What would you prefer in a future text-based game? (please pick one of each trio)


  • Total voters
    6,080

StratosDBG

Member
Game Developer
Mar 11, 2020
113
395
So does the sphinx have any lewd content or is she just an obstacle?
She is just an obstacle, I toyed with the idea of a sex scene, but the update was already taking too long and I didn't want EVERY creature you met to be an over-sexed monster who was down to fuck some random human nobody. I'm not completely shutting out the possibility down the road, but adding extra scenes to existing complete encounters is currently super low priority unless I need to do it to make something later make sense. Or if I suddenly get super inspired and it just starts pouring out.
 
  • Like
Reactions: HorizonD
Apr 26, 2018
40
46
She is just an obstacle, I toyed with the idea of a sex scene, but the update was already taking too long and I didn't want EVERY creature you met to be an over-sexed monster who was down to fuck some random human nobody. I'm not completely shutting out the possibility down the road, but adding extra scenes to existing complete encounters is currently super low priority unless I need to do it to make something later make sense. Or if I suddenly get super inspired and it just starts pouring out.
That's fair. I can definitely see where you're coming from.
 

StratosDBG

Member
Game Developer
Mar 11, 2020
113
395
Sadly, I am an artist of little talent and much out of practice when it comes to images. Stringing together a few words is the best I can manage nowadays. If I wasn't basically broke, and this game was bringing in enough income that I could stash away some to commission some art, I'd probably get some character portraits made up, at the very least.
 

JackJoe

New Member
Dec 25, 2018
11
6
Maybe add a function so we can import then a picture for the character(s) similar like Lilths throne allows it for random npc. Some field we can add then a picture the player might think it could fit for the n/pc. Also maybe a wiki or walkthough would also be handy so we can have some more help.
 

StratosDBG

Member
Game Developer
Mar 11, 2020
113
395
Hmm. Importing photos definitely isn't something twine does out of the box so it'd have to be done via HTML or java, and that's not something I'm familiar with. Maybe I can look into it when I'm figuring out the map system and if it's very simple I'll see what I can do.

As for a walkthrough, hmmm, figuring things out is supposed to be part of the entertainment, and you can always hit the back button to undo some steps. Perhaps I could make the stat feedback a bit more visible, rather than expecting you the check the mirror and try to figure out if anything changed after every event. Also, anyone can open the game in the twine webtool and see everything for themself, don't even have to install or fiddle with anything. There's a lot of spoilers in there though, so be careful of anything labeled storyboard or notes or ideas.
 

DarthSion98

Member
May 31, 2020
353
331
Hmm. Importing photos definitely isn't something twine does out of the box so it'd have to be done via HTML or java, and that's not something I'm familiar with. Maybe I can look into it when I'm figuring out the map system and if it's very simple I'll see what I can do.

As for a walkthrough, hmmm, figuring things out is supposed to be part of the entertainment, and you can always hit the back button to undo some steps. Perhaps I could make the stat feedback a bit more visible, rather than expecting you the check the mirror and try to figure out if anything changed after every event. Also, anyone can open the game in the twine webtool and see everything for themself, don't even have to install or fiddle with anything. There's a lot of spoilers in there though, so be careful of anything labeled storyboard or notes or ideas.
So I did a bit of fiddling with Twine (i'm more of a writer but I've been learning Twine because I want to make interactive stories and eventually games) and I think I've solved your image problem.

The key here is that you need to take the Paths .html file and put it in a another file folder (the game dictionary folder).
As well, make the following folders inside the game dictionary folder, img (for images), aud (for audios), and vid (for videos).
In this case I only used the img folder.

So I poked around with Paths I noticed that the map you have could be simplified, so I went and did that. But at the same time, in order to simplify the map I had to create the whole image setup.
Here's what I did:
-used the snipping tool to cut out the image of the map.
-created the setup described above.
-renamed the snip of the map to "Map" (quotation marks not included)
-placed the "Map" image inside the img folder

Corresponding, I made the following changes to your code.
I went and deleted the MapFloor1 page and then changed the code for the map page to the following

<img src="img/Map.png"/>

You can modify this line of code for videos and audio files as well, though I'm still learning how to do so.
The bolded part is the actual name of the file itself. The rest is just interchangeable code (still figuring it out myself).
It goes into the file setup from before and looks for the Map .png inside the img folder, finds it and then places it right below the Back button.
And then, I compiled the new modded version into a published HTML file and I tested it.
Worked like a charm.
Using this method, you can download images and gifs off the Net (make sure they are in an actual image format like JPEG, PNG, or GIF), put them into the respective folders and then make the following links to them in your game.
Now you can display images, gifs, etc.
If you want my modded version, just give me your email through PM and I'll send it to you.

Hopes this helps solve the image problem,
-Black Dragon
 
  • Like
Reactions: CypherXXX

StratosDBG

Member
Game Developer
Mar 11, 2020
113
395
Ah. The SugarCube documentation didn't mention anything about that functionality. Although it does mention it can be a local resource. Probably detailed somewhere in the core twine documentation. That would make basic portrait importing very simple, since I could probably just include a blank image people could replace.

As for your offer, thank you, but the map should be totally replaced the release after this next one.
 
  • Like
Reactions: DarthSion98

johnnyblaze94

New Member
Mar 17, 2021
3
3
Ah. The SugarCube documentation didn't mention anything about that functionality. Although it does mention it can be a local resource. Probably detailed somewhere in the core twine documentation. That would make basic portrait importing very simple, since I could probably just include a blank image people could replace.

As for your offer, thank you, but the map should be totally replaced the release after this next one.
Story & Idea are superb! Props to You!

I hope That You will be able to add atleast some simple pics for Main character profile descriptions or as others have mentioned before - options for modding community... Keep up the good work! Everything is good so far, just some visuals would be very welcome in the future
 

StratosDBG

Member
Game Developer
Mar 11, 2020
113
395
Alright, Release 5 is done, as before, it should be available on Sponsus to supporters, and will unlock both there and on the blog in a week, after which I'll update the OP here. Although, as with the previous versions if someone gets a copy early and posts the links here I'll of course add them to the op.

This one is much smaller than the last release, of course, but it has some nice quality of life improvements I think.
 

StratosDBG

Member
Game Developer
Mar 11, 2020
113
395
Alright, Thread updated for release 5, changelog and links should be updated.

Paths Release 5 Download:
All
: MEGA - - WORKUPLOAD -

PS: This release is the first packaged in a zip file to accommodate the new image folder, please do not be alarmed by the change of format.
 
  • Like
Reactions: HorizonD

StratosDBG

Member
Game Developer
Mar 11, 2020
113
395
Basically, everything is optional. Although anything other than a purely normal route will at least result in superficial changes. (Hair color, eye color at the very least.)
 
  • Like
Reactions: Christ P Bacon

NiftyLit

Newbie
Dec 26, 2020
61
75
Sorry, what should i do to get the satyr party scene? and once inseminated can the female main character progress the pregnancy and give birth?

Edit: Well, I found out how to progress the pregnancy. Since my character drank the breastmilk and got the green brand on the stomach, after sex with the guard I had to click on the green "rub stomach" text. Then a bud will appear on the mark and taking a nap on the bed will progress the pregnancy.
 
Last edited:

StratosDBG

Member
Game Developer
Mar 11, 2020
113
395
The brand from the nymph isn't necessary to get pregnant, it just makes it so you can guarantee pregnancy when you want to. Without it, it's a random chance. If I recall the satyr party has about a 50% chance since you basically had a drunken orgy. The guard has a 5% chance if you pull out and a 50% chance if you don't.

Edit: Just in case you still couldn't find it, the Satyr Party is being held in the room north of the Temple Commons. Which is just past the forest nymph.
 
Last edited:
  • Like
Reactions: NiftyLit

StratosDBG

Member
Game Developer
Mar 11, 2020
113
395
Ah, it's missing a modifier. I've corrected the error, but it's a little small to warrant its own release. I'll just update the download links.

For anyone who doesn't want to go digging back through the first post, corrected links:
- - -
 
Last edited:
  • Like
Reactions: DracoBorealis

StratosDBG

Member
Game Developer
Mar 11, 2020
113
395
Currently in the latest release a female character can potentially be impregnated in two events. As for NPC's, most of that is going to be determined in the endings, you'll basically get to pick who got knocked up or not out of any women you creampied. Well, if they're important enough to be mentioned in the ending that is, npc's like the nameless nymphs in the party scene probably won't make it in.
 
  • Like
Reactions: Prawnboy99

Prawnboy99

Member
Jul 21, 2018
144
101
Currently in the latest release a female character can potentially be impregnated in two events. As for NPC's, most of that is going to be determined in the endings, you'll basically get to pick who got knocked up or not out of any women you creampied. Well, if they're important enough to be mentioned in the ending that is, npc's like the nameless nymphs in the party scene probably won't make it in.
Is there any births/will there be any births, and what consequences if any will it have? Mainly talking about the Female MC at this point. Also I see in your fetish tags at the beggining of the game that creatures/animals will be in (both sentient and not), what plans are there for that? Also asking if there will be preg chances for any of those encounters.
 
4.60 star(s) 14 Votes