- May 31, 2020
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- 106
Check the discord server if you wonder what's going on about the gameby the way, did the devs say anything about what's next? i checked the patreon and it seems like the last post was more than a week ago.
Check the discord server if you wonder what's going on about the gameby the way, did the devs say anything about what's next? i checked the patreon and it seems like the last post was more than a week ago.
And also they stopped making animated scenesThe reason people are upset is that sunset is continuously taking longer and longer to complete these updates, with no communication (or limited communication) as to what’s taking so long. I personally reckon he should start some kind of weekly update, even if that update is “nothing to report everything is going smoothly”, it’s better than silence.
Not gonna lie, I greatly enjoyed the animated scenes we got. Even Tala’s flipbook-esque BJ scene was more engaging than 90% of the still images we’ve been seeing. Sometimes Sunset put forth the effort to do something like that (Terra’s anal scene) but most of the time it’s a boring still frame with cum added in at the end. The art is still good so it’s never a negative but they started out with more engaging content and that could have been continued with a stronger dev team that wasn’t SR7 and Smoke going it alone. They’ve lost all momentum to make the game truly great because the gravy train is excessively generous.And also they stopped making animated scenes
'cuz they take More time than none animated scenes.
Interesting. Since you want to rebuild the whole thing, is there any reason to still go for Unity and not renpy ? I guess there's a reason the Dev went with Unity but I really don't get it, all the game's functionalities seem easily doable in renpy.Is sunset open to offers of work?
I've been doing some work with Unity lately and looking at the way that Something Unlimited is coded (from an external point of view), I swear I could probably throw together a better framework for the game in a month or two max.
Obviously, I couldn't do anything about the art, but at the very least I'm fairly certain I could create a decent modular framework that would let him drop in the completed assets in a way that wouldn't take ages, and that would leave progress up to story writing and art.
I mean, if nothing else, I could set up a quick rig that should be able to convert a quick script into scenes as long as art is provided.
I have admittedly less experience with getting unity working on android, but I do have some (mainly VR) so it shouldn't be that much of a problem.
Honestly, I don't know? I suppose it might be easier for me in unity, since I have more experience with it, and the editor is a bit cleaner.Interesting. Since you want to rebuild the whole thing, is there any reason to still go for Unity and not renpy ? I guess there's a reason the Dev went with Unity but I really don't get it, all the game's functionalities seem easily doable in renpy.
Also, the you can rip the assets out of the game yourself or use the final scenes that are in the HQ assets packs, it's mostly up to date. Also the HQ assets packs are higher quality, that's what I use when I do character edits for fun.
If you do rebuild the game, it would be nice to add a way for us to mod it. I don't know how that would work in Unity but it would be greatly appreciated.
Makes sense. I've personally tried my hand at renpy for the first time yesterday (never programmed a VN before) and honestly I'm pretty amazed at how easy it is. Admittedly, I've worked with Python before for way more complicated things than a porn visual novel, but still I think it's pretty straightforward. Then again, I haven't tried to do an exact copy of this game yet, so I'm not sure I know how to implement every aspect but it looks to me like it could work well. Plus renpy seems way easier to mod.Honestly, I don't know? I suppose it might be easier for me in unity, since I have more experience with it, and the editor is a bit cleaner.
As for mod support...
Well I'm not sure how easy it would be to include new images (It's been a while since I messed around with packages or assetbundles, and I don't know precisely how annoying it would be to import anything but a raw textfile - that should be fairly straightforward), but I can see ways of importing new storylines fairly easily - so adding more text with existing images and backgrounds would be fairly simple. I was already considering a way of implementing branching storylines with - admittedly reused - assets and making the story more interesting. If nothing else, I'd like to make it so that the 'one off' sex scenes are a bit more repeatable, and so that you actually get the text in the vault scenes.
I might take a peek at renpy again and see how hard it would be to implement, but I do have experience with unity and I'm not sure how much effort I would want for a proof of concept.
I plain don't agree, I think most of the animations looked terrible. They're mostly just 1 frame made to move through software to begin with, hard to even consider them an animation.Not gonna lie, I greatly enjoyed the animated scenes we got. Even Tala’s flipbook-esque BJ scene was more engaging than 90% of the still images we’ve been seeing. Sometimes Sunset put forth the effort to do something like that (Terra’s anal scene) but most of the time it’s a boring still frame with cum added in at the end. The art is still good so it’s never a negative but they started out with more engaging content and that could have been continued with a stronger dev team that wasn’t SR7 and Smoke going it alone. They’ve lost all momentum to make the game truly great because the gravy train is excessively generous.
Rather flipbook. Cuz while I'd like animations, theirs are terrible.I plain don't agree, I think most of the animations looked terrible. They're mostly just 1 frame made to move through software to begin with, hard to even consider them an animation.
I'd prefer still frames and still do if the animations are just gonna look like whatever early SU was.
Probably.Is it possible to make a "I want to complain about money/release schedule" thread?
Yeah completely agree, the animations were pretty fucking awful. They were definitely playing up how hard they are to make as well, but I'd much rather still images than the weird janky animations they had before.I plain don't agree, I think most of the animations looked terrible. They're mostly just 1 frame made to move through software to begin with, hard to even consider them an animation.
I'd prefer still frames and still do if the animations are just gonna look like whatever early SU was.
just wanted to know about news on the game, not join a cult.Check the discord server if you wonder what's going on about the game
right on pointjust wanted to know about news on the game, not join a cult.