- Jun 2, 2018
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In general, if there is a scene around an interaction, some version of that scene made it into the Renpy game. If there was a line or two of response text about something, I usually didn't include it (things like Summer saying, "Not now, I'm busy" when talking to her with no new events), because that interaction is gone and it wouldn't make sense/have no where to go.Question: If money and items are taken out, do we still get the interaction that come from those scenes?
For money, in the Unity version, it comes from a repeatable event (3-4 lines I think) of you cleaning the garage (that you can only do once a day... for $10 at a time). This has been replaced with a scene where Rick give you an infinite credit card. So there is still a scene for why/how you have money, but like many things in this version, it has been modified to make more sense with the different style of game.
For items, in the Unity version, there is only 1 dialogue interaction (I think, now more than a year since I replayed the Unity version) with the item shop: setting up the app and giving you a free pen after that you just click each item and buy it with no (or limited, again, it's been a long time I don't remember off the top of my head) interaction or dialogue with the shop keeper.
For Renpy, I added scenes for each time Morty goes back to buy new things, so, technically, you are getting more story/dialogue then there is in the Unity version when buying items (and, all throughout the whole game, as I've added a LOT of additional scenes work to tie things together).