- Sep 5, 2017
- 564
- 872
I'm slow writer myself. If I'd ever try to write a game, novel or anything, I'd be stuck on chapter 1 forever. Forum posts are manageable, if they don't say what I mean on first try, I'll get there eventually. But something longer, that's bad. I can always say that it's because English is not my native language, but I know best that it's mostly excuse. Oh well, so I won't be another Shakespeare.
About rewards, personally (as a hypothetical game creator) I'd be tempted to take money only as donations, strictly tips for what's already out, to avoid any sense of obligation. But I suspect that I wouldn't get much. It looks like a lot of people prefer to pay for something, rather than just give tips. But then they also expect something in return. Partial solution is to charge per update, so that's less pressing. But someone may still be dissapointed. Clearly, making games single-handedly may not be the best choice for someone who doesn't like criticism. It's good that you're improving. Maybe you could team up with your girlfriend and let her handle the "business & customer care" part.
About rewards, personally (as a hypothetical game creator) I'd be tempted to take money only as donations, strictly tips for what's already out, to avoid any sense of obligation. But I suspect that I wouldn't get much. It looks like a lot of people prefer to pay for something, rather than just give tips. But then they also expect something in return. Partial solution is to charge per update, so that's less pressing. But someone may still be dissapointed. Clearly, making games single-handedly may not be the best choice for someone who doesn't like criticism. It's good that you're improving. Maybe you could team up with your girlfriend and let her handle the "business & customer care" part.