Hi all,
We want to announce that Chapter1 and Chapter2 are finally merged in a single game package. From now on, all chapters will be in the same build, which is way more convenient.
We recommend our players to play this release from the beginning to be sure all the choices are properly saved in the progression. We know it is not the best solution, but we cannot do anything about it.
For Mac users, be sure you are giving admin rights to run the game. Otherwise, you might run into problems.
Here is the change list:
v.2.1.1.0
- Chapter1 and Chapter2 merged in a single build.
- Added new album images: Erika, Lili, Lucy & Ms. Evans.
- Fixed some typo.
- Added cheat modes functionality.
Russian version is coming in the coming weeks.
You can either download it from F95 or from our official source:You must be registered to see the links
How to access cheat function..??
Pressing the space bar. Thanks!Enjoying the game, question. If you hide the text box, how do you bring it back?
Hm, ....this a link for patreons only. Ok!?You must be registered to see the links
We need more Erica contentA small preview of Alison, one of the main girls in Chapter3.
The full HD image is available for the "Inners Circle" tear on our Patreon page.
View attachment 479893
Did you were in Pi Delta Pi and ask her to study together?We need more Erica content
You must be registered to see the links
Agree with that..Hm, ....this a link for patreons only. Ok!?
Non-Patreons can´t read the stuff
Cleartext would help him more .. I persume.
Why are you interested in a Renpy version if may I ask? What feature are you missing?This might be wishful thinking, but will there eventually be a renpy version?
Sorry not the poster but a few reasons why I like Renpy for Visual Novels is because of rollback, save anywhere with near-instant loading and the ability to read backlog text easily.Why are you interested in a Renpy version if may I ask? What feature are you missing?
We decided to disable the rollback feature because it could create some issues during the point and click scenes. We could also have the quick save and load options, but not sure if that will be very different from the saving system we already have. Thanks for the feedback though!Sorry not the poster but a few reasons why I like Renpy for Visual Novels is because of rollback, save anywhere with near-instant loading and the ability to read backlog text easily.
Quite understandable if you disable rollback because of that. The absence is mitigated by having a robust save/load feature that allows players to save/load quickly without fiddling around in a clunky interface or dealing with limited save slots. Hope you are implementing a text backlog system so that the player can go back and check out the text they missed reading or inadvertently skipped.We decided to disable the rollback feature because it could create some issues during the point and click scenes. We could also have the quick save and load options, but not sure if that will be very different from the saving system we already have. Thanks for the feedback though!