Sounds like
Caribdis was inspired by the movie "Ready Player One."
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While I'm an MMO vet of 1000s of hrs, I was not particularly fond of that movie. It really takes a gamer to write a story about a game and Spielberg, I believe, wasn't really one. However, judging by stuff like the cosplay party in OiaL, I think Caribdis cleary is and there's a tonne of situational slapstick from DPSs LFG
to struggling with loot encumbrance that a gamer would recognize, so I'd say the setting provides for all sorts of hi-jinks, jokes, shenanigans and dark turns that should suit Carib's style to a T.
Waitaminit, did I just say that Caribdis would do a better job than Spielberg??
I hear you but MotH was a straight up ladder grind (Watch laptop together 5 times to get a HJ, get 5 HJs to get a BJ, 5 BJs to get Vag etc.) Can't really evaluate someone's story crafting skills when he's just applying a formula.
IMO Carib has shown that he's:
- Versatile: Can do Horror, comedy, mystery and of course lewd scenes
- Attention to detail: e.g. Sfx like footsteps and knocking = common place, Sfx like the Shishi-Odoshi at the temple or the radio tuner in the van = extra mile (IMO)
- Skilled editing: e.g. Jump cut comedy (ala FitJack vs Coca Cola) is very hard to pull off in a VN format. There's only 2 other devs that I've seen that can pull it off.
- Knows the tropes and uses them well. e.g. The trope of feet-to-butt-to-boobs-to-head panning shot when a LI is introduced in adult games? I found it hilarious when Carib used that in parody; going from snakeskin shoes-to-70s suit-to the shades...on the the face of Stabby Mike
during the Yakuza meeting clan entrance.
- Can control story pacing: After the story foundation and world building, we've been knocking down about 1 Son per chapter, no unneeded fluff and padding.
So I'm going to remain optimistic and am very much looking forward to both OiaL 1.0 & Eternum 0.1