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Yeah, one of those plugins is crucial since I fixed a dev bug that prevented the flies from functioning normally (as stated in my translation notes). Not sure about any problems with the spiders or zombies yet.I moved the files around as per your earlier post and they seem to work properly now, at least flies and spiders. Haven't seen a zombie yet, so I dunno if anything changed there.
Yeah, just found the radar (didn't know there was something so handy lying around), gonna check it later.
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Ok, thank you... gonna walk around there for a while then.Yeah, one of those plugins is crucial since I fixed a dev bug that prevented the flies from functioning normally (as stated in my translation notes). Not sure about any problems with the spiders or zombies yet.
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Nah, there was no problem with zombies. I guess it was done this way to have climax animations play a certain way and be unskippable?Yeah, one of those plugins is crucial since I fixed a dev bug that prevented the flies from functioning normally (as stated in my translation notes). Not sure about any problems with the spiders or zombies yet.
I guess im to desperate at this point but is the radar on the forest or at the destroyed control rool with the potions?I moved the files around as per your earlier post and they seem to work properly now, at least flies and spiders. Haven't seen a zombie yet, so I dunno if anything changed there.
Yeah, just found the radar (didn't know there was something so handy lying around), gonna check it later.
Here's your only hint via RPGM because I'm not playing the game again unless there are actual bugs or problems with my translation. This room is accessed from the forest area. This grate leads to a ladder where you'll be in a room with a hidden passageway to the mapping radar.I guess im to desperate at this point but is the radar on the forest or at the destroyed control rool with the potions?
Use the search function of this thread please. This was already answered.does anyone know the code?
Thank you... im just blind... Simply BLIND.Here's your only hint via RPGM because I'm not playing the game again unless there are actual bugs or problems with my translation. This room is accessed from the forest area. This grate leads to a ladder where you'll be in a room with a hidden passageway to the mapping radar.
No worries. Sorry though, it's a confusing game and I just don't have enough time to answer these kinds of questions constantly, since it takes away from translating and doing my own stuff IRL, lol.Thank you... im just blind... Simply BLIND.
Both posts were responded to in the thread. The latter was answered on this same thread page. Use the search function.The game stutters for a few frames every couple of seconds for me.
Spiders also seem to not have an aphrodisiac attack, so they just loop the fugg scene and keep failing forever.
No idea. Don't have the issue so I don't know what to tell you.Got the slowdown as well. if that plugin is the issue, how to remove or fix it?
Quick question: Are you supposed to have any additional tools other than jump boots by the time you reach the heat resistance facility?
I've had this nagging feeling for the last 30 minutes or so that the map seems designed like you're expected to have more options to traverse the environment. Everything is filled with (for me) unavoidable damaging floor tiles, and I can't find any path to progress without the ability to smash broken pillars or jump more than one space or walk through lava or something like that.
I feel like the corruption is one of the better ones I've seen if that's your thing.Oh, thanks. Maybe I'll skip this unless I get really bored.