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Monthly update: Bad Hair Day Edition
Another month passes, which means it is time for the good, old monthly update! As mentioned in the last update, there's pretty much nothing left to do until I push that 0.4 release button. After some tweaks and technical tests, things seem to work well enough on Windows and even on Macs. I'll have to update my old laptop's Ubuntu Linux installation to test the latest one and Android is always a guessing game and basically impossible to test with all the device combinations, but for the most part, things seem to work okay technically.
No other news left at this point, so let's see where things go from here. Expect another post in a few weeks, I should be able to give more details about the release date and start dumping my gigantic collection of accumulated renders to put some life into things again.
And as always, I'm not going to take any Patreon payments until 0.4 is out (I'll temporarily suspend my Patreon at the end of each month until then).
The rest of the post is mostly copied from my previous updates for those who are new or want to be reminded of what will be coming next. See you in the next post, thanks for your support and patience!
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So, TL;DR:
* Next release 0.4 will have Alice's full storyline.
* Some new tech in 0.4: interactive 3D and pre-rendered movies, at least a few of each. When I get the pipeline (and my skills) working smoothly, next releases should have more.
* After 0.4 I will try out a bit faster release schedule with partial updates instead of releasing large, complete routes that take ages to finish. We'll see how it goes.
* Steam release at some point after 0.4 is out. Steam has been pretty random with adult games, so who knows what can happen.