- Jan 19, 2020
- 12,334
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Unless you personally intend to completely rewrite then I suggest not changing old variables but at least declare them initially (I've actually done this for you in the mod but I have them declared in the mod's scripting, not the OEM). Then you can write proper boolean variables going forward as/if you wish. I have the ability to quickly change old variables from string to boolean/integer via a custom macro I wrote in Python which won't be hard for me to do for you since you truly are only dealing with two dozen variables currently (some of the complicated VNs I mod that no one else will touch have literally hundreds of variables and can be quite complicated to rewrite which is why most don't).I'll have to rewrite many of the variables and clean up the codes. I've started following a pattern in writing the recent variables by adding the scene number.
Tell you what: If I get time once I am done with the mod and get it sorted for distribution I'll go back to your base scripts (unmodded), change all your variables to be proper and submit those scripts to you for review/use. If I'm that deep into it I can rewrite your conditionals (if statements) too to be more efficient. My time is somewhat limited right now due to end of year accounting requirements but I'll see what I can do for you if you'd like.
Regards.