- Dec 17, 2019
- 101
- 188
I just liked the different interactions in that part of the scene, but think that having them be determined by who's on the pill might not reflect on the player's actual intentions and that having the player choose the answer themselves was a simple solution. But if you don't like pop ups for choices that don't matter that much then that's alright.I'm trying to refrain from putting in response menus (as they drive me crazy in other games). I really only want menus to set flags for future text (Birth Control), or let the player have an alternate scene (Pullout/Inside). Why do you think there should be a choice here?
Also another request/question (sorry I have so many
But this thread started in April, and the finale was in September. . .That is my edit, but it was there in release 1.0 as just some fun extra text (and I had forgotten it was there).
ARE YOU DAN HARMON!?