pocky00

Newbie
Feb 2, 2023
19
34
Is this a VN or very similiar? I've never played Rise of the Orcs 1, but I know it's a VN.
 

yilkin

dl.rpdl.net
Donor
Feb 23, 2023
8,974
4,914
RiseOfTheOrcs2DarkMemories-3.1
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popabear

Member
Jul 11, 2019
316
2,097
I sincerely appreciate everyone who has played the "Rise of the Orcs" series!

If you have any feedback or new ideas for my game, please feel free to share them with me. I am eager to hear your thoughts and impressions after playing, as it will help me continue improving the game and providing a better gaming experience for everyone.

This is my second time posting a game on the forum, so if there are any errors in my format or the information provided, please let me know, and I will make the necessary changes immediately.

Thank you!!
Well you asked for feedback so here is a numbered list in no particular order. First let me start off with apologizing if what I'm about to say will sound too harsh. I'm genuinely trying to help but sometimes I can't help but come off as a dick. It is what it is, I guess. Sorry.
1. First off, it instinctually really pisses me off that you removed the options tab. I want to change the sound settings so I don't have to listen to the AI narrator because it's awful, but I can't. You come off as a bit of a megalomaniac when you decide for the player that they don't need a sound option. I know it's an active choice by you to remove that setting, so that makes it really aggravating.
3. The AI narrator was cool for the first intro scene, but it got old really fucking fast. The second time I started hearing it I just wanted it to go away.
4. More regarding sound: Either do it properly or don't bother. The game needs music and voice acting (grunts and moans, not only for sex scenes), and some combat "kyaaa"s and clangs and bangs and stuff), footsteps, doors opening. The list goes on. If you're going for a minimalist approach then just do music and moans and skip everything else. The way it's set up right now feels really really weird. And for God's sake please let me adjust the volume!
5. Lighting. Most scenes look too glossy and bright and the light is too white. I suggest you look up a lighting tutorial and tone the brightness and glossyness way down. Then maybe photoshop some graininess on top. In my mind, Orcs should look dark green, not bright minty teal. A dark gritty atmosphere would fit the theme a lot better than this plastic-looking stuff. The key here is adding a point light sources near the scene's focus and toning down the global light a lot.
6. Choices. The only one of consequence seems to be the "do as the dark voice commands" or not, and if you don't listen you get a game over. That's not a choice. If the choice doesn't affect the story outcome in any meaningful way then it's not a choice and it shouldn't be there. And if you don't have meaningful choices which affect the story outcome then you need to have a really good story to compensate for the lack of choices.
7. Language. Get a proofreader who is a native English speaker. Orcs saying stuff like "freaking" and "nailed it" doesn't fit at all. Those are modern expressions and they really break immersion. "Freaking" is used when you are too prude to explicitly say "fucking". Why would an orc care about that?
8. Combat. Why is there interactive combat? It's not fun at all. What do the different options do? I just clicked randomly on some stuff because it wasn't clear what anything did. I didn't even know which side I wanted to win. If what you're going for is a combat-centric RPG then you need to set up the reason as for why I'm controlling a certain side of the battle and give me a reason for why I would want that side to win.
9. Story. Evil orc king with massive magical powers as a protagonist doesn't work without the proper set-up. That's a villain archetype, not a protagonist. If you want a villain as a protagonist then you need to make him weak, so he has something to strive for, and some room to grow. And you need to make the "evil" choices volontary. Otherwise we're just following a piece of shit around watching him do horrible shit and that isn't very interesting at all. I mean, don't get me wrong here, it works as a set-up for sex scenes, but beyond that it has no function from a story perspective at all. If the audience can't identify with the protagonist then that's a shit protagonist. This "story" would have been way more interesting if told from one of the girls' perspective, or from a weakling orc's perspective, for example.
I think you should do a quick google search for "what makes a story good" because whatever this is, isn't even regognizable as a story at all. It's just random shit happening for no particular reason, with a heavy focus on "cool" action sequences and sex scenes. Well that's my takeaway from it at least. Maybe do some googling on "a hero's journey" or "the hero with a thousand faces" or simply just "creative writing". It's not strictly necessay to have a story in a porn game, but it definitely helps, a lot. So maybe look into that.

Anyways, that's my 2 cents. The premise is intriguing and the action sequences and sexy animations are good, but beyond that there isn't really anything that manages to hold my interest. Good luck going forward though, I'm sure you will figure it out if you take some time to research how storytelling works, and how to do proper game design. I'll be here if you have any questions.
Peace.
 
Apr 14, 2019
104
183
Well you asked for feedback so here is a numbered list in no particular order. First let me start off with apologizing if what I'm about to say will sound too harsh. I'm genuinely trying to help but sometimes I can't help but come off as a dick. It is what it is, I guess. Sorry.
1. First off, it instinctually really pisses me off that you removed the options tab. I want to change the sound settings so I don't have to listen to the AI narrator because it's awful, but I can't. You come off as a bit of a megalomaniac when you decide for the player that they don't need a sound option. I know it's an active choice by you to remove that setting, so that makes it really aggravating.
3. The AI narrator was cool for the first intro scene, but it got old really fucking fast. The second time I started hearing it I just wanted it to go away.
4. More regarding sound: Either do it properly or don't bother. The game needs music and voice acting (grunts and moans, not only for sex scenes), and some combat "kyaaa"s and clangs and bangs and stuff), footsteps, doors opening. The list goes on. If you're going for a minimalist approach then just do music and moans and skip everything else. The way it's set up right now feels really really weird. And for God's sake please let me adjust the volume!
5. Lighting. Most scenes look too glossy and bright and the light is too white. I suggest you look up a lighting tutorial and tone the brightness and glossyness way down. Then maybe photoshop some graininess on top. In my mind, Orcs should look dark green, not bright minty teal. A dark gritty atmosphere would fit the theme a lot better than this plastic-looking stuff. The key here is adding a point light sources near the scene's focus and toning down the global light a lot.
6. Choices. The only one of consequence seems to be the "do as the dark voice commands" or not, and if you don't listen you get a game over. That's not a choice. If the choice doesn't affect the story outcome in any meaningful way then it's not a choice and it shouldn't be there. And if you don't have meaningful choices which affect the story outcome then you need to have a really good story to compensate for the lack of choices.
7. Language. Get a proofreader who is a native English speaker. Orcs saying stuff like "freaking" and "nailed it" doesn't fit at all. Those are modern expressions and they really break immersion. "Freaking" is used when you are too prude to explicitly say "fucking". Why would an orc care about that?
8. Combat. Why is there interactive combat? It's not fun at all. What do the different options do? I just clicked randomly on some stuff because it wasn't clear what anything did. I didn't even know which side I wanted to win. If what you're going for is a combat-centric RPG then you need to set up the reason as for why I'm controlling a certain side of the battle and give me a reason for why I would want that side to win.
9. Story. Evil orc king with massive magical powers as a protagonist doesn't work without the proper set-up. That's a villain archetype, not a protagonist. If you want a villain as a protagonist then you need to make him weak, so he has something to strive for, and some room to grow. And you need to make the "evil" choices volontary. Otherwise we're just following a piece of shit around watching him do horrible shit and that isn't very interesting at all. I mean, don't get me wrong here, it works as a set-up for sex scenes, but beyond that it has no function from a story perspective at all. If the audience can't identify with the protagonist then that's a shit protagonist. This "story" would have been way more interesting if told from one of the girls' perspective, or from a weakling orc's perspective, for example.
I think you should do a quick google search for "what makes a story good" because whatever this is, isn't even regognizable as a story at all. It's just random shit happening for no particular reason, with a heavy focus on "cool" action sequences and sex scenes. Well that's my takeaway from it at least. Maybe do some googling on "a hero's journey" or "the hero with a thousand faces" or simply just "creative writing". It's not strictly necessay to have a story in a porn game, but it definitely helps, a lot. So maybe look into that.

Anyways, that's my 2 cents. The premise is intriguing and the action sequences and sexy animations are good, but beyond that there isn't really anything that manages to hold my interest. Good luck going forward though, I'm sure you will figure it out if you take some time to research how storytelling works, and how to do proper game design. I'll be here if you have any questions.
Peace.
I respectfully disagree with some of your points.
About the lighting, I think Ray has taken the correct decision, because in his previous game Rise 1, he had gritty grainy "I can't see shit" filter on, which together with the goddamn chromatic aberration (which is still there, much to my chagrin but at least toned down), you could not even see the faces of the heroines. Having a harsher lighting is indeed a bit much some time, but I prefer to see the beautiful models rather than look at fake grain filter like you suggest. If you had the lighting you say in the Amethyst caves, you could see fuck all with the girls getting raped. This is primarily a sex game, and it needs to be visible. I have mentioned to Ray that he needs to make the girls more visible as the Orc was taking 70% of the screen with that huge back like a sack of potatoes thrown on the girl and he seems to be taking that into consideration. Go play Rise of the Orcs 1 and you will see the difference I am talking about.
As for the combat, I find it great, because it actually can make you lose, and in the last 3.2 update I actually lost twice before getting there, which helps in the immersion of the plot as these girls are supposed to be dangerous and capable fighters. As far as I know, the dev will add bad endings, because in the Rise 1, every loss had a different outcome, with the game over being a kind of ending you wanted to see. Also, in Rise 2, if you do not accept the dark power, there is quite some plot happening before you get a game over, so I believe that there is still content to be added. I say that because I asked for more content in the 3.1 update as I found it a bit barren, and with 3.2 on his patreon he has expanded exactly that, more content for the 3 girls.
It would be great if RayAbby gives us a plan of what is coming down the road, but I know that his MO is to give content hidden behind losses and bad endings, it's kinda his thing.
You are absolutely right about the options, I did not actually notice it missing, but that's a legitimate request. As for the announcer, press V to disable the self voicing, it's a RenPy feature. I did not get turned off by lack of battle sounds, but to each his own.
The plot is a bit behind, but I think the dev has an idea that the Orcs are not the same variety you get from the usual Orc/Goblin rapists that kill and rape for fun. Apparently in this universe, Orcs are dumb brutes living in villages peacefully, and then the Empire suddenly decides to eradicate them. True, his speech that he wants to kill all humans and elves is a bit paradoxical, as who will he rape if he kills them, but he is setting up the Orcs as the underdog getting the power to push back. Now how this will turn out, and what choices and twists the dev will get in the story, we will have to see, but you *are* playing a rape game. Hopefully not a torture or guro one, because I am out if he does this shit.
I think it's a fair but a bit harsh critic, but I suggest for you to be a bit more patient, as it looks like this dev listens to the criticism, and also try the bad endings, you might find more content when you did not expect.
 

RayAbby

Member
Game Developer
Dec 11, 2017
133
602
Well you asked for feedback so here is a numbered list in no particular order. First let me start off with apologizing if what I'm about to say will sound too harsh. I'm genuinely trying to help but sometimes I can't help but come off as a dick. It is what it is, I guess. Sorry.
1. First off, it instinctually really pisses me off that you removed the options tab. I want to change the sound settings so I don't have to listen to the AI narrator because it's awful, but I can't. You come off as a bit of a megalomaniac when you decide for the player that they don't need a sound option. I know it's an active choice by you to remove that setting, so that makes it really aggravating.
3. The AI narrator was cool for the first intro scene, but it got old really fucking fast. The second time I started hearing it I just wanted it to go away.
4. More regarding sound: Either do it properly or don't bother. The game needs music and voice acting (grunts and moans, not only for sex scenes), and some combat "kyaaa"s and clangs and bangs and stuff), footsteps, doors opening. The list goes on. If you're going for a minimalist approach then just do music and moans and skip everything else. The way it's set up right now feels really really weird. And for God's sake please let me adjust the volume!
5. Lighting. Most scenes look too glossy and bright and the light is too white. I suggest you look up a lighting tutorial and tone the brightness and glossyness way down. Then maybe photoshop some graininess on top. In my mind, Orcs should look dark green, not bright minty teal. A dark gritty atmosphere would fit the theme a lot better than this plastic-looking stuff. The key here is adding a point light sources near the scene's focus and toning down the global light a lot.
6. Choices. The only one of consequence seems to be the "do as the dark voice commands" or not, and if you don't listen you get a game over. That's not a choice. If the choice doesn't affect the story outcome in any meaningful way then it's not a choice and it shouldn't be there. And if you don't have meaningful choices which affect the story outcome then you need to have a really good story to compensate for the lack of choices.
7. Language. Get a proofreader who is a native English speaker. Orcs saying stuff like "freaking" and "nailed it" doesn't fit at all. Those are modern expressions and they really break immersion. "Freaking" is used when you are too prude to explicitly say "fucking". Why would an orc care about that?
8. Combat. Why is there interactive combat? It's not fun at all. What do the different options do? I just clicked randomly on some stuff because it wasn't clear what anything did. I didn't even know which side I wanted to win. If what you're going for is a combat-centric RPG then you need to set up the reason as for why I'm controlling a certain side of the battle and give me a reason for why I would want that side to win.
9. Story. Evil orc king with massive magical powers as a protagonist doesn't work without the proper set-up. That's a villain archetype, not a protagonist. If you want a villain as a protagonist then you need to make him weak, so he has something to strive for, and some room to grow. And you need to make the "evil" choices volontary. Otherwise we're just following a piece of shit around watching him do horrible shit and that isn't very interesting at all. I mean, don't get me wrong here, it works as a set-up for sex scenes, but beyond that it has no function from a story perspective at all. If the audience can't identify with the protagonist then that's a shit protagonist. This "story" would have been way more interesting if told from one of the girls' perspective, or from a weakling orc's perspective, for example.
I think you should do a quick google search for "what makes a story good" because whatever this is, isn't even regognizable as a story at all. It's just random shit happening for no particular reason, with a heavy focus on "cool" action sequences and sex scenes. Well that's my takeaway from it at least. Maybe do some googling on "a hero's journey" or "the hero with a thousand faces" or simply just "creative writing". It's not strictly necessay to have a story in a porn game, but it definitely helps, a lot. So maybe look into that.

Anyways, that's my 2 cents. The premise is intriguing and the action sequences and sexy animations are good, but beyond that there isn't really anything that manages to hold my interest. Good luck going forward though, I'm sure you will figure it out if you take some time to research how storytelling works, and how to do proper game design. I'll be here if you have any questions.
Peace.
Thank you for your detailed feedback! It is greatly appreciated and will be extremely helpful for future game development. I am currently working hard to learn and improve, and I apologize for any shortcomings in my current work. I will carefully consider all the points you mentioned, and I will strive to make gradual improvements and enhancements. Thank you again for your valuable suggestions!
 
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RayAbby

Member
Game Developer
Dec 11, 2017
133
602
any breeding in this game?
The current version of the game does not include any content related to pregnancy and fertility. However, there is a possibility that such content may be added in the future, specifically in the Orc dungeons. Thank you for your understanding and support.
 

RayAbby

Member
Game Developer
Dec 11, 2017
133
602
I have a question. Why is the sex animation cg on a black screen?
The black scene is primarily used for transitional effects, where clicking once allows you to proceed to the next animation.
 

RayAbby

Member
Game Developer
Dec 11, 2017
133
602
I respectfully disagree with some of your points.
About the lighting, I think Ray has taken the correct decision, because in his previous game Rise 1, he had gritty grainy "I can't see shit" filter on, which together with the goddamn chromatic aberration (which is still there, much to my chagrin but at least toned down), you could not even see the faces of the heroines. Having a harsher lighting is indeed a bit much some time, but I prefer to see the beautiful models rather than look at fake grain filter like you suggest. If you had the lighting you say in the Amethyst caves, you could see fuck all with the girls getting raped. This is primarily a sex game, and it needs to be visible. I have mentioned to Ray that he needs to make the girls more visible as the Orc was taking 70% of the screen with that huge back like a sack of potatoes thrown on the girl and he seems to be taking that into consideration. Go play Rise of the Orcs 1 and you will see the difference I am talking about.
As for the combat, I find it great, because it actually can make you lose, and in the last 3.2 update I actually lost twice before getting there, which helps in the immersion of the plot as these girls are supposed to be dangerous and capable fighters. As far as I know, the dev will add bad endings, because in the Rise 1, every loss had a different outcome, with the game over being a kind of ending you wanted to see. Also, in Rise 2, if you do not accept the dark power, there is quite some plot happening before you get a game over, so I believe that there is still content to be added. I say that because I asked for more content in the 3.1 update as I found it a bit barren, and with 3.2 on his patreon he has expanded exactly that, more content for the 3 girls.
It would be great if RayAbby gives us a plan of what is coming down the road, but I know that his MO is to give content hidden behind losses and bad endings, it's kinda his thing.
You are absolutely right about the options, I did not actually notice it missing, but that's a legitimate request. As for the announcer, press V to disable the self voicing, it's a RenPy feature. I did not get turned off by lack of battle sounds, but to each his own.
The plot is a bit behind, but I think the dev has an idea that the Orcs are not the same variety you get from the usual Orc/Goblin rapists that kill and rape for fun. Apparently in this universe, Orcs are dumb brutes living in villages peacefully, and then the Empire suddenly decides to eradicate them. True, his speech that he wants to kill all humans and elves is a bit paradoxical, as who will he rape if he kills them, but he is setting up the Orcs as the underdog getting the power to push back. Now how this will turn out, and what choices and twists the dev will get in the story, we will have to see, but you *are* playing a rape game. Hopefully not a torture or guro one, because I am out if he does this shit.
I think it's a fair but a bit harsh critic, but I suggest for you to be a bit more patient, as it looks like this dev listens to the criticism, and also try the bad endings, you might find more content when you did not expect.
Thank you both for your feedback! I acknowledge that my game still has many shortcomings. I will carefully consider and take into account your opinions, and I will strive to improve the game content step by step.
 
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popabear

Member
Jul 11, 2019
316
2,097
Thank you for your detailed feedback! It is greatly appreciated and will be extremely helpful for future game development. I am currently working hard to learn and improve, and I apologize for any shortcomings in my current work. I will carefully consider all the points you mentioned, and I will strive to make gradual improvements and enhancements. Thank you again for your valuable suggestions!
I'm glad you took it the right way. As long as you keep a learning mindset and look for ways to improve you'll go far. Good luck!
 

portiamento

Active Member
Jan 5, 2021
514
295
Yeah I think it's a little bit weird too when I couldn't find the options, I wanted to mute the sounds but I couldn't. It's not fun.
 
3.30 star(s) 4 Votes