Well in the end it was quite good game. Aside from futanari surprise
Small distortions in logic are tolerable (that's quite nice) and two things that's making me disbelieve the story most are:
1) "ough no, we need energy weapons, they're immune to kinetic!"... Ahem. IRL it's MUCH easier to protect from nuclear blast (we can currently) then from kinetic strike with ~ similar energy (we cannot). But yean, I can live with this - too bad to be engineer nowadays
2) There is no officers on board and Alexandra especially incapable captain. They cannot be from real navy of Empire, at best they're semi-military personal from something like corporate security. They're lack subordination (announce without rank?! Ashe behavior in introduction scene?!) and overfilled with humanistic ideas that no real officer with actual battlefield experience would share (Alexandra reactions as whole + especially her reaction on Nali behavior after mission to save blue girl & on resistance needs to purge generically vulnerable front line fighters - it was really hillarious, okay for some kind of science "nerd" and completely not for captain).
But it's again +/- tolerable as there is too few empires remain on Earth now, so most peoples don't know how would behave real officers (their training also psychological indoctrination).
Still - really good game.
P.S. Looked in walkthrough. And for the love of the God first available scene for Ashe is insanely hidden - restricted by previous choices, gender AND your initial "class" O_O