- Feb 22, 2018
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Go back a few pages and read many posts where every1 says to not trust the stated release day/window/week/month and to basically wait to be surprised by a random release sometime within the year
So let's see, yer on a bimonthly schedule with depending on country, 1+ months of isolation, aka home office or time off.So a total of 17 different sex scenes, a leash scene, 8 different dance scenes, variants on like four different options and more. All of which had unique art, dialogue and coded in. As a writer I can say, it takes a while to write. And watching any of Gunsmoke's streams, just ONE of those pictures takes HOURS to draw. And I have no idea how long it takes to code and bug check. Plus there where bugs that they fixed, which took more time
It's a handful of still characters, with interchangeable body types, with interchangeable facial expressions, with identical event progression, with extremely simple structure. A week may be exaggerating, but it shouldn't take anywhere near nine weeks unless they're working an hour a day. The updates are only as short as they are because the patreon system encourages "developers" to half ass their work. I would say we don't even get it half assed for Something Unlimited, at best we get a quarter of an ass. Think about it.I am pretty sure that nobody can finish the usual update we have for SU in just a week or two.Even when we are talking for the worst updates like 2.0.1 or 2.1.1
People must understand that the power of the PC don't lower exponentially the amount of time you need to make a render.
Thank you! Do you know where I find the save location on a Mac?I think this is everything. Download and convert this into a .plist file. Should work. For some reason I can't upload .plist files here
Ok, just for fun. Let’s say they did work at this like a “normal” full-time job, which they have claimed in the past.It's a handful of still characters, with interchangeable body types, with interchangeable facial expressions, with identical event progression, with extremely simple structure. A week may be exaggerating, but it shouldn't take anywhere near nine weeks unless they're working an hour a day. The updates are only as short as they are because the patreon system encourages "developers" to half ass their work. I would say we don't even get it half assed for Something Unlimited, at best we get a quarter of an ass. Think about it.
How does a character work in SU? Capture, dance, strip, masturbate at the club. Some have still image sex scenes at the brothel. Most get the club content made months or years prior to the bordello and their cell content. The cells are, with few exceptions, identical in progression for every single character. Dance, strip, spank, leash, hand job, blow job, sex, in teh butt, sloot. With identical progression for nearly every character and only slight variations for those that have some differences, the code database should be pretty well streamlined, the creation of art assets should be straight forward as well, and yet the updates get smaller every release and are slowly and surely taking longer and longer and longer. One a month, then once every two months, then once every two months plus a week, now we're at two months plus a week with no news on release. It shouldn't take anywhere near this long to produce updates as short and derivative as GSG does for Something Unlimited.
~/Library/Preferences (you can use Go > Go To Folder to fill it out)Thank you! Do you know where I find the save location on a Mac?
Awesome thank you! Will it overwrite my old saves?~/Library/Preferences (you can use Go > Go To Folder to fill it out)
Incredible. The phrase "Virtue Signalling" literally has no meaning other than "do something I don't like" now.4. One or two idiots virtual signaling for the dev's lack of results over the last 2-3 years
This would override everything yes.Awesome thank you! Will it overwrite my old saves?
Update your drivers. Seems like Unity doesn't love your video cardi've been getting this bug for a while now where the screen gets partially obscured. I can't seem to find anyone else having this problem, so I'm just going to post an image here so people can better understand what I'm talking about.
View attachment 650952
it's purely aesthetic and doesn't affect gameplay at all, it's just kind of irritating and I don't know how to fix it
That seems to have done the trick, thanksUpdate your drivers. Seems like Unity doesn't love your video card
*Silence, followed by worthless excuses.The worst part isn't the constant delays, but the absolute silence about it. They knew there was gonna be a delay. The decent thing would be to tell us.
ALT+ENTERi've been getting this bug for a while now where the screen gets partially obscured. I can't seem to find anyone else having this problem, so I'm just going to post an image here so people can better understand what I'm talking about.
View attachment 650952
it's purely aesthetic and doesn't affect gameplay at all, it's just kind of irritating and I don't know how to fix it