Great34

Newbie
Mar 13, 2018
52
172
I just love how the game update time changes:
1) update every month on 1st.
2) update every 2 months on 1st.
3) and we take a break for holyday.
4) well, now it´s every two months but with release window of 1 week.
5) and we´ll upload fix patch in another 2 weeks.
6) maybe release window of 2 weeks would be better.
7) "we started testing"
8) it´s coming out when it´s ready, just like Cyberpunk.
9) well, maybe it was a bad example...
10) oh just fk off.
 

UselessNihilist

New Member
Feb 13, 2018
13
9
You guys forgot that they are also working on the BoB2 game, so possibly they’re working on it.
I thought BoB2 was a side project of SR7 himself, and that it had almost no priority and it would "get updates when it could" or something along those lines.
Either way, at this point I've learned to not take release dates/schedules as guarantees from devs.
 

moonlightking

Newbie
Oct 1, 2017
47
212
Yes, people forget that GunSmoke Games has this game in progress (onhold) and so we don’t know if they’re working on this game or not. I was kind of against the creation of BoB2, as long as SU is almost complete, but there is still a long way to go for SU to have all the characters complete, because with each update they have been adding more and more characters and still have a game on hold. Let's hope that at the beginning of June there will be a teaser of SU or who are at least working on a new UI more organized and better.
Spoiler, BoB2 is never going to get updated, as SU REBUILD before it. He was bored with SU, made another game with reused assets as an excuse to not work as hard, and then abandoned when it served its purpose.

Like, i dont know why people are defending him with these shitty excuses. We get it, we are getting it for free so "we cant complain" but saying things like "we dont know how hard it is to code" "we dont know if he is working in BoB2" "we dont know if it is going to get delayed, he has 3 more days to talk..."


It has happened a thousand times before, and it is happening now. If there are no posts on the patreon, no previews, nothing...it is because it is getting delayed, again. Maybe 1 week, at this point possibly 2, or who the hell knows, maybe he goes full chad and makes another 3-month cycle. But stop pretending he is working hard or he has other things to do because it is quasi certain he is just lazy, again.
 

Jack0h

Active Member
Sep 7, 2018
697
717
The cheat menu gives access to almost any character instantly (except for Lobo and Crush) but I am afraid there is no method of skipping past the girl's routes to obtain everything immediately. Besides, isn't going through their respective stories half the fun?
It undoubtedly is part of the fun. But when you are unaware that the chearacter's development has stopped at a certain point - and the player is unaware of that stop, they keep trying different things to move the character along. There's no clue that deve has stopped for the character because the dev doesn't note that.
 

Loopy

Newbie
Jul 25, 2017
68
99
Well, you get to a certain point, and you do start getting "nothing more yet" messages or whatever. That can either mean you've seen all the character's content, or you need to repeat events a few times, bring the right henchman, or hire a semi-related character to progress. So they're worthless.

If SR7 put in "end of chain for this update" messages, they'd just be there forever and crop up in weird places where he lifted event scripts, though. I'm not sure it would end up being a helpful feature.
 
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EatBootyIDo

Member
Apr 7, 2021
184
276
"

Generally we were starting the teasers once we had the build out to testers but we are taking more time to fix and bug hunt considering what happened with the last release. We're working on a larger update but we'll start the actual teaser week once we have a solid build that we can run with. We don't want to push into the next cycle, but we'd rather have large releases instead of having to cut things.
Generally we were starting the teasers once we had the build out to testers but we are taking more time to fix and bug hunt considering what happened with the last release. We're working on a larger update but we'll start the actual teaser week once we have a solid build that we can run with. We don't want to push into the next cycle, but we'd rather have large releases instead of having to cut things."

Welp, interesting.
 

claralover

Engaged Member
Nov 2, 2017
2,708
6,866
"

Generally we were starting the teasers once we had the build out to testers but we are taking more time to fix and bug hunt considering what happened with the last release. We're working on a larger update but we'll start the actual teaser week once we have a solid build that we can run with. We don't want to push into the next cycle, but we'd rather have large releases instead of having to cut things.
Generally we were starting the teasers once we had the build out to testers but we are taking more time to fix and bug hunt considering what happened with the last release. We're working on a larger update but we'll start the actual teaser week once we have a solid build that we can run with. We don't want to push into the next cycle, but we'd rather have large releases instead of having to cut things."

Welp, interesting.
"Take your time. The end result will be worth it for shure"

"No worries, its better to be thorough than rush something."

"Take your time, that's what makes masterpieces."

Bruh, when you've got delusional patrons such as these, why bother actually putting effort into your content. I love the part about not wanting to push into the next cycle, when they've already done that multiple times in a row. Sunset is 100% dragging this project out at this point. Adding new content at this stage should not be a problem, especially after he supposedly took time to fix his spaghetti code, the problem of new content should be creation of the content itself not the implementation. So either sunset has not fixed his horrendous spaghetti code, or he's just procrastinating on the creation of new content, or the most likely is all of the above.
 
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jonsolo

Newbie
Mar 2, 2020
22
31
"

Generally we were starting the teasers once we had the build out to testers but we are taking more time to fix and bug hunt considering what happened with the last release. We're working on a larger update but we'll start the actual teaser week once we have a solid build that we can run with. We don't want to push into the next cycle, but we'd rather have large releases instead of having to cut things.
Generally we were starting the teasers once we had the build out to testers but we are taking more time to fix and bug hunt considering what happened with the last release. We're working on a larger update but we'll start the actual teaser week once we have a solid build that we can run with. We don't want to push into the next cycle, but we'd rather have large releases instead of having to cut things."

Welp, interesting.
so third week of June then
 

Emperor

Member
Aug 2, 2018
197
420
"Take your time. The end result will be worth it for shure"

"No worries, its better to be thorough than rush something."

"Take your time, that's what makes masterpieces."

Bruh, when you've got delusional patrons such as these, why bother actually putting effort into your content. I love the part about not wanting to push into the next cycle, when they're already done that multiple times in a row. Sunset is 100% dragging this project out at this point. Adding new content at this stage should not be a problem, especially after he supposedly took time to fix his spaghetti code, the problem of new content should be creation of the content itself not the implementation. So either sunset has not fixed his horrendous spaghetti code, or he's just procrastinating on the creation of new content, or the most likely is all of the above.

69647339_1033703733687471_1438990163588939776_n.jpg


but seriously, they have more delays than they have content. I don't even feel sorry for the simps that are giving them money...
 
4.10 star(s) 159 Votes