Strange game. I
really like the idea behind it, but seems odd how author decided to "structure it". Like it skips through most relevant plot/character development points.
Imo, it would be way more interesting/logical if it went something like this:
1. Player and girls introduction, backstory, scenes from the past
2. "Humiliation part"...they ditch MC, find other boy/friends, he becomes depressed, isolates himself, etc. Unavoidable NTR ( or whatever goes here for NTR...but it's important for story here)
3. He pulls himself out, starts developing his project, becomes rich, more confident, re-enters social circle ( now everyone throwing themselves at him)
Then the story proceeds, similar as is now. Do you want to humiliate, use them, forgiveness or friendship route, focus on one girl, someone else, harem, etc. Classic "life in city" story, all the drama, MC portrayed as someone who is really cunning.
As it is, it's hard to really give a damn about any of characters (
).
Feels like this could have far more depth otherwise.