- Dec 30, 2019
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I didn't said those devs (which exist, I know a concrete example) didn't expect to make money at all, just that it was not their priority. I don't see what is hard to understand honestly. Some really just want to make the story they had in mind, despite how "unbelievable" you may find it, it's a fact.Sure, you are right, someone spends time and money creating something, posts it on their Patreon, and does not expect to make money with it. Do you think before writing? And the typical "is his story" is not an intelligent comment either, a good developer must find a balance between what he wants to create and what the public wants to consume.
Wether it's this dev's case here or not, it's his priorities not ours. The same way following the public has nothing to with being a good writer or a good director, it also has nothing to do with creating good games. What you describe is how to make money, how to reach a large audience. Your reasoning would be like saying only hollywood movies have good directors, because they give most people what they want (well at least they're supposed to...) and don't emphasize much creative liberty.
But I figured creative liberty really wasn't something anybody cared in this thread.