Ok no idea what caused this, but for me Meiko's healing is all sorts of glitched out. It started with every healing spell doing 0 healing, but now it's worsened to her healing spells damaging allies (only in combat mind you, outside of combat healing works as you'd expect) I did a little testing and was able to at least get back to healing doing 0 healing/damage after removing her armor. I've tried everything I can think of including swapping job and sub job around, removing white magic from her abilities completey then putting it back after a fight, fully closing then reopening the game and nothings helped. Anybody got any ideas or is this save file just completely borked? Seems to have started in the fight with the sin of lust (which was also pretty buggy ngl. First time I fought her i went a good 30ish rounds dealing over 1k damage a hit always targeting the same enemy and whenever I hit any of them with the analize they still always showed full HP. Even after doing an attack that targets all enemies they still always showed full HP. I know they swap places a bunch but it would be a near statistical impossibility to not have at least a single hit against all 3 after so many attacks, and theoretically impossible to not have damaged all of them with an attack all spell, but still full HP. Eventually beat it after crashing the game at one point by silencing them but that's beside the point) Anything I can do to fix this aside from jumping back to a save from before the problematic fight? Really don't want to do that as the only one I have is from before going to the alternate world
Edit for clarity: this seems to only affect Meiko. Luce's healing is unaffected. I set both up to have healing, Meiko was going to be my main healer with Luce as backup in case something happened to Meiko