4.30 star(s) 40 Votes

spotmark8

Newbie
Feb 6, 2018
35
29
So I have basically locked this out now? Because im way into the second system... I havent asked for favours from her in a while for countless days did I need to do this before?
 

Nirdaeel

Member
Apr 30, 2017
285
78
So I have basically locked this out now? Because im way into the second system... I havent asked for favours from her in a while for countless days did I need to do this before?
no i think not, you can still do that maybe, since favors are to raise sluttiness, and to go allerarti system, need to raise exhibitionism to make her wear the krell pet suit
 

OmegaZone

Newbie
Jan 19, 2021
35
21
I'm enjoying this game so far, but it's odd that I can send T'ris to be trained into a pet by frogmen but still can't fuck her.
 

XulOnTuesday

Member
Aug 7, 2022
171
203
,
meet her at the bar, to "Rescue slaves" when you get some , in space press "X" goto "CB" click on the trade console, select "Wares" and "Eject" the slaves.
Thank you. It looks like she only appears once you rescue at least one slave.

Did I miss a hint that you rescue slaves by ejecting them? I kept all the slaves in cargo because I thought ejecting them would "kill" them.
 

spotmark8

Newbie
Feb 6, 2018
35
29
no i think not, you can still do that maybe, since favors are to raise sluttiness, and to go allerarti system, need to raise exhibitionism to make her wear the krell pet suit
Didnt work I have missed the gallery I guess, after waiting 3 days then asking for a favour you get the finish in mouth scene
 

Wanquer

Newbie
Jan 14, 2023
59
53
So the game often puts two events at the same time at the same waypoint with no option of choosing which one you want to do.
For example:
- rescuing the Princess
- Intercepting a trader to get info on the Lab.
The game decided for me that I have to rescue the princess first, which is annoying.

Is this intended or an oversight?
 

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,150
3,343
So the game often puts two events at the same time at the same waypoint with no option of choosing which one you want to do.
For example:
- rescuing the Princess
- Intercepting a trader to get info on the Lab.
The game decided for me that I have to rescue the princess first, which is annoying.

Is this intended or an oversight?
That is by design as the princess quest is usually encountered / triggered earlier.

If you do not want to rescue the princess, then driving the princess quest forward could be stopped before you find out about her location. I can't think of a good reason to do that, as rescuing the princess is easier than the Krell Convoys so it can be done quickly either way.
 
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Wanquer

Newbie
Jan 14, 2023
59
53
That is by design as the princess quest is usually encountered / triggered earlier.

If you do not want to rescue the princess, then driving the princess quest forward could be stopped before you find out about her location. I can't think of a good reason to do that, as rescuing the princess is easier than the Krell Convoys so it can be done quickly either way.
Nah I was just wondering is it was intentional because early on in the game if your ship is not well equipped and you are doing bounties to get AI cores, you may want to alter your loadout/ship config depending on you encountering a Lvl 1, 2, 3 or 4 bounty. But if there are multiple at the same spot, you don't know what you need and the "survival percentage" clues are pretty much useless unless they are over 90% or you have a fully pimped ship and a good grasp on how to deal with multiple enemy ships with drones. Already gt princess and 3x escorts done in just a few tries.
 

LondoMollari

New Member
Mar 12, 2023
4
2
From Walkthrough :

If you have unlocked the gifting system for Nimhe (see Nimhe Quests), you can give Nimhe
a cargo Voucher for a Rare Mil Crate and Nimhe will unlock a second sex program for Type-J.

I unlocked the system, but what is "Rare Mil Crate" and where is it?
 

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,150
3,343
From Walkthrough :

If you have unlocked the gifting system for Nimhe (see Nimhe Quests), you can give Nimhe
a cargo Voucher for a Rare Mil Crate and Nimhe will unlock a second sex program for Type-J.

I unlocked the system, but what is "Rare Mil Crate" and where is it?
It is supposed to mean mil crate :)
 

XX-topic

Member
Jul 12, 2022
114
41
i am stuck

I gave the evil queens dress to Vee and i have the program card for the Castle and the dress for the Princess Seraphine....but I cannot use either the program somewhere or find the princess inside my ship to give her the Princess dress so i can progress and jump to Krell system...what should i do? How i progress the story?
 

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,150
3,343
i am stuck

I gave the evil queens dress to Vee and i have the program card for the Castle and the dress for the Princess Seraphine....but I cannot use either the program somewhere or find the princess inside my ship to give her the Princess dress so i can progress and jump to Krell system...what should i do? How i progress the story?
Upper Deck room opposite Nimhe...
 
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LondoMollari

New Member
Mar 12, 2023
4
2
I really like this game, but I would like to suggest some changes.

1. Add images of ships to the background (Voronian cruiser - The Multiverse Pod Quest) when meeting with the Space Patrol, merchants and others.

2. Change the final of the Biolab Quest. Now this Quest ends with a choice between the loot and Verity. It's boring.
I propose another ending - Quexnor's ship and escort of upgraded ships (level 4+) is trying to escape into an asteroid field. The player must destroy the escort (get the loot) and catch Quexnor's ship (drive it into a dead end between the asteroids and close the exit). The villain ejects down Stasis pod with Verity, the player saves her, unlocking the way out of the dead end. Then Verity's meeting with Veronica and Veronica's gratitude.
There may also be unsuccessful results:
- The player was unable to block the ship if Quexnor's ship reaches the border of the playing field (or a certain point on the playing field) and runs away with Verity.
- The player, in the excitement of battle, destroys Quexnor's ship. Quexnor and Verity died. Everyone is crying...

3. Fight against the slave trade by throwing slaves into outer space? This idea is very interesting, but it is unlikely to be popular in society.
I suggest adding a button - Freeding. The freed slaves are in the cargo bay. If the player has freed the slaves, he must immediately abort his mission and take slaves to Iltari Station (bonuses +). If the player threw slaves into space (bonuses - ).

4. Trading bots provides excessively high income - I had 26 million Cr after two months (I would prefer the usual dollars in a reliable bank on Earth) and a daily income more then 300.000 Cr.
There is no need to trade, fight or do anything. It's boring.

5. In this game, I was very upset by mining (in the game Princess and the Tower, searching for treasures in the basement was interesting and enjoyable).
In this game - Arrow, Space, Arrow, Space, Arrow, Space... - these mechanical movements cannot be called a minigame. Is there any way to make this minigame more difficult? Pleeeease!!!

Sorry for my bad English.
 

dce8383

Member
Aug 25, 2017
359
282
I think I'm stuck on a bug. Khelara is still refusing the crew uniform after T'ris and Nimhe have been wearing the "Racy" one for 3+ days. All of them have accepted the Krell pet collar uniforms, however... so I'm stuck not being able to go into Krell space.

Khelara should have refused the Krell uniform until her exhibition was up to 5+, but she did.

Is there a console command to tweak her stats?

...I've been enjoying "ownShip.ap=100" during fights, heh.

Edit:
Python:
625_interact_khelara.rpy

Line 33:
        elif item.ID in ["ITMUniformRacy"] and not GAME.questSys.isActive("QID_KHELARA_RACY"):
            khe "\"You can keep that.\""
            khe "\"I won't run around the ship like that.\""
           
#These are the values from the console:
#item.ID = u'ITMUniformRacy'
#GAME.questSys.isActive("QID_KHELARA_RACY") = false
No idea why this is happening.

Edit 2:
Found that there are earlier quests that need to have Khelara's appreciation stat at 3 or higher, and it's only at 1 for me. None of the quests in game show this, so it's not apparent what's wrong. Next question is.. how to get the appreciate up; I'm sure this is in the walkthrough.
 
Last edited:

OhWee

Forum Fanatic
Modder
Game Developer
Jun 17, 2017
5,711
28,934
A request for future versions:

I want to be able to SEE the gals that are assigned to the arcade in a future update. Or maybe actually visit said sex arcade so that I can have some sexy fun time with my sexbots! I don't mean the stats, I mean the actual gals. This way, I can admire the actual botgals in their different shell types in a 'lineup' when I visit the sex arcade! Or at least maybe via a thumbnail on the computer in the captain's quarters. Actually being able to visit the arcade would be more awesome though!

sexbot_arcadelineup.jpg

Look at all of those sexy bots! Yeah the infiltrator bot can't be assigned to the sex arcade, but a man can dream...


But on to the other reason for this post:

Attached is an update to that silly Sexbot Confgurator screen mod of mine for version 0.9.0c...

What it does:

1) Increases the number of pod materials that can be stored from 1 to 4. But...

2) Bot part repair costs are now variable, based on the current state of wear.
- A part with 1% quality will require 2 nano or 4 bio pods' worth of material to repair​
- A part with 53%+ish quality will require 1 nano or 2 bio pods' worth of material to repair​
- A part with 99% quality will require roughly 1/5th nano or 2/5ths bio pods to repair​
So yeah, less worn parts will require less material, with Cortex parts requiring roughly double the material vs. other repairs (I considered quadruple, but this required multiple clicks to repair very heavily worn cortex parts to allow the storage to 'recharge' to cover the materials needed for a full repair, which was a bit confusing).

If the amount of stored material is less than the amount of required material, a partial repair will be made, and if you have no material stored, a message will pop up telling you how much stored material (%) will be required to fully repair the part.

3) Energy costs to train are adjusted as well. The main change is that 50% less clicks are required to bump training levels (so 10% instead of 5% as the baseline for each click, before affinity adjustments. This was done to bring energy pod usage rates closer to bio and nano pod usage rates (so still more, but roughly half of the energy pod usage rate as compared to the previous version of my mod).

4) Auto recharge rates of material storage has been adjusted accordingly (replace 25% of stored material per pod), so if the amount stored is currently 75% or less, one or more pods will be consumed to recharge, to raise the 'stored' amount above 75%. Note that in the case of nano and bio pods, up to 2 or 4 pods will be consumed depending on how much is needed for the repairs.

5) You may view what parts (head, torso, arms, legs) you have available by clicking on the part box in the Bot Configurator screen, without having to go to the inventory console (love that you can now access that console from within the bot configurator btw!). You still need to pick a cortex before you can actually assign any other parts to the bot.

That's about it. To use this, make a backup of 760_sexbot_lab.rpy, (which is in the /game/700_minigames folder) and replace it with the one attached inside of the .7z attached to this post. Easy peasy! And if you wish to uninsall this mod, simply restore the backup of the original 760_sexbot_lab.rpy file.

You may need to 'auto reload' if you are currently 'ingame' when you swap these files, which may require quitting and restarting the game, or if auto-reload is enabled, just hit shift + r (capital R) to activate/deactivate auto reload.

Enjoy!
:cool:
 
Last edited:

Gato21

Active Member
Oct 16, 2021
920
2,474
yv0751, some observations and suggestions after playing 0.9v:

1. a) Really enjoyed the changes to the Bot interface and the overall experience. My only major suggestion would be to either make Gen 3 unique shell drops more common, let Nimhe craft new ones in addition to type-J as they are found, or make them purely cosmetic with their own slot. My reasoning is that Gen 3 are the bots most players probably transfer, and Gen 1 and 2 shells considerably reduce the value of Gen 3 bots. They are also, at least for me, the bots I would want to differentiate and make special.

b) More unique shell types would be nice, if not taxing on time and effort. Although, I would rather have more features or content if conflicts with this.

2. Imbalance with crew duties: I found Nimhe and Khelara's abilities quite useful vs. T'Ris and Vee's; as I don't know what use refilling pods has with the new changes; diagnostics is only useful when manually doing repairs; and I found surveying not particularly lucrative or interesting, especially towards the end of my run. Minor note, but I should mention that I found Khelara's torpedo loading not that useful, as I load manually, but this might not be the case with players who enjoy automation, as I do with repair.

3. Loved the addition of cloaking to combat. Also, I thought the character design for Verity was great; really hope to see more of her.

Anyways, I just wanted to say I really enjoy playing your game and that perhaps you might consider some of the things I mentioned as development progresses.
 

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,150
3,343
I think I'm stuck on a bug. Khelara is still refusing the crew uniform after T'ris and Nimhe have been wearing the "Racy" one for 3+ days. All of them have accepted the Krell pet collar uniforms, however... so I'm stuck not being able to go into Krell space.

Khelara should have refused the Krell uniform until her exhibition was up to 5+, but she did.

Is there a console command to tweak her stats?

...I've been enjoying "ownShip.ap=100" during fights, heh.

Edit:
Python:
625_interact_khelara.rpy

Line 33:
        elif item.ID in ["ITMUniformRacy"] and not GAME.questSys.isActive("QID_KHELARA_RACY"):
            khe "\"You can keep that.\""
            khe "\"I won't run around the ship like that.\""
          
#These are the values from the console:
#item.ID = u'ITMUniformRacy'
#GAME.questSys.isActive("QID_KHELARA_RACY") = false
No idea why this is happening.

Edit 2:
Found that there are earlier quests that need to have Khelara's appreciation stat at 3 or higher, and it's only at 1 for me. None of the quests in game show this, so it's not apparent what's wrong. Next question is.. how to get the appreciate up; I'm sure this is in the walkthrough.
Increase her app by either doing smuggling mission and talk to her in the engine room or just by giving her vortex
 

yv0751

Well-Known Member
Game Developer
Jul 8, 2017
1,150
3,343
A request for future versions:

I want to be able to SEE the gals that are assigned to the arcade in a future update. Or maybe actually visit said sex arcade so that I can have some sexy fun time with my sexbots! I don't mean the stats, I mean the actual gals. This way, I can admire the actual botgals in their different shell types in a 'lineup' when I visit the sex arcade! Or at least maybe via a thumbnail on the computer in the captain's quarters. Actually being able to visit the arcade would be more awesome though!
Thanks for the suggestions. That bot preview feature will be coming with V1.10 (similar to the cargo stasis pod manager thumbnails) for both arcade and configurator cells.

PS.:Great work on the BOT Lineup :) and the continued interest in the game.
 
4.30 star(s) 40 Votes