I wonder if for the other characters the story will be along the same line.. if so it would be a bit boring. I hope other characters will have their own way of how to be able to seduce/corrupt them.
What do you mean by 'same line'?
The method of getting the women more affectionate with you, is making the right choices when interacting with them.
That won't change.
Other games also have a standard way of getting the NPC's to do what you want them to do ('words', 'glasses' or 'potions') occasionally accompanied by some side-quests and won't deviate from that (it's the main theme).
Now for this release, I started with Shannon and I have put a secret something in her story line, which is quite a bonus if you find it. But not a progress breaker.
For Effie I'm putting in more requirements from the MC (get money, repeat some events, don't choose the wrong answer) so you'll have to pay more attention to the story and choose when to interact with her.
Also there'll be different events for the same timeslot and an event can be influenced by the previous one.
And yes, there'll be consequences when missing out on a key event (do not worry, I will post a WT with the new release).
This all to make the gameplay more challenging and to avoid the feeling of having to grind (or at least reduce that feeling).
And also to avoid the boring bits; I'm experimenting with a plugin for HSS, so I can create my own animations in stead of using the default HSS ones which we've seen so often (also in other games).
My own animations may not (yet) look as slick as the default HSS ones, but it will offer new scenes and a fresh look on the h-events.
And of course, Shannon and Effie will have their own (new) kinks!