4.30 star(s) 4 Votes

CutieLvr

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I got her a job at a restaurant and while she was changing into her outfit, I tried having her work without her panties and her bra, that wouldn't happen, but when I went to put them on they disappeared and I couldn't get them back. I had to go back to my last save, she's back in the desert. Word to the wise, save often. I usually do, but, I got too excited as I progressed and forgot to save.
 

Alea iacta est

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Game bugged to the point of no return.

When a developer ambitions far exceeds his talent that is what happen.

Unplayable game.
 
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CutieLvr

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Another bug, I got a job carrying the bags for an old gent, but there is an imposed pic of him grabbing her butt and it won't go away.
 
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CutieLvr

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Game bugged to the point of no return.

When a developer ambitions far exceeds his talent that is what happen.

Unplayable game.
That is simply rude, unkind, and inconsiderate. She tries her best. Instead of putting these devs down, just make your own perfect game, and let's see how long you last. It's not an easy job and most devs do it for the love of it. That's saying a lot. Whinner!!!!
The game is playable enough, for us who love the game.
 

trool22

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Mar 9, 2020
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That is simply rude, unkind, and inconsiderate. She tries her best. Instead of putting these devs down, just make your own perfect game, and let's see how long you last. It's not an easy job and most devs do it for the love of it. That's saying a lot. Whinner!!!!
The game is playable enough, for us who love the game.
I think he is just saying keep your skills and ambitions somewhat closer to each other, could have been said slightly smoother though.
 
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CutieLvr

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I think he is just saying keep your skills and ambitions somewhat closer to each other, could have been said slightly smoother though.
I hear you, but, what she should be getting is encouragement. This lady tries hard and God only knows what goes on in a person's real life. You have to deal with that and then try on your own to create a game you love and want others to love too. She sets her bar high, that's terrific and she will learn even faster and develop to be even better. Do you know how committed a person has to be to create a game from scratch? All the time and effort, dedication? I don't, but, I know I can't and I know I don't have the patience. Most devs would welcome constructive criticism, but, just criticism only serves to encourage a dev to abandon their game. Just look at the hundreds and hundreds of games on this site that are abandoned, I'm pretty sure a lot were because they couldn't take the negativity anymore.
I apologize to all for preaching on my soapbox, I'm getting off of it now.
 
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CutieLvr

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Well, I guess the game stops here. There were just a couple of jobs available, the slums are not available yet and neither is the Red Light District. But, the side pictures of the old man grabbing her butt, never left the picture and that's how the game ends for me. She couldn't work at the Drunken Parrot, cuz I couldn't get it to be evening.
Keep going Lunna, I believe in you, and I love what you are doing.
 
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Alea iacta est

Engaged Member
Nov 16, 2019
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That is simply rude, unkind, and inconsiderate. She tries her best. Instead of putting these devs down, just make your own perfect game, and let's see how long you last. It's not an easy job and most devs do it for the love of it. That's saying a lot. Whinner!!!!
The game is playable enough, for us who love the game.
Don't melt, man up.
We are not in a safe space for snowflakes, here we write base on reality and facts... Not a soft interpretation is it.

Considering that exist very clear best practices for building games, this Dev didn't fall any of it. FACT.

Useless big map, lack of testing, tons of uninspiring walks around the map, lack of task list etc.

All those defects are widely discussed for years in the community but still some Dev rather than do some research and educate itself on best practices, constantly repeat common mistakes.

The game cannot be played, especially in the big city (fact).

Now you can cry little bit more, but I am perfectly entitled to express an opinion based on facts.

The last your resort (commonly used among snowflakes) is trying to remove my comment, reporting me.

Your choice, but I am not been unfair in my comment
 

Lunna_

Member
Game Developer
Jun 1, 2017
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Found a bug, after doing the restaurant job, i did the drunken parrot job but you need to get a beer for the person at table 2 and when you talk to the barkeep he gives you one but when you speak with the guy to give it to him it jsut says you havent gotten it yet.
It has been fixed on 0.05b =3
 

Lunna_

Member
Game Developer
Jun 1, 2017
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Sapphire City needs a lot of work first off it's so big and finding your way around is painful, I recommend a ingame item that's a map to look at the city and show you where you are.

The Inns are buggy as hell you can enter rooms with or without keys and even at night when you have a key it says it's locked but lets you in anyway.

Also the notes for job if the job isn't ready why even have the note there?

Other then that, the games pretty good so far, I look forward to seeing where it goes.
Sapphire City really needs a lot of work. I'm working on that. About the map, it's almost complete. It will be an item in-game but Reya needs to advance the story a little further.
I've seen the bugs on the Inns and I'm working on that. Thanks.
The notes for the job is just for the player to see what will have in the future. I mean, some jobs needs specific experience, but Reya will have the necessary exp later. There is a notepad for Reya that I'm doing so she can easily find herself what are the current jobs, relationships, etc. But she needs to advance the story xD
 

Lunna_

Member
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Jun 1, 2017
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Lunna, welcome back, cutie pie, I've missed you soooooooooooo much. Glad to see Reya alive and well. My saves didn't work, but, I didn't care. I was happy to start from the beginning to refresh this old mind of mine. We texted in the past about improvements to the game and it looks like you did make improvements, which is wonderful. We also talked about tweaking the story a little and I was hoping that Reya was going to be a daughter, not a step-daughter. I was hoping that she was going to be allowed to share Daddy's bed and Grandpa's too at night. I was also hoping that she would be allowed to go without panties and her bra.
I understand that she is supposed to be an innocent girl, but, most of us want to "get down" with Reya. It is awesome to see her cousin getting fucked by her uncle and her asking for him to cum inside of her. This is what we want from Reya.
When Mr. Nory was taking her measurements with his hands and his thumb was rubbing her pussy and she was saying how wet she was, it would have been perfect to see a wet spot on her panties and a growing wet spot at that.
This is as far as I've gotten in the story, so far. I am continuing the game now, so as old Arnold would say, "I'll be back". Love and kisses, sweetheart.
Yeah, I forgot to add the wet spot on her panties lol but I do need to update all the art in the game, so some things I will add later.

Cowabunga, no sooner do I continue and Reya is making out with Grandpa on Daddy's bed, and if I remember correctly he eats her pussy and makes her cum. Then she sucks off both boys at the hidden parts of the beach, behind her boyfriend's back, the slut. To top it off, she first gets eaten out by Zokar in his tent and then she doesn't leave him with blue balls and sucks him off and swallows his cum, like the good little slut she is becoming.
Her stats don't seem to be changing. After all that she has done, her depravity is still at 1, which doesn't make too much sense and the rest of her stats seem frozen.
Right now, she is in the wagon on her way to Saphire City. All this and she is still being very modest about the clothes she wears, continuing on..................
About the depravity system, It's still not time to start building that. I planned a little story until the player can move freely on the map, starting jobs and relationships... So I left it as it is. But the depravity system will work, I promise xD


I too took the job at the Drunken Parrot but I already read to get another job to advance the time. The 70-a-night Inn, doesn't seem to have a place to wash up or shower or piss and she can't even lay down in her bed to rest or sleep. When you talk to the Innkeeper, she doesn't recognize you and tries to rent you a room again. There is no talking to that lady. What I need to know is how do you get into the slums? All the entrances are blocked by guards who won't let you in. The city is huge and you waste a lot of time trying to find where you're going.
Yeah, I found some bugs on the Inns (3 of them). I'm working on that =)
About the slums, there have some crimes on the city and they're blaming on the residents of the slums. It's hard to know about this because you need to talk to the NPCs, some of them mentions that. But Reya will have to advance the story and until she can enter the slums and the Red Light District, she will learn all that is happening on the city.


I got her a job at a restaurant and while she was changing into her outfit, I tried having her work without her panties and her bra, that wouldn't happen, but when I went to put them on they disappeared and I couldn't get them back. I had to go back to my last save, she's back in the desert. Word to the wise, save often. I usually do, but, I got too excited as I progressed and forgot to save.
Hmm which bar do you mean? I'll look into that.
 
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CutieLvr

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Don't melt, man up.
We are not in a safe space for snowflakes, here we write base on reality and facts... Not a soft interpretation is it.

Considering that exist very clear best practices for building games, this Dev didn't fall any of it. FACT.

Useless big map, lack of testing, tons of uninspiring walks around the map, lack of task list etc.

All those defects are widely discussed for years in the community but still some Dev rather than do some research and educate itself on best practices, constantly repeat common mistakes.

The game cannot be played, especially in the big city (fact).

Now you can cry little bit more, but I am perfectly entitled to express an opinion based on facts.

The last your resort (commonly used among snowflakes) is trying to remove my comment, reporting me.

Your choice, but I am not been unfair in my comment
Melt? To the likes of you, get real, dude. This is your "modus operandi", I've read your works before and this is what you love to do, spank and ridicule the devs, hey, hey big man in town. I have just one question for you, what is the name of the perfect game that you created? I would like to play it.
What? You never made a game?
Then pick up your marbles and just move to another sandbox, you won't be missed,
Don't let my avatar fool you, kind sir, no snowflake, here, I hate bullies, and you sir, are a bully.
 
Last edited:

Lunna_

Member
Game Developer
Jun 1, 2017
311
326
238
Game bugged to the point of no return.

When a developer ambitions far exceeds his talent that is what happen.

Unplayable game.
Don't melt, man up.
We are not in a safe space for snowflakes, here we write base on reality and facts... Not a soft interpretation is it.

Considering that exist very clear best practices for building games, this Dev didn't fall any of it. FACT.

Useless big map, lack of testing, tons of uninspiring walks around the map, lack of task list etc.

All those defects are widely discussed for years in the community but still some Dev rather than do some research and educate itself on best practices, constantly repeat common mistakes.

The game cannot be played, especially in the big city (fact).

Now you can cry little bit more, but I am perfectly entitled to express an opinion based on facts.

The last your resort (commonly used among snowflakes) is trying to remove my comment, reporting me.

Your choice, but I am not been unfair in my comment
Let's start like this:
The game is at the update 0.05 and I already did A LOT.
Some things do not work YET because it's not time to implement some things. Saying that the game is unplayable is really unfair, since the bugs that are present isn't that of a big deal, not even to fix it (and a lot of them I already did).
My ambitions for the game will be kept high. This is my first game and that's how I envisioned it and my "talent" for the game will always improve (as well as my art style).
I'm a single daughter and need to help on my house, need to study for college and art, so it isn't an excuse for some of the game's bugs, but it makes you understand that the game will progress little by little.
The map is huge and I want it that way because, as I said it many times, I want the player to choose where and what he wants to do/go. A map will be available later in the game and that's it. I planned to do a mini map like in GTAV but it's really buggy and I need a lot of work on that, that I don't know if it's ok to implement it.
All that you said in your comment I've been saying since the first time I released the city to explore: Things do not work yet. Reya needs to advance the story to make every place playable and not just some random NPC talking, but they are there for a reason.
I don't see why I or anyone would report your comment, but you are being a little rude (there were other users much more rude to me already and it does make me a little sad but does not make me get off the track). And there were other users that really did good criticism.
I'm holding a lot of comments here because I'm on my period and I don't want to be unfair, but you do seem a little rude on your criticism.
Alas, I will keep working on my game, since it's free for fall ;)
 

Alea iacta est

Engaged Member
Nov 16, 2019
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Melt? To the likes of you, get real, dude. This is your "modus operandi", I've read your works before and this is what you love to do, spank and ridicule the devs, hey, hey big man in town. I have just one question for you, what is the name of the perfect game that you created? I would like to play it.
What? You never made a game?
Then pick up your marbles and just move to another sandbox, you won't be missed.
Again, you better read my comments and reviews before talking about modus operandi... Funny enough, yesterday I was compliment another Dev for its work.

You just melted because you are unable to stand criticism.
Play the ball and not the player next time.

There is a concept of best practices when you develop whatever, there are "industry standards"..
The first part of the game was okish and that is why I followed, but then the last release is a nonsense, that betray the all lack of experience and attention to the main point: what the customer wants...

There is another principle called KISS (keep it stupidly simple) especially if you are inexperienced.

You cannot call chocolate what in matter of fact is shit. Silly positivism doesn't help the Dev, you need to be precise in your criticism, not telling "good work, amazing" when is actually is a shit delivery.

It is not how the world operate..
 
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CutieLvr

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Yeah, I forgot to add the wet spot on her panties lol but I do need to update all the art in the game, so some things I will add later.


About the depravity system, It's still not time to start building that. I planned a little story until the player can move freely on the map, starting jobs and relationships... So I left it as it is. But the depravity system will work, I promise xD



Yeah, I found some bugs on the Inns (3 of them). I'm working on that =)
About the slums, there have some crimes on the city and they're blaming on the residents of the slums. It's hard to know about this because you need to talk to the NPCs, some of them mentions that. But Reya will have to advance the story and until she can enter the slums and the Red Light District, she will learn all that is happening on the city.



Hmm which bar do you mean? I'll look into that.
I believe it was the restaurant or bar that had the nice guy running it and it had the nice customers. The waitress's outfit was black, I believe. I'm an old guy so I forget easily.
 

CutieLvr

Forum Fanatic
Jun 3, 2020
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Again, you better read my comments and reviews before talking about modus operandi... Funny enough, yesterday I was compliment another Dev for its work.

You just melted because you are unable to stand criticism.
Play the ball and not the player next time.

There is a concept of best practices when you develop whatever, there are "industry standards"..
The first part of the game was okish and that is why I followed, but then the last release is a nonsense, that betray the all lack of experience and attention to the main point: what the customer wants...

There is another principle called KISS (keep it stupidly simple) especially if you are inexperienced.

You cannot call chocolate what in matter of fact is shit. Silly positivism doesn't help the Dev, you need to be precise in your criticism, not telling "good work, amazing" when is actually is a shit delivery.

It is not how the world operate..
Where's your game, Superstar? Now, I really remember you, you criticized another dev, (another female dev, new to the game) so harshly that I blew up at you and I'm the one who got banned from that game, for a short period. I won't let you do that again, Superstar Game Developer.
 
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Alea iacta est

Engaged Member
Nov 16, 2019
2,588
6,529
698
Let's start like this:
The game is at the update 0.05 and I already did A LOT.
Some things do not work YET because it's not time to implement some things. Saying that the game is unplayable is really unfair, since the bugs that are present isn't that of a big deal, not even to fix it (and a lot of them I already did).
My ambitions for the game will be kept high. This is my first game and that's how I envisioned it and my "talent" for the game will always improve (as well as my art style).
I'm a single daughter and need to help on my house, need to study for college and art, so it isn't an excuse for some of the game's bugs, but it makes you understand that the game will progress little by little.
The map is huge and I want it that way because, as I said it many times, I want the player to choose where and what he wants to do/go. A map will be available later in the game and that's it. I planned to do a mini map like in GTAV but it's really buggy and I need a lot of work on that, that I don't know if it's ok to implement it.
All that you said in your comment I've been saying since the first time I released the city to explore: Things do not work yet. Reya needs to advance the story to make every place playable and not just some random NPC talking, but they are there for a reason.
I don't see why I or anyone would report your comment, but you are being a little rude (there were other users much more rude to me already and it does make me a little sad but does not make me get off the track). And there were other users that really did good criticism.
I'm holding a lot of comments here because I'm on my period and I don't want to be unfair, but you do seem a little rude on your criticism.
Alas, I will keep working on my game, since it's free for fall ;)
Look, you are selling this game, therefore I criticise the product.

The phrase the ambition far exceeded the talent means that you pick up a project to big to be deliver due your experience or other constraints you listed above.

It is not personal to you, but the product you are selling.

The game in the last update is unplayable because frustration apart in walking in a non inspiring environment there are bugs preventing the completion of the scenario.

And all those bugs are the results of choice you need in planning phase is the design of this game.

Don't take personal but it is hardly a good delivery.

Normally if you have budget, time, life constraints you chose to produce an MMP minimum marketable product, keeping simple and growing your experience. It is not my personal advice but an industry standard in software development.

Anyway I drop the topic because it gives the impression that I am against you as person rather than your product.

Good luck
 

Lunna_

Member
Game Developer
Jun 1, 2017
311
326
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Look, you are selling this game, therefore I criticise the product.

The phrase the ambition far exceeded the talent means that you pick up a project to big to be deliver due your experience or other constraints you listed above.

It is not personal to you, but the product you are selling.

The game in the last update is unplayable because frustration apart in walking in a non inspiring environment there are bugs preventing the completion of the scenario.

And all those bugs are the results of choice you need in planning phase is the design of this game.

Don't take personal but it is hardly a good delivery.

Normally if you have budget, time, life constraints you chose to produce an MMP minimum marketable product, keeping simple and growing your experience. It is not my personal advice but an industry standard in software development.

Anyway I drop the topic because it gives the impression that I am against you as person rather than your product.

Good luck
That's why I said I would keep some comments due to my period lol.
I think you'd have to choose well your words, it does seem you are being rude.
I understand what you're saying. But I REALLY want it that way. I think 3 or 4 updates from here, the city will be in a point that's good to understand (I made some street signs for that purpose). The last two updates was the end of the first chapter of the story and to show how the city would be like. I was really pumped about the city and I still am xD
IF you still want to play it, I would suggest that you try to play it again on 0.15, where the story will advance and Reya will be able to travel from city to city, start relationships, apply for a career, etc.
And again, this is my first game and I'm doing it all by myself. So give it time and it will be a good game (I will make it happen).
 
4.30 star(s) 4 Votes