, which I'll probably use to finish any issues I find with the 0.4 release. I'll also try to do a final read-through to spot any typos or script errors. The whole script is long enough, so it takes some time and it's pretty boring to read the same thing repeatedly. Some people have offered to help with the proof-reading and testing in the past, I might try to set up some kind of beta-program for volunteer editors at some point after 0.4 is out if people are still interested. That's about all, be prepared for more news after my vacation ends! Next update will be around the middle of January if things go as planned. Until then, Merry Christmas and Happy New Year!
And as always, I'm not going to take any Patreon payments until 0.4 is out (I'll temporarily suspend my Patreon at the end of each month until then).
The rest of the post is mostly copied from my previous updates for those who are new or want to be reminded of what will be coming next. See you in the next post, thanks for your support and patience!
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So, TL;DR:
* Next release 0.4 will have Alice's full storyline.
* Some new tech in 0.4: interactive 3D and pre-rendered movies, at least a few of each. When I get the pipeline (and my skills) working smoothly, next releases should have more.
* After 0.4 I will try out a bit faster release schedule with partial updates instead of releasing large, complete routes that take ages to finish. We'll see how it goes.
* Steam release at some point after 0.4 is out. Steam has been pretty random with adult games, so who knows what can happen.