Loyd2

New Member
Nov 2, 2018
3
1
13
Guys if you want to play it in its current state.

1.Download or have the zipped 1.07 ver
2.get Bandizip(its like winrar or 7zip)
3.open 1.07 using the Bandizip app
4.change code page to japan then extract

use the setupreipatcehrandautotranslator then start the game make sure you keep the language japanese,

it'll auto translate to english after a lil delay.
 
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loka224

Member
Oct 10, 2018
458
283
123
Does the ver 1.10.2 fix the bugs in english??????
Nop, the official english version will be released by Kagura games later, so they won't fix any english problem as it's not official.

If you want to play a proper english version, wait for kagura official english version.
 
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Stompai

Member
Oct 7, 2017
498
2,003
414
Yo, I took a quick look at the game (ver. 1.10.2 uploaded previous page) 'cause I was tired of waiting for Kagura.

So I patched it with the latest ReiPatcher version, edited it so that it's DeepL that do the translation instead of Google and also did some manual edits (nothing fancy, just a couple things here and there such as names and menu, spent like 20 minutes on it)
Only cons is that DeepL takes a couple more seconds to translate any lines in the game compared to Google but it's better quality.
Currently putting it in a .rar and uploading it, will edit post with links when it's done

Edit :

1- Make Sure your Region AND Hour Window settings are both in Japanese, or it won't work.
2- Launch using the regular SamuraiVandalism.exe, not the shortcut with (Patch and Run), or it will overwrite any change I made.
3- If you want to do some manual edits of your own, just open "_AutoGeneratedTranslations.txt" located in [AutoTranslator -> Translation -> en -> Text] in the game folder. That's where ReiPatcher store any Hooked and translated text, it's rather easy to understand how to edit anything (You can also try to play with the other txt files but it might mess things up).

Edit 2 : Here's a small patch with Manual edits and some "consistency programming" I did with ReiPatcher. Should help with maintaining consistency when names, locations, currency etc are used. I'm not that far in my playthrough (chapter 2) so I'll maybe update it again later.

- Extract AutoTranslator.rar in main game folder (with main .exe) and overwrite when asked.
 
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Furabia

Well-Known Member
Donor
Jun 23, 2019
1,036
1,432
215
Yo, I took a quick look at the game (ver. 1.10.2 uploaded previous page) 'cause I was tired of waiting for Kagura.

So I patched it with the latest ReiPatcher version, edited it so that it's DeepL that do the translation instead of Google and also did some manual edits (nothing fancy, just a couple things here and there such as names and menu, spent like 20 minutes on it)
Only cons is that DeepL takes a couple more seconds to translate any lines in the game compared to Google but it's better quality.
Currently putting it in a .rar and uploading it, will edit post with links when it's done
Doing god's work there my dude, because if your version is even marginally better than the current one it will already be an improvement.
 
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Stompai

Member
Oct 7, 2017
498
2,003
414
Uploaded a patch with Manual edits and stuff, very partial but better than nothing I guess
https://f95zone.to/threads/samurai-vandalism-v1-07-oneone1.83578/post-7188183
Sadly I can't do much about the many confusion between he/she , her/his, my/your , etc because it's mostly a contextual thing in japanese (I guess) and translation software do it coin-flip style.

If a mod comes around and think it's worth updating the op
 
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Trecore

Member
Aug 7, 2019
290
132
228
Yo, I took a quick look at the game (ver. 1.10.2 uploaded previous page) 'cause I was tired of waiting for Kagura.

So I patched it with the latest ReiPatcher version, edited it so that it's DeepL that do the translation instead of Google and also did some manual edits (nothing fancy, just a couple things here and there such as names and menu, spent like 20 minutes on it)
Only cons is that DeepL takes a couple more seconds to translate any lines in the game compared to Google but it's better quality.
Currently putting it in a .rar and uploading it, will edit post with links when it's done

Edit :

1- Make Sure your Region AND Hour Window settings are both in Japanese, or it won't work.
2- Launch using the regular SamuraiVandalism.exe, not the shortcut with (Patch and Run), or it will overwrite any change I made.
3- If you want to do some manual edits of your own, just open "_AutoGeneratedTranslations.txt" located in [AutoTranslator -> Translation -> en -> Text] in the game folder. That's where ReiPatcher store any Hooked and translated text, it's rather easy to understand how to edit anything (You can also try to play with the other txt files but it might mess things up).

Edit 2 : Here's a small patch with Manual edits and some "consistency programming" I did with ReiPatcher. Should help with maintaining consistency when names, locations, currency etc are used. I'm not that far in my playthrough (chapter 2) so I'll maybe update it again later.

- Extract AutoTranslator.rar in main game folder (with main .exe) and overwrite when asked.
yeah.. kagura games becomes somewhat like other popular translator site that hold the most requested game and keep spamming minor games.
 
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Xander Moro

Newbie
Jan 6, 2019
27
26
72
Yo, I took a quick look at the game (ver. 1.10.2 uploaded previous page) 'cause I was tired of waiting for Kagura.

So I patched it with the latest ReiPatcher version, edited it so that it's DeepL that do the translation instead of Google and also did some manual edits (nothing fancy, just a couple things here and there such as names and menu, spent like 20 minutes on it)
Only cons is that DeepL takes a couple more seconds to translate any lines in the game compared to Google but it's better quality.
Currently putting it in a .rar and uploading it, will edit post with links when it's done

Edit :

1- Make Sure your Region AND Hour Window settings are both in Japanese, or it won't work.
2- Launch using the regular SamuraiVandalism.exe, not the shortcut with (Patch and Run), or it will overwrite any change I made.
3- If you want to do some manual edits of your own, just open "_AutoGeneratedTranslations.txt" located in [AutoTranslator -> Translation -> en -> Text] in the game folder. That's where ReiPatcher store any Hooked and translated text, it's rather easy to understand how to edit anything (You can also try to play with the other txt files but it might mess things up).

Edit 2 : Here's a small patch with Manual edits and some "consistency programming" I did with ReiPatcher. Should help with maintaining consistency when names, locations, currency etc are used. I'm not that far in my playthrough (chapter 2) so I'll maybe update it again later.

- Extract AutoTranslator.rar in main game folder (with main .exe) and overwrite when asked.
That's what I call competent machine translation, impeccable work my friend.
I can't vouch for others, but the auto-translator here works much faster than Google, 2-3 seconds Deepl vs 5+ Google, very cool.
Thanks to you and the guys at Deepl.
 
Last edited:

Stompai

Member
Oct 7, 2017
498
2,003
414
Just noticed that the auto translator sometimes remove the manual line break Command
That's why we sometimes have long ass dialogue lines going way out of the text box.
Currently trying to brute force my way into making it not happen, at least not as bad as currently, not sure how it's gonna comes out.
Edit : Yeah let's forget about that one ^ for now, created more problem than anything really, it might be possible to do something with regexes and such but I'm not proficient enough to achieve it

Also trying to reduce the load on DeepL and the size of the txt file by adding some regexes to it. Because it currently add a new line (and send a new request to DeepL) each times numbers are involved, each times you gain money for exemple.
 
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